Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle |
||
|---|---|---|
| .. | ||
| devices | ||
| interface.cpp | ||
| interface.h | ||
| nvdrv.cpp | ||
| nvdrv.h | ||
| nvmemp.cpp | ||
| nvmemp.h | ||
Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle |
||
|---|---|---|
| .. | ||
| devices | ||
| interface.cpp | ||
| interface.h | ||
| nvdrv.cpp | ||
| nvdrv.h | ||
| nvmemp.cpp | ||
| nvmemp.h | ||