github.ong19th.Citron/src/shader_recompiler/frontend/maxwell
ReinUsesLisp 05d41fa9b7 shader: Add support for "negative" and unaligned offsets
"Negative" offsets don't exist. They are shown as such due to a bug in
nvdisasm.

Unaligned offsets have been proved to read the aligned offset. For
example, when reading an U32, if the offset is 6, the offset read will
be 4.
2021-07-22 21:51:34 -04:00
..
translate shader: Add support for "negative" and unaligned offsets 2021-07-22 21:51:34 -04:00
control_flow.cpp shader: Address feedback 2021-07-22 21:51:29 -04:00
control_flow.h shader: Implement delegation of Exit to dispatcher on CFG 2021-07-22 21:51:29 -04:00
decode.cpp shader: Address feedback + clang format 2021-07-22 21:51:26 -04:00
decode.h shader: Add pools and rename files 2021-07-22 21:51:21 -04:00
indirect_branch_table_track.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
indirect_branch_table_track.h shader: Implement BRX 2021-07-22 21:51:25 -04:00
instruction.h shader: Implement BRX 2021-07-22 21:51:25 -04:00
location.h shader: Initial implementation of an AST 2021-07-22 21:51:22 -04:00
maxwell.inc shader: Implement Int32 SUATOM/SURED 2021-07-22 21:51:30 -04:00
opcodes.cpp shader: Handle host exceptions 2021-07-22 21:51:34 -04:00
opcodes.h shader: Add pools and rename files 2021-07-22 21:51:21 -04:00
program.cpp shader: Handle host exceptions 2021-07-22 21:51:34 -04:00
program.h shader: Address feedback 2021-07-22 21:51:29 -04:00
structured_control_flow.cpp shader: Always initialize up reference in structure control flow 2021-07-22 21:51:34 -04:00
structured_control_flow.h glasm: Rework control flow introducing a syntax list 2021-07-22 21:51:31 -04:00