chore: update project references and add Citron copyright
- Replaced all references to the old project name with Citron. - Added Citron copyright information alongside existing notices in all files.
This commit is contained in:
parent
6778aa8ec8
commit
b3facaa6bb
2802 changed files with 60643 additions and 60643 deletions
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@ -1,4 +1,4 @@
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project & 2025 citron Homebrew Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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# Credits to Samantas5855 and others for this function.
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@ -12,7 +12,7 @@ function(create_resource file output filename)
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file(WRITE "${PROJECT_BINARY_DIR}/dist/${output}" "const unsigned char ${filename}[] = {${filedata}};\nconst unsigned ${filename}_size = sizeof(${filename});\n")
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endfunction()
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add_executable(yuzu-cmd
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add_executable(citron-cmd
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emu_window/emu_window_sdl2.cpp
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emu_window/emu_window_sdl2.h
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emu_window/emu_window_sdl2_gl.cpp
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@ -24,42 +24,42 @@ add_executable(yuzu-cmd
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precompiled_headers.h
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sdl_config.cpp
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sdl_config.h
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yuzu.cpp
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yuzu.rc
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citron.cpp
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citron.rc
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)
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target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common)
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target_link_libraries(yuzu-cmd PRIVATE glad)
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target_link_libraries(citron-cmd PRIVATE common core input_common frontend_common)
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target_link_libraries(citron-cmd PRIVATE glad)
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if (MSVC)
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target_link_libraries(yuzu-cmd PRIVATE getopt)
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target_link_libraries(citron-cmd PRIVATE getopt)
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endif()
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target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
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target_link_libraries(citron-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
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create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
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target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
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create_resource("../../dist/citron.bmp" "citron_cmd/citron_icon.h" "citron_icon")
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target_include_directories(citron-cmd PRIVATE ${RESOURCES_DIR})
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target_link_libraries(yuzu-cmd PRIVATE SDL2::SDL2 Vulkan::Headers)
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target_link_libraries(citron-cmd PRIVATE SDL2::SDL2 Vulkan::Headers)
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if(UNIX AND NOT APPLE)
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install(TARGETS yuzu-cmd)
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install(TARGETS citron-cmd)
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endif()
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if(WIN32)
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# compile as a win32 gui application instead of a console application
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if(MSVC)
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set_target_properties(yuzu-cmd PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
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set_target_properties(citron-cmd PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
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elseif(MINGW)
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set_target_properties(yuzu-cmd PROPERTIES LINK_FLAGS_RELEASE "-Wl,--subsystem,windows")
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set_target_properties(citron-cmd PROPERTIES LINK_FLAGS_RELEASE "-Wl,--subsystem,windows")
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endif()
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endif()
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if (MSVC)
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include(CopyYuzuSDLDeps)
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copy_yuzu_SDL_deps(yuzu-cmd)
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include(CopyCitronSDLDeps)
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copy_citron_SDL_deps(citron-cmd)
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endif()
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if (YUZU_USE_PRECOMPILED_HEADERS)
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target_precompile_headers(yuzu-cmd PRIVATE precompiled_headers.h)
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if (CITRON_USE_PRECOMPILED_HEADERS)
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target_precompile_headers(citron-cmd PRIVATE precompiled_headers.h)
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endif()
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create_target_directory_groups(yuzu-cmd)
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create_target_directory_groups(citron-cmd)
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@ -35,10 +35,10 @@
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#include "network/network.h"
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#include "sdl_config.h"
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#include "video_core/renderer_base.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
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#include "citron_cmd/emu_window/emu_window_sdl2.h"
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#include "citron_cmd/emu_window/emu_window_sdl2_gl.h"
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#include "citron_cmd/emu_window/emu_window_sdl2_null.h"
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#include "citron_cmd/emu_window/emu_window_sdl2_vk.h"
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#ifdef _WIN32
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// windows.h needs to be included before shellapi.h
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@ -83,7 +83,7 @@ static void PrintHelp(const char* argv0) {
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}
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static void PrintVersion() {
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std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
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std::cout << "citron " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
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}
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static void OnStateChanged(const Network::RoomMember::State& state) {
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@ -396,7 +396,7 @@ int main(int argc, char** argv) {
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const u16 error_id = static_cast<u16>(load_result) - loader_id;
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LOG_CRITICAL(Frontend,
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"While attempting to load the ROM requested, an error occurred. Please "
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"refer to the yuzu wiki for more information or the yuzu discord for "
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"refer to the citron wiki for more information or the citron discord for "
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"additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
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loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
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}
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2018 yuzu Emulator Project & 2025 citron Homebrew Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "winresrc.h"
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@ -9,7 +9,7 @@
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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YUZU_ICON ICON "../../dist/yuzu.ico"
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CITRON_ICON ICON "../../dist/citron.ico"
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/////////////////////////////////////////////////////////////////////////////
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@ -17,4 +17,4 @@ YUZU_ICON ICON "../../dist/yuzu.ico"
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// RT_MANIFEST
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//
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0 RT_MANIFEST "../../dist/yuzu.manifest"
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0 RT_MANIFEST "../../dist/citron.manifest"
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@ -13,8 +13,8 @@
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#include "input_common/drivers/mouse.h"
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#include "input_common/drivers/touch_screen.h"
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#include "input_common/main.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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#include "yuzu_cmd/yuzu_icon.h"
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#include "citron_cmd/emu_window/emu_window_sdl2.h"
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#include "citron_cmd/citron_icon.h"
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EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
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: input_subsystem{input_subsystem_}, system{system_} {
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@ -224,7 +224,7 @@ void EmuWindow_SDL2::WaitEvent() {
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if (current_time > last_time + 2000) {
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const auto results = system.GetAndResetPerfStats();
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const auto title =
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fmt::format("yuzu {} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname,
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fmt::format("citron {} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname,
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Common::g_scm_branch, Common::g_scm_desc, results.average_game_fps,
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results.emulation_speed * 100.0);
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SDL_SetWindowTitle(render_window, title.c_str());
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@ -234,12 +234,12 @@ void EmuWindow_SDL2::WaitEvent() {
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// Credits to Samantas5855 and others for this function.
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void EmuWindow_SDL2::SetWindowIcon() {
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SDL_RWops* const yuzu_icon_stream = SDL_RWFromConstMem((void*)yuzu_icon, yuzu_icon_size);
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if (yuzu_icon_stream == nullptr) {
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LOG_WARNING(Frontend, "Failed to create yuzu icon stream.");
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SDL_RWops* const citron_icon_stream = SDL_RWFromConstMem((void*)citron_icon, citron_icon_size);
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if (citron_icon_stream == nullptr) {
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LOG_WARNING(Frontend, "Failed to create citron icon stream.");
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return;
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}
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SDL_Surface* const window_icon = SDL_LoadBMP_RW(yuzu_icon_stream, 1);
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SDL_Surface* const window_icon = SDL_LoadBMP_RW(citron_icon_stream, 1);
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if (window_icon == nullptr) {
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LOG_WARNING(Frontend, "Failed to read BMP from stream.");
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return;
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/// Wait for the next event on the main thread.
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void WaitEvent();
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// Sets the window icon from yuzu.bmp
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// Sets the window icon from citron.bmp
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void SetWindowIcon();
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protected:
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/// Input subsystem to use with this window.
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InputCommon::InputSubsystem* input_subsystem;
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/// yuzu core instance
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/// citron core instance
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Core::System& system;
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};
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project & 2025 citron Homebrew Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include "core/core.h"
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#include "input_common/main.h"
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#include "video_core/renderer_base.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
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#include "citron_cmd/emu_window/emu_window_sdl2_gl.h"
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class SDLGLContext : public Core::Frontend::GraphicsContext {
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public:
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@ -90,7 +90,7 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
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}
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SDL_GL_SetSwapInterval(0);
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std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_fullname,
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std::string window_title = fmt::format("citron {} | {}-{}", Common::g_build_fullname,
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Common::g_scm_branch, Common::g_scm_desc);
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render_window =
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SDL_CreateWindow(window_title.c_str(),
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@ -138,7 +138,7 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
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OnResize();
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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SDL_PumpEvents();
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LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
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LOG_INFO(Frontend, "citron Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
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Common::g_scm_desc);
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Settings::LogSettings();
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}
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@ -1,11 +1,11 @@
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project & 2025 citron Homebrew Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include "core/frontend/emu_window.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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#include "citron_cmd/emu_window/emu_window_sdl2.h"
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namespace Core {
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class System;
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project & 2025 citron Homebrew Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstdlib>
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "video_core/renderer_null/renderer_null.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
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#include "citron_cmd/emu_window/emu_window_sdl2_null.h"
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#ifdef YUZU_USE_EXTERNAL_SDL2
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#ifdef CITRON_USE_EXTERNAL_SDL2
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// Include this before SDL.h to prevent the external from including a dummy
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#define USING_GENERATED_CONFIG_H
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#include <SDL_config.h>
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@ -23,7 +23,7 @@
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EmuWindow_SDL2_Null::EmuWindow_SDL2_Null(InputCommon::InputSubsystem* input_subsystem_,
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Core::System& system_, bool fullscreen)
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: EmuWindow_SDL2{input_subsystem_, system_} {
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const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
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const std::string window_title = fmt::format("citron {} | {}-{} (Vulkan)", Common::g_build_name,
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Common::g_scm_branch, Common::g_scm_desc);
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render_window =
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SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
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OnResize();
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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SDL_PumpEvents();
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LOG_INFO(Frontend, "yuzu Version: {} | {}-{} (Null)", Common::g_build_name,
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LOG_INFO(Frontend, "citron Version: {} | {}-{} (Null)", Common::g_build_name,
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Common::g_scm_branch, Common::g_scm_desc);
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}
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project & 2025 citron Homebrew Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include "core/frontend/emu_window.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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#include "citron_cmd/emu_window/emu_window_sdl2.h"
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namespace Core {
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class System;
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project & 2025 citron Homebrew Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstdlib>
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "video_core/renderer_vulkan/renderer_vulkan.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
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#include "citron_cmd/emu_window/emu_window_sdl2_vk.h"
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#include <SDL.h>
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#include <SDL_syswm.h>
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EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem_,
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Core::System& system_, bool fullscreen)
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: EmuWindow_SDL2{input_subsystem_, system_} {
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const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
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const std::string window_title = fmt::format("citron {} | {}-{} (Vulkan)", Common::g_build_name,
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Common::g_scm_branch, Common::g_scm_desc);
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render_window =
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SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
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@ -82,7 +82,7 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
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OnResize();
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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SDL_PumpEvents();
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LOG_INFO(Frontend, "yuzu Version: {} | {}-{} (Vulkan)", Common::g_build_name,
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LOG_INFO(Frontend, "citron Version: {} | {}-{} (Vulkan)", Common::g_build_name,
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Common::g_scm_branch, Common::g_scm_desc);
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}
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project & 2025 citron Homebrew Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include "core/frontend/emu_window.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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#include "citron_cmd/emu_window/emu_window_sdl2.h"
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namespace Core {
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class System;
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// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2022 yuzu Emulator Project & 2025 citron Homebrew Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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@ -1,7 +1,7 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project & 2025 citron Homebrew Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SDL will break our main function in yuzu-cmd if we don't define this before adding SDL.h
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// SDL will break our main function in citron-cmd if we don't define this before adding SDL.h
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#define SDL_MAIN_HANDLED
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#include <SDL.h>
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project & 2025 citron Homebrew Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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Reference in a new issue