chore: update project references and add Citron copyright

- Replaced all references to the old project name with Citron.
- Added Citron copyright information alongside existing notices in all files.
This commit is contained in:
Zephyron 2024-12-31 17:07:49 +10:00
parent 6778aa8ec8
commit b3facaa6bb
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GPG key ID: 8DA271B6A74353F1
2802 changed files with 60643 additions and 60643 deletions

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project & 2025 citron Homebrew Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
@ -23,11 +23,11 @@
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/submission_package.h"
#include "core/loader/loader.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/game_list.h"
#include "yuzu/game_list_p.h"
#include "yuzu/game_list_worker.h"
#include "yuzu/uisettings.h"
#include "citron/compatibility_list.h"
#include "citron/game_list.h"
#include "citron/game_list_p.h"
#include "citron/game_list_worker.h"
#include "citron/uisettings.h"
namespace {
@ -38,7 +38,7 @@ QString GetGameListCachedObject(const std::string& filename, const std::string&
}
const auto path =
Common::FS::PathToUTF8String(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
Common::FS::PathToUTF8String(Common::FS::GetCitronPath(Common::FS::CitronPath::CacheDir) /
"game_list" / fmt::format("{}.{}", filename, ext));
void(Common::FS::CreateParentDirs(path));
@ -70,7 +70,7 @@ std::pair<std::vector<u8>, std::string> GetGameListCachedObject(
}
const auto game_list_dir =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "game_list";
Common::FS::GetCitronPath(Common::FS::CitronPath::CacheDir) / "game_list";
const auto jpeg_name = fmt::format("{}.jpeg", filename);
const auto app_name = fmt::format("{}.appname.txt", filename);