misc: chore: Remove unnecessary usings

This commit is contained in:
KeatonTheBot 2025-10-19 17:48:37 -05:00
parent b44e2a87fd
commit 1724149443
7 changed files with 0 additions and 10 deletions

View file

@ -1,5 +1,4 @@
using Ryujinx.Audio.Renderer.Server.Splitter; using Ryujinx.Audio.Renderer.Server.Splitter;
using System;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command

View file

@ -1,9 +1,6 @@
using Ryujinx.Audio.Common; using Ryujinx.Audio.Common;
using Ryujinx.Audio.Renderer.Common; using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Audio.Renderer.Dsp;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Renderer.Parameter namespace Ryujinx.Audio.Renderer.Parameter

View file

@ -1,6 +1,5 @@
using Ryujinx.Audio.Common; using Ryujinx.Audio.Common;
using Ryujinx.Audio.Renderer.Common; using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Audio.Renderer.Dsp;
using Ryujinx.Audio.Renderer.Dsp.Command; using Ryujinx.Audio.Renderer.Dsp.Command;
using Ryujinx.Audio.Renderer.Dsp.State; using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Audio.Renderer.Parameter; using Ryujinx.Audio.Renderer.Parameter;

View file

@ -1,4 +1,3 @@
using Ryujinx.Audio.Renderer.Dsp;
using Ryujinx.Audio.Renderer.Parameter; using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;

View file

@ -10,7 +10,6 @@ using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static Ryujinx.Audio.Renderer.Common.BehaviourParameter; using static Ryujinx.Audio.Renderer.Common.BehaviourParameter;
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter1;
using PlayState = Ryujinx.Audio.Renderer.Server.Types.PlayState; using PlayState = Ryujinx.Audio.Renderer.Server.Types.PlayState;
namespace Ryujinx.Audio.Renderer.Server.Voice namespace Ryujinx.Audio.Renderer.Server.Voice

View file

@ -1,7 +1,6 @@
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Memory; using Ryujinx.Memory;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Linq;
namespace Ryujinx.HLE.Debugger namespace Ryujinx.HLE.Debugger
{ {

View file

@ -2,8 +2,6 @@ using Avalonia.Controls;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.Styling; using Avalonia.Styling;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.UI.App.Common; using Ryujinx.UI.App.Common;