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applets/controller: Auto accept a valid single player configuration
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3 changed files with 24 additions and 14 deletions
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@ -33,6 +33,8 @@ public:
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InputCommon::InputSubsystem* input_subsystem_);
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~QtControllerSelectorDialog() override;
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int exec() override;
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private:
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// Applies the current configuration.
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void ApplyConfiguration();
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@ -43,9 +45,9 @@ private:
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// Initializes the "Configure Input" Dialog.
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void CallConfigureInputDialog();
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// Checks the current configuration against the given parameters and
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// sets the value of parameters_met.
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void CheckIfParametersMet();
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// Checks the current configuration against the given parameters.
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// This sets and returns the value of parameters_met.
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bool CheckIfParametersMet();
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// Sets the controller icons for "Supported Controller Types".
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void SetSupportedControllers();
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