service: hid: Create abstracted pad structure

This commit is contained in:
german77 2024-01-07 09:05:12 -06:00 committed by Narr the Reg
parent a4d90a9a64
commit b5dac5f525
51 changed files with 3333 additions and 43 deletions

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "hid_core/hid_result.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/npad/npad_vibration.h"
#include "hid_core/resources/vibration/gc_vibration_device.h"
namespace Service::HID {
NpadGcVibrationDevice::NpadGcVibrationDevice() {}
Result NpadGcVibrationDevice::IncrementRefCounter() {
if (ref_counter == 0 && is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
// TODO: SendVibrationGcErmCommand
}
}
ref_counter++;
return ResultSuccess;
}
Result NpadGcVibrationDevice::DecrementRefCounter() {
if (ref_counter == 1 && !is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
// TODO: SendVibrationGcErmCommand
}
}
if (ref_counter > 0) {
ref_counter--;
}
return ResultSuccess;
}
Result NpadGcVibrationDevice::SendVibrationGcErmCommand(Core::HID::VibrationGcErmCommand command) {
if (!is_mounted) {
return ResultSuccess;
}
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsError()) {
return result;
}
if (volume == 0.0) {
command = Core::HID::VibrationGcErmCommand::Stop;
} else {
if (command > Core::HID::VibrationGcErmCommand::StopHard) {
// Abort
return ResultSuccess;
}
}
// TODO: SendVibrationGcErmCommand
return ResultSuccess;
}
Result NpadGcVibrationDevice::GetActualVibrationGcErmCommand(
Core::HID::VibrationGcErmCommand& out_command) {
if (!is_mounted) {
out_command = Core::HID::VibrationGcErmCommand::Stop;
return ResultSuccess;
}
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsError()) {
return result;
}
if (volume == 0.0f) {
out_command = Core::HID::VibrationGcErmCommand::Stop;
return ResultSuccess;
}
// TODO: GetActualVibrationGcErmCommand
return ResultSuccess;
}
Result NpadGcVibrationDevice::SendVibrationNotificationPattern(
Core::HID::VibrationGcErmCommand command) {
if (!is_mounted) {
return ResultSuccess;
}
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsError()) {
return result;
}
if (volume <= 0.0f) {
command = Core::HID::VibrationGcErmCommand::Stop;
}
if (command > Core::HID::VibrationGcErmCommand::StopHard) {
// Abort
return ResultSuccess;
}
// TODO: SendVibrationNotificationPattern
return ResultSuccess;
}
} // namespace Service::HID

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include <mutex>
#include "common/common_types.h"
#include "core/hle/result.h"
#include "hid_core/hid_types.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/vibration/vibration_base.h"
namespace Service::HID {
class NpadVibration;
/// Handles Npad request from HID interfaces
class NpadGcVibrationDevice final : public NpadVibrationBase {
public:
explicit NpadGcVibrationDevice();
Result IncrementRefCounter() override;
Result DecrementRefCounter() override;
Result SendVibrationGcErmCommand(Core::HID::VibrationGcErmCommand command);
Result GetActualVibrationGcErmCommand(Core::HID::VibrationGcErmCommand& out_command);
Result SendVibrationNotificationPattern(Core::HID::VibrationGcErmCommand command);
};
} // namespace Service::HID

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "hid_core/hid_result.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/npad/npad_vibration.h"
#include "hid_core/resources/vibration/n64_vibration_device.h"
namespace Service::HID {
NpadN64VibrationDevice::NpadN64VibrationDevice() {}
Result NpadN64VibrationDevice::IncrementRefCounter() {
if (ref_counter == 0 && is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
// TODO: SendVibrationInBool
}
}
ref_counter++;
return ResultSuccess;
}
Result NpadN64VibrationDevice::DecrementRefCounter() {
if (ref_counter == 1) {
if (!is_mounted) {
ref_counter = 0;
if (is_mounted != false) {
// TODO: SendVibrationInBool
}
return ResultSuccess;
}
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
// TODO
}
}
if (ref_counter > 0) {
ref_counter--;
}
return ResultSuccess;
}
Result NpadN64VibrationDevice::SendValueInBool(bool is_vibrating) {
if (ref_counter < 1) {
return ResultVibrationNotInitialized;
}
if (is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsError()) {
return result;
}
// TODO: SendVibrationInBool
}
return ResultSuccess;
}
Result NpadN64VibrationDevice::SendVibrationNotificationPattern([[maybe_unused]] u32 pattern) {
if (!is_mounted) {
return ResultSuccess;
}
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsError()) {
return result;
}
if (volume <= 0.0) {
pattern = 0;
}
// TODO: SendVibrationNotificationPattern
return ResultSuccess;
}
} // namespace Service::HID

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include <mutex>
#include "common/common_types.h"
#include "core/hle/result.h"
#include "hid_core/hid_types.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/vibration/vibration_base.h"
namespace Service::HID {
class NpadVibration;
/// Handles Npad request from HID interfaces
class NpadN64VibrationDevice final : public NpadVibrationBase {
public:
explicit NpadN64VibrationDevice();
Result IncrementRefCounter() override;
Result DecrementRefCounter() override;
Result SendValueInBool(bool is_vibrating);
Result SendVibrationNotificationPattern(u32 pattern);
};
} // namespace Service::HID

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "hid_core/hid_result.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/npad/npad_vibration.h"
#include "hid_core/resources/vibration/vibration_base.h"
namespace Service::HID {
NpadVibrationBase::NpadVibrationBase() {}
Result NpadVibrationBase::IncrementRefCounter() {
ref_counter++;
return ResultSuccess;
}
Result NpadVibrationBase::DecrementRefCounter() {
if (ref_counter > 0) {
ref_counter--;
}
return ResultSuccess;
}
bool NpadVibrationBase::IsVibrationMounted() const {
return is_mounted;
}
} // namespace Service::HID

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/common_types.h"
#include "core/hle/result.h"
namespace Service::HID {
class NpadVibration;
/// Handles Npad request from HID interfaces
class NpadVibrationBase {
public:
explicit NpadVibrationBase();
virtual Result IncrementRefCounter();
virtual Result DecrementRefCounter();
bool IsVibrationMounted() const;
protected:
u64 xcd_handle{};
s32 ref_counter{};
bool is_mounted{};
NpadVibration* vibration_handler{nullptr};
};
} // namespace Service::HID

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "hid_core/hid_result.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/npad/npad_vibration.h"
#include "hid_core/resources/vibration/vibration_device.h"
namespace Service::HID {
NpadVibrationDevice::NpadVibrationDevice() {}
Result NpadVibrationDevice::IncrementRefCounter() {
ref_counter++;
return ResultSuccess;
}
Result NpadVibrationDevice::DecrementRefCounter() {
if (ref_counter > 0) {
ref_counter--;
}
return ResultSuccess;
}
Result NpadVibrationDevice::SendVibrationValue(const Core::HID::VibrationValue& value) {
if (ref_counter == 0) {
return ResultVibrationNotInitialized;
}
if (!is_mounted) {
return ResultSuccess;
}
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsError()) {
return result;
}
if (volume <= 0.0f) {
// TODO: SendVibrationValue
return ResultSuccess;
}
Core::HID::VibrationValue vibration_value = value;
vibration_value.high_amplitude *= volume;
vibration_value.low_amplitude *= volume;
// TODO: SendVibrationValue
return ResultSuccess;
}
Result NpadVibrationDevice::SendVibrationNotificationPattern([[maybe_unused]] u32 pattern) {
if (!is_mounted) {
return ResultSuccess;
}
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsError()) {
return result;
}
if (volume <= 0.0) {
pattern = 0;
}
// return xcd_handle->SendVibrationNotificationPattern(pattern);
return ResultSuccess;
}
Result NpadVibrationDevice::GetActualVibrationValue(Core::HID::VibrationValue& out_value) {
if (ref_counter < 1) {
return ResultVibrationNotInitialized;
}
out_value = Core::HID::DEFAULT_VIBRATION_VALUE;
if (!is_mounted) {
return ResultSuccess;
}
// TODO: SendVibrationValue
return ResultSuccess;
}
} // namespace Service::HID

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include <mutex>
#include "common/common_types.h"
#include "core/hle/result.h"
#include "hid_core/hid_types.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/vibration/vibration_base.h"
namespace Service::HID {
class NpadVibration;
/// Handles Npad request from HID interfaces
class NpadVibrationDevice final : public NpadVibrationBase {
public:
explicit NpadVibrationDevice();
Result IncrementRefCounter();
Result DecrementRefCounter();
Result SendVibrationValue(const Core::HID::VibrationValue& value);
Result SendVibrationNotificationPattern(u32 pattern);
Result GetActualVibrationValue(Core::HID::VibrationValue& out_value);
private:
u32 device_index{};
};
} // namespace Service::HID