It's generally easier to follow code using conditionals that operate in terms of the true case followed by the false case (no chance of overlooking the exclamation mark). |
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|---|---|---|
| .. | ||
| gl_rasterizer.cpp | ||
| gl_rasterizer.h | ||
| gl_rasterizer_cache.cpp | ||
| gl_rasterizer_cache.h | ||
| gl_resource_manager.h | ||
| gl_shader_decompiler.cpp | ||
| gl_shader_decompiler.h | ||
| gl_shader_gen.cpp | ||
| gl_shader_gen.h | ||
| gl_shader_manager.cpp | ||
| gl_shader_manager.h | ||
| gl_shader_util.cpp | ||
| gl_shader_util.h | ||
| gl_state.cpp | ||
| gl_state.h | ||
| gl_stream_buffer.cpp | ||
| gl_stream_buffer.h | ||
| maxwell_to_gl.h | ||
| renderer_opengl.cpp | ||
| renderer_opengl.h | ||