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This repository has been archived on
2025-12-14
. You can view files and clone it, but you cannot make any changes to it's state, such as pushing and creating new issues, pull requests or comments.
ad8afaf1ef
github.ong19th.Citron
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src
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video_core
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Fernando Sahmkow
ad8afaf1ef
Vulran Rasterizer: address feedback.
2021-10-23 23:46:29 +02:00
..
buffer_cache
Garbage Collection: Make it more agressive on high priority mode.
2021-08-29 18:57:17 +02:00
command_classes
codec: Add missing <string_view> include
2021-09-11 17:19:14 -04:00
engines
Fix blend equation enum error
2021-09-07 10:12:09 +08:00
host_shaders
astc_decoder: Reduce workgroup size
2021-08-01 01:22:27 -04:00
macro
xbyak: Update include path
2021-08-15 19:26:38 +01:00
renderer_opengl
renderers: Log total pipeline count
2021-09-14 13:18:26 -04:00
renderer_vulkan
Vulran Rasterizer: address feedback.
2021-10-23 23:46:29 +02:00
texture_cache
Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-09-23 03:49:10 +02:00
textures
Merge pull request
#6879
from ameerj/decoder-assert
2021-08-30 15:24:04 -07:00
vulkan_common
Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-09-23 03:49:10 +02:00
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt
cmake: Add VDPAU and NVDEC support to FFmpeg
2021-08-16 14:40:52 -04:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-09-23 03:49:10 +02:00
dma_pusher.cpp
dma_pusher.h
fence_manager.h
framebuffer_config.h
gpu.cpp
gpu: Use std::jthread for async gpu thread
2021-09-15 20:49:07 -04:00
gpu.h
gpu: Use std::jthread for async gpu thread
2021-09-15 20:49:07 -04:00
gpu_thread.cpp
gpu: Use std::jthread for async gpu thread
2021-09-15 20:49:07 -04:00
gpu_thread.h
gpu: Use std::jthread for async gpu thread
2021-09-15 20:49:07 -04:00
memory_manager.cpp
video_core/memory_manager: Add missing <algorithm> include
2021-09-11 17:19:15 -04:00
memory_manager.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h
renderer_base.cpp
renderers: Add explicit invert_y bool to screenshot callback
2021-07-28 21:46:08 -04:00
renderer_base.h
renderers: Add explicit invert_y bool to screenshot callback
2021-07-28 21:46:08 -04:00
shader_cache.cpp
shader_cache.h
shader_environment.cpp
shader_environment: Add missing <algorithm> include
2021-09-11 17:19:16 -04:00
shader_environment.h
shader_environment: Receive cache version from outside
2021-07-22 21:51:40 -04:00
shader_notify.cpp
shader_notify.h
surface.cpp
surface.h
transform_feedback.cpp
transform_feedback.h
shader: Split profile and runtime info headers
2021-07-22 21:51:38 -04:00
video_core.cpp
configure_graphics: Add GPU nvdec decoding as an option
2021-08-16 14:40:53 -04:00
video_core.h