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Memory Changes part 2
* Slightly refactors RangeLists from the last Memory Changes MR, which fixes issue 61. * Convert as many const size array iterators to span iterators as possible. When iterating over a const size array, every iteration created a Span, now only the first iteration does in most places. * Now using object pooling for a few object types that were rapidly deleted and recreated. * Converted a few flag checks to binary operations to save memory allocations.
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parent
01cb33f658
commit
171624e7f0
89 changed files with 2121 additions and 1157 deletions
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@ -1,6 +1,7 @@
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using Ryujinx.Common.Collections;
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using Ryujinx.Common.Memory.PartialUnmaps;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.Versioning;
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@ -8,6 +9,24 @@ using System.Threading;
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namespace Ryujinx.Memory.WindowsShared
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{
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public class ObjectPool<T>
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{
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private readonly Stack<T> _objects;
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private readonly Func<T> _objectGenerator;
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public ObjectPool(Func<T> objectGenerator)
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{
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_objectGenerator = objectGenerator ?? throw new ArgumentNullException(nameof(objectGenerator));
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_objects = new Stack<T>();
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}
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public T Get() => _objects.Count > 0 ? _objects.Pop() : _objectGenerator();
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public void Return(T item) => _objects.Push(item);
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public void Clear() => _objects.Clear();
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}
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/// <summary>
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/// Windows memory placeholder manager.
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/// </summary>
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@ -18,6 +37,7 @@ namespace Ryujinx.Memory.WindowsShared
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private readonly MappingTree<ulong> _mappings;
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private readonly MappingTree<MemoryPermission> _protections;
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private readonly ObjectPool<RangeNode<MemoryPermission>> _protectionObjectPool;
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private readonly IntPtr _partialUnmapStatePtr;
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private readonly Thread _partialUnmapTrimThread;
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@ -28,6 +48,8 @@ namespace Ryujinx.Memory.WindowsShared
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{
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_mappings = new MappingTree<ulong>();
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_protections = new MappingTree<MemoryPermission>();
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_protectionObjectPool = new ObjectPool<RangeNode<MemoryPermission>>(() => new RangeNode<MemoryPermission>());
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_partialUnmapStatePtr = PartialUnmapState.GlobalState;
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@ -70,12 +92,12 @@ namespace Ryujinx.Memory.WindowsShared
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{
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lock (_mappings)
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{
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_mappings.Add(new RangeNode<ulong>(address, address + size, ulong.MaxValue));
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_mappings.Add(new RangeNode<ulong>().Init(address, address + size, ulong.MaxValue));
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}
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lock (_protections)
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{
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_protections.Add(new RangeNode<MemoryPermission>(address, address + size, MemoryPermission.None));
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_protections.Add(_protectionObjectPool.Get().Init(address, address + size, MemoryPermission.None));
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}
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}
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@ -214,8 +236,8 @@ namespace Ryujinx.Memory.WindowsShared
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(IntPtr)size,
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AllocationType.Release | AllocationType.PreservePlaceholder));
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_mappings.Add(new RangeNode<ulong>(overlapStart, address, overlapValue));
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_mappings.Add(new RangeNode<ulong>(endAddress, overlapEnd, AddBackingOffset(overlapValue, endAddress - overlapStart)));
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_mappings.Add(new RangeNode<ulong>().Init(overlapStart, address, overlapValue));
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_mappings.Add(new RangeNode<ulong>().Init(endAddress, overlapEnd, AddBackingOffset(overlapValue, endAddress - overlapStart)));
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}
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else if (overlapStartsBefore)
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{
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@ -226,7 +248,7 @@ namespace Ryujinx.Memory.WindowsShared
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(IntPtr)overlappedSize,
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AllocationType.Release | AllocationType.PreservePlaceholder));
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_mappings.Add(new RangeNode<ulong>(overlapStart, address, overlapValue));
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_mappings.Add(new RangeNode<ulong>().Init(overlapStart, address, overlapValue));
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}
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else if (overlapEndsAfter)
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{
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@ -237,10 +259,10 @@ namespace Ryujinx.Memory.WindowsShared
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(IntPtr)overlappedSize,
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AllocationType.Release | AllocationType.PreservePlaceholder));
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_mappings.Add(new RangeNode<ulong>(endAddress, overlapEnd, AddBackingOffset(overlapValue, overlappedSize)));
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_mappings.Add(new RangeNode<ulong>().Init(endAddress, overlapEnd, AddBackingOffset(overlapValue, overlappedSize)));
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}
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_mappings.Add(new RangeNode<ulong>(address, endAddress, backingOffset));
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_mappings.Add(new RangeNode<ulong>().Init(address, endAddress, backingOffset));
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}
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}
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@ -306,7 +328,7 @@ namespace Ryujinx.Memory.WindowsShared
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lock (_mappings)
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{
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_mappings.Remove(overlap);
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_mappings.Add(new RangeNode<ulong>(overlap.Start, overlap.End, ulong.MaxValue));
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_mappings.Add(new RangeNode<ulong>().Init(overlap.Start, overlap.End, ulong.MaxValue));
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}
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bool overlapStartsBefore = overlap.Start < startAddress;
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@ -433,7 +455,7 @@ namespace Ryujinx.Memory.WindowsShared
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unmappedCount++;
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}
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_mappings.Add(new RangeNode<ulong>(address, endAddress, ulong.MaxValue));
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_mappings.Add(new RangeNode<ulong>().Init(address, endAddress, ulong.MaxValue));
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}
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if (unmappedCount > 1)
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@ -628,14 +650,16 @@ namespace Ryujinx.Memory.WindowsShared
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{
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if (startAddress > protAddress)
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{
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_protections.Add(new RangeNode<MemoryPermission>(protAddress, startAddress, protPermission));
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_protections.Add(_protectionObjectPool.Get().Init(protAddress, startAddress, protPermission));
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}
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if (endAddress < protEndAddress)
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{
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_protections.Add(new RangeNode<MemoryPermission>(endAddress, protEndAddress, protPermission));
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_protections.Add(_protectionObjectPool.Get().Init(endAddress, protEndAddress, protPermission));
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}
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}
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_protectionObjectPool.Return(protection);
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if (node.End >= endAddress)
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{
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@ -643,7 +667,7 @@ namespace Ryujinx.Memory.WindowsShared
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}
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}
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_protections.Add(new RangeNode<MemoryPermission>(startAddress, endAddress, permission));
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_protections.Add(_protectionObjectPool.Get().Init(startAddress, endAddress, permission));
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}
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}
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@ -674,14 +698,16 @@ namespace Ryujinx.Memory.WindowsShared
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if (address > protAddress)
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{
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_protections.Add(new RangeNode<MemoryPermission>(protAddress, address, protPermission));
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_protections.Add(_protectionObjectPool.Get().Init(protAddress, address, protPermission));
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}
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if (endAddress < protEndAddress)
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{
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_protections.Add(new RangeNode<MemoryPermission>(endAddress, protEndAddress, protPermission));
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_protections.Add(_protectionObjectPool.Get().Init(endAddress, protEndAddress, protPermission));
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}
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_protectionObjectPool.Return(protection);
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if (node.End >= endAddress)
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{
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break;
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