feature: .NET 10

This commit is contained in:
KeatonTheBot 2025-11-11 17:12:24 -06:00
parent 58a76a0b9f
commit 139e18a8e1
9 changed files with 14 additions and 12 deletions

View file

@ -1,6 +1,6 @@
<Project>
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<LangVersion>latest</LangVersion>
</PropertyGroup>
</Project>

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@ -48,8 +48,8 @@
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
<PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="9.0.10" />
<PackageVersion Include="System.Management" Version="9.0.10" />
<PackageVersion Include="System.IO.Hashing" Version="10.0.0" />
<PackageVersion Include="System.Management" Version="10.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.1.4-a40db6c" />
</ItemGroup>
</Project>

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@ -32,7 +32,9 @@ EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
Directory.Build.props = Directory.Build.props
Directory.Packages.props = Directory.Packages.props
nuget.config = nuget.config
EndProjectSection
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory", "src\Ryujinx.Memory\Ryujinx.Memory.csproj", "{A5E6C691-9E22-4263-8F40-42F002CE66BE}"

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@ -1,6 +1,6 @@
{
"sdk": {
"version": "9.0.100",
"version": "10.0.100",
"rollForward": "latestFeature"
}
}

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@ -58,16 +58,16 @@ namespace Ryujinx.Audio.Backends.CompatLayer
switch (realSampleFormat)
{
case SampleFormat.PcmInt8:
PcmHelper.ConvertSampleToPcm8(MemoryMarshal.Cast<byte, sbyte>(convertedSamples), samples);
PcmHelper.ConvertSampleToPcm8(MemoryMarshal.Cast<byte, sbyte>(new Span<byte>(convertedSamples)), samples);
break;
case SampleFormat.PcmInt24:
PcmHelper.ConvertSampleToPcm24(convertedSamples, samples);
break;
case SampleFormat.PcmInt32:
PcmHelper.ConvertSampleToPcm32(MemoryMarshal.Cast<byte, int>(convertedSamples), samples);
PcmHelper.ConvertSampleToPcm32(MemoryMarshal.Cast<byte, int>(new Span<byte>(convertedSamples)), samples);
break;
case SampleFormat.PcmFloat:
PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(convertedSamples), samples);
PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(new Span<byte>(convertedSamples)), samples);
break;
default:
throw new NotImplementedException($"Sample format conversion from {_userSampleFormat} to {realSampleFormat} not implemented.");

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@ -27,7 +27,7 @@ namespace Ryujinx.Audio.Integration
public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount)
{
data.CopyTo(MemoryMarshal.Cast<byte, short>(_buffer));
data.CopyTo(MemoryMarshal.Cast<byte, short>(new Span<byte>(_buffer)));
_session.QueueBuffer(new AudioBuffer
{

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@ -170,7 +170,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
{
var memoryManager = _channel.MemoryManager;
var data = MemoryMarshal.Cast<int, byte>(_buffer)[.._size];
var data = MemoryMarshal.Cast<int, byte>(new Span<int>(_buffer))[.._size];
if (_isLinear && _lineCount == 1)
{

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@ -139,7 +139,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
start = sizeAligned;
}
var outSpan = MemoryMarshal.Cast<byte, uint>(output);
var outSpan = MemoryMarshal.Cast<byte, uint>(new Span<byte>(output));
var dataSpan = MemoryMarshal.Cast<byte, uint>(data);
for (int i = start / sizeof(uint); i < dataSpan.Length; i++)
{

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@ -1301,8 +1301,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
context.Memory.Read(context.Request.PtrBuff[1].Position, vibrationValueBuffer);
Span<VibrationDeviceHandle> deviceHandles = MemoryMarshal.Cast<byte, VibrationDeviceHandle>(vibrationDeviceHandleBuffer);
Span<VibrationValue> vibrationValues = MemoryMarshal.Cast<byte, VibrationValue>(vibrationValueBuffer);
Span<VibrationDeviceHandle> deviceHandles = MemoryMarshal.Cast<byte, VibrationDeviceHandle>(new Span<byte>(vibrationDeviceHandleBuffer));
Span<VibrationValue> vibrationValues = MemoryMarshal.Cast<byte, VibrationValue>(new Span<byte>(vibrationValueBuffer));
if (!deviceHandles.IsEmpty && vibrationValues.Length == deviceHandles.Length)
{