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Revert PRs 7226(1.1.1385), 7311(1.1.1392), and 7312 (1.1.1396).
* "Vulkan: Feedback loop detection and barriers (#7226)" * "Change image format view handling to allow view incompatible formats (#7311)" * "Add support for sampler sRGB disable (#7312)" * These changes prevent slowdowns in several areas in Paper Mario: The Thousand Year Door, possibly other games.
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parent
a2c0035013
commit
02a5f75fab
49 changed files with 358 additions and 879 deletions
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@ -4,7 +4,6 @@ using Silk.NET.Vulkan;
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using Format = Ryujinx.Graphics.GAL.Format;
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using VkBuffer = Silk.NET.Vulkan.Buffer;
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using VkFormat = Silk.NET.Vulkan.Format;
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@ -13,11 +12,6 @@ namespace Ryujinx.Graphics.Vulkan
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{
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class TextureStorage : IDisposable
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{
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private struct TextureSliceInfo
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{
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public int BindCount;
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}
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private const MemoryPropertyFlags DefaultImageMemoryFlags =
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MemoryPropertyFlags.DeviceLocalBit;
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@ -49,7 +43,6 @@ namespace Ryujinx.Graphics.Vulkan
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private readonly Image _image;
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private readonly Auto<DisposableImage> _imageAuto;
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private readonly Auto<MemoryAllocation> _allocationAuto;
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private readonly int _depthOrLayers;
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private Auto<MemoryAllocation> _foreignAllocationAuto;
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private Dictionary<Format, TextureStorage> _aliasedStorages;
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@ -62,9 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
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private int _viewsCount;
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private readonly ulong _size;
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private int _bindCount;
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private readonly TextureSliceInfo[] _slices;
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public VkFormat VkFormat { get; }
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public unsafe TextureStorage(
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@ -83,7 +73,6 @@ namespace Ryujinx.Graphics.Vulkan
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var depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
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VkFormat = format;
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_depthOrLayers = info.GetDepthOrLayers();
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var type = info.Target.Convert();
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@ -91,7 +80,7 @@ namespace Ryujinx.Graphics.Vulkan
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var sampleCountFlags = ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)info.Samples);
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var usage = GetImageUsage(info.Format, info.Target, gd.Capabilities);
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var usage = GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample);
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var flags = ImageCreateFlags.CreateMutableFormatBit | ImageCreateFlags.CreateExtendedUsageBit;
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@ -159,8 +148,6 @@ namespace Ryujinx.Graphics.Vulkan
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InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
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}
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_slices = new TextureSliceInfo[levels * _depthOrLayers];
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}
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public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
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@ -305,7 +292,7 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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public static ImageUsageFlags GetImageUsage(Format format, Target target, in HardwareCapabilities capabilities)
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public static ImageUsageFlags GetImageUsage(Format format, Target target, bool supportsMsStorage)
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{
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var usage = DefaultUsageFlags;
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@ -318,19 +305,11 @@ namespace Ryujinx.Graphics.Vulkan
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usage |= ImageUsageFlags.ColorAttachmentBit;
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}
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bool supportsMsStorage = capabilities.SupportsShaderStorageImageMultisample;
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if (format.IsImageCompatible() && (supportsMsStorage || !target.IsMultisample()))
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{
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usage |= ImageUsageFlags.StorageBit;
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}
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if (capabilities.SupportsAttachmentFeedbackLoop &&
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(usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0)
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{
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usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt;
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}
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return usage;
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}
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@ -531,55 +510,6 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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public void AddBinding(TextureView view)
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{
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// Assumes a view only has a first level.
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int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
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int layers = view.Layers;
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for (int i = 0; i < layers; i++)
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{
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ref TextureSliceInfo info = ref _slices[index++];
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info.BindCount++;
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}
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_bindCount++;
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}
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public void ClearBindings()
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{
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if (_bindCount != 0)
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{
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Array.Clear(_slices, 0, _slices.Length);
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_bindCount = 0;
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool IsBound(TextureView view)
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{
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if (_bindCount != 0)
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{
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int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
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int layers = view.Layers;
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for (int i = 0; i < layers; i++)
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{
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ref TextureSliceInfo info = ref _slices[index++];
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if (info.BindCount != 0)
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{
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return true;
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}
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}
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}
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return false;
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}
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public void IncrementViewsCount()
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{
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_viewsCount++;
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