nvnflinger/gpu: implement applet capture
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19 changed files with 288 additions and 55 deletions
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@ -40,6 +40,9 @@ public:
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/// Finalize rendering the guest frame and draw into the presentation texture
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virtual void Composite(std::span<const Tegra::FramebufferConfig> layers) = 0;
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/// Get the tiled applet layer capture buffer
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virtual std::vector<u8> GetAppletCaptureBuffer() = 0;
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[[nodiscard]] virtual RasterizerInterface* ReadRasterizer() = 0;
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[[nodiscard]] virtual std::string GetDeviceVendor() const = 0;
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