yuzu/multiplayer: Warn when game is running or no network interface is selected
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11 changed files with 81 additions and 19 deletions
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@ -4,6 +4,7 @@
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#pragma once
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#include <QWidget>
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#include "core/core.h"
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#include "network/announce_multiplayer_session.h"
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#include "network/network.h"
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@ -19,7 +20,7 @@ class MultiplayerState : public QWidget {
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public:
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explicit MultiplayerState(QWidget* parent, QStandardItemModel* game_list, QAction* leave_room,
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QAction* show_room, Network::RoomNetwork& room_network_);
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QAction* show_room, Core::System& system_);
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~MultiplayerState();
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/**
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@ -86,6 +87,7 @@ private:
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Network::RoomMember::CallbackHandle<Network::RoomMember::Error> error_callback_handle;
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bool show_notification = false;
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Core::System& system;
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Network::RoomNetwork& room_network;
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};
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