chore: update project references and add Citron copyright
- Replaced all references to the old project name with Citron. - Added Citron copyright information alongside existing notices in all files.
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2802 changed files with 60643 additions and 60643 deletions
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@ -16,13 +16,13 @@
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#include "core/internal_network/network_interface.h"
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#include "network/announce_multiplayer_session.h"
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#include "ui_host_room.h"
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#include "yuzu/game_list_p.h"
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#include "yuzu/main.h"
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#include "yuzu/multiplayer/host_room.h"
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#include "yuzu/multiplayer/message.h"
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#include "yuzu/multiplayer/state.h"
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#include "yuzu/multiplayer/validation.h"
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#include "yuzu/uisettings.h"
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#include "citron/game_list_p.h"
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#include "citron/main.h"
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#include "citron/multiplayer/host_room.h"
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#include "citron/multiplayer/message.h"
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#include "citron/multiplayer/state.h"
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#include "citron/multiplayer/validation.h"
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#include "citron/uisettings.h"
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#ifdef ENABLE_WEB_SERVICE
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#include "web_service/verify_user_jwt.h"
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#endif
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@ -57,9 +57,9 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
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// Restore the settings:
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ui->username->setText(
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QString::fromStdString(UISettings::values.multiplayer_room_nickname.GetValue()));
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if (ui->username->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
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// Use yuzu Web Service user name as nickname by default
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ui->username->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
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if (ui->username->text().isEmpty() && !Settings::values.citron_username.GetValue().empty()) {
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// Use citron Web Service user name as nickname by default
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ui->username->setText(QString::fromStdString(Settings::values.citron_username.GetValue()));
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}
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ui->room_name->setText(
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QString::fromStdString(UISettings::values.multiplayer_room_name.GetValue()));
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@ -165,7 +165,7 @@ void HostRoomWindow::Host() {
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const bool created =
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room->Create(ui->room_name->text().toStdString(),
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ui->room_description->toPlainText().toStdString(), "", port, password,
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ui->max_player->value(), Settings::values.yuzu_username.GetValue(),
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ui->max_player->value(), Settings::values.citron_username.GetValue(),
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game, CreateVerifyBackend(is_public), ban_list);
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if (!created) {
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NetworkMessage::ErrorManager::ShowError(
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@ -184,7 +184,7 @@ void HostRoomWindow::Host() {
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QMessageBox::warning(
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this, tr("Error"),
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tr("Failed to announce the room to the public lobby. In order to host a "
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"room publicly, you must have a valid yuzu account configured in "
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"room publicly, you must have a valid citron account configured in "
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"Emulation -> Configure -> Web. If you do not want to publish a room in "
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"the public lobby, then select Unlisted instead.\nDebug Message: ") +
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QString::fromStdString(result.result_string),
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@ -204,8 +204,8 @@ void HostRoomWindow::Host() {
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#ifdef ENABLE_WEB_SERVICE
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if (is_public) {
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WebService::Client client(Settings::values.web_api_url.GetValue(),
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Settings::values.yuzu_username.GetValue(),
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Settings::values.yuzu_token.GetValue());
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Settings::values.citron_username.GetValue(),
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Settings::values.citron_token.GetValue());
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if (auto room = room_network.GetRoom().lock()) {
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token = client.GetExternalJWT(room->GetVerifyUID()).returned_data;
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}
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