That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further |
||
|---|---|---|
| .. | ||
| fs | ||
| ac_u.cpp | ||
| ac_u.h | ||
| am_app.cpp | ||
| am_app.h | ||
| am_net.cpp | ||
| am_net.h | ||
| apt_u.cpp | ||
| apt_u.h | ||
| boss_u.cpp | ||
| boss_u.h | ||
| cecd_u.cpp | ||
| cecd_u.h | ||
| cfg_i.cpp | ||
| cfg_i.h | ||
| cfg_u.cpp | ||
| cfg_u.h | ||
| csnd_snd.cpp | ||
| csnd_snd.h | ||
| dsp_dsp.cpp | ||
| dsp_dsp.h | ||
| err_f.cpp | ||
| err_f.h | ||
| frd_u.cpp | ||
| frd_u.h | ||
| gsp_gpu.cpp | ||
| gsp_gpu.h | ||
| hid_user.cpp | ||
| hid_user.h | ||
| ir_rst.cpp | ||
| ir_rst.h | ||
| ir_u.cpp | ||
| ir_u.h | ||
| ldr_ro.cpp | ||
| ldr_ro.h | ||
| mic_u.cpp | ||
| mic_u.h | ||
| ndm_u.cpp | ||
| ndm_u.h | ||
| nim_aoc.cpp | ||
| nim_aoc.h | ||
| nwm_uds.cpp | ||
| nwm_uds.h | ||
| pm_app.cpp | ||
| pm_app.h | ||
| ptm_u.cpp | ||
| ptm_u.h | ||
| service.cpp | ||
| service.h | ||
| soc_u.cpp | ||
| soc_u.h | ||
| srv.cpp | ||
| srv.h | ||
| ssl_c.cpp | ||
| ssl_c.h | ||