- Deleted GetStatus() because it wasn't used anywhere outside of Core::System. - Fixed design flaw where the message bar status could be set despite the game being stopped. |
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|---|---|---|
| .. | ||
| archive_backend.cpp | ||
| archive_backend.h | ||
| archive_extsavedata.cpp | ||
| archive_extsavedata.h | ||
| archive_ncch.cpp | ||
| archive_ncch.h | ||
| archive_other_savedata.cpp | ||
| archive_other_savedata.h | ||
| archive_savedata.cpp | ||
| archive_savedata.h | ||
| archive_sdmc.cpp | ||
| archive_sdmc.h | ||
| archive_sdmcwriteonly.cpp | ||
| archive_sdmcwriteonly.h | ||
| archive_selfncch.cpp | ||
| archive_selfncch.h | ||
| archive_source_sd_savedata.cpp | ||
| archive_source_sd_savedata.h | ||
| archive_systemsavedata.cpp | ||
| archive_systemsavedata.h | ||
| directory_backend.h | ||
| disk_archive.cpp | ||
| disk_archive.h | ||
| errors.h | ||
| file_backend.h | ||
| ivfc_archive.cpp | ||
| ivfc_archive.h | ||
| path_parser.cpp | ||
| path_parser.h | ||
| savedata_archive.cpp | ||
| savedata_archive.h | ||