chore: update project references and add Citron copyright

- Replaced all references to the old project name with Citron.
- Added Citron copyright information alongside existing notices in all files.
This commit is contained in:
Zephyron 2024-12-31 17:07:49 +10:00
parent 6778aa8ec8
commit b3facaa6bb
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GPG key ID: 8DA271B6A74353F1
2802 changed files with 60643 additions and 60643 deletions

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project & 2025 citron Homebrew Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
@ -91,7 +91,7 @@ static std::string_view StageToPrefix(Shader::Stage stage) {
static void DumpImpl(u64 pipeline_hash, u64 shader_hash, std::span<const u64> code,
[[maybe_unused]] u32 read_highest, [[maybe_unused]] u32 read_lowest,
u32 initial_offset, Shader::Stage stage) {
const auto shader_dir{Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir)};
const auto shader_dir{Common::FS::GetCitronPath(Common::FS::CitronPath::DumpDir)};
const auto base_dir{shader_dir / "shaders"};
if (!Common::FS::CreateDir(shader_dir) || !Common::FS::CreateDir(base_dir)) {
LOG_ERROR(Common_Filesystem, "Failed to create shader dump directories");