This repository has been archived on 2025-12-14. You can view files and clone it, but you cannot make any changes to it's state, such as pushing and creating new issues, pull requests or comments.
github.ong19th.Citron/src/shader_recompiler/backend/glasm/emit_glasm_barriers.cpp
Zephyron b3facaa6bb
chore: update project references and add Citron copyright
- Replaced all references to the old project name with Citron.
- Added Citron copyright information alongside existing notices in all files.
2024-12-31 17:07:49 +10:00

21 lines
569 B
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project & 2025 citron Homebrew Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
namespace Shader::Backend::GLASM {
void EmitBarrier(EmitContext& ctx) {
ctx.Add("BAR;");
}
void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
ctx.Add("MEMBAR.CTA;");
}
void EmitDeviceMemoryBarrier(EmitContext& ctx) {
ctx.Add("MEMBAR;");
}
} // namespace Shader::Backend::GLASM