applets/controller: Hook up the "Motion" button functionality
I forgot to hook this up during the development of the controller applet, this PR amends that.
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@ -51,6 +51,9 @@ private:
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// Initializes the "Configure Vibration" Dialog.
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void CallConfigureVibrationDialog();
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// Initializes the "Configure Motion / Touch" Dialog.
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void CallConfigureMotionTouchDialog();
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// Initializes the "Create Input Profile" Dialog.
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void CallConfigureInputProfileDialog();
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