mirror of
https://git.ryujinx.app/kenji-nx/ryujinx.git
synced 2025-12-13 04:37:02 +00:00
changed comments to english
This commit is contained in:
parent
f2bf79ab6b
commit
249e61969e
5 changed files with 77 additions and 73 deletions
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@ -12,7 +12,7 @@ data class CheatItem(val buildId: String, val name: String) {
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val key get() = "$buildId-$name"
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}
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/* -------- Pfade -------- */
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/* -------- Paths -------- */
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private fun cheatsDirExternal(activity: Activity, titleId: String): File {
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val base = activity.getExternalFilesDir(null) // /storage/emulated/0/Android/data/<pkg>/files
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@ -37,7 +37,7 @@ private fun parseCheatNames(text: String): List<String> {
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.toList()
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}
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/* -------- Public: Cheats laden -------- */
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/* -------- Public: Load cheats -------- */
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fun loadCheatsFromDisk(activity: Activity, titleId: String): List<CheatItem> {
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val dirs = allCheatDirs(activity, titleId)
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@ -62,10 +62,10 @@ fun loadCheatsFromDisk(activity: Activity, titleId: String): List<CheatItem> {
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.sortedWith(compareBy({ it.buildId.lowercase() }, { it.name.lowercase() }))
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}
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/* -------- Public: Auswahl SOFORT auf Disk anwenden -------- */
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/* -------- Public: Apply selection IMMEDIATELY on disk -------- */
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fun applyCheatSelectionOnDisk(activity: Activity, titleId: String, enabledKeys: Set<String>) {
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// Wir wählen genau EINE BUILDID-Datei (die „beste“), und schalten darin Sections.
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// We pick exactly ONE BUILDID file (the “best”) and toggle sections within it.
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val dirs = allCheatDirs(activity, titleId)
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val allTxt = dirs.flatMap { d ->
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d.listFiles { f -> f.isFile && f.name.endsWith(".txt", ignoreCase = true) }?.toList() ?: emptyList()
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@ -79,7 +79,7 @@ fun applyCheatSelectionOnDisk(activity: Activity, titleId: String, enabledKeys:
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val text = runCatching { buildFile.readText(Charset.forName("UTF-8")) }.getOrElse { "" }
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if (text.isEmpty()) return
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// Enabled-Set normalisieren: Keys sind "<BUILDID>-<SectionName>"
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// Normalize enabled set: keys are "<BUILDID>-<SectionName>"
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val enabledSections = enabledKeys.asSequence()
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.mapNotNull { key ->
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val dash = key.indexOf('-')
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@ -97,7 +97,7 @@ fun applyCheatSelectionOnDisk(activity: Activity, titleId: String, enabledKeys:
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}
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}
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/* -------- Implementierung: Auswahl anwenden (nur ';' als Kommentar) -------- */
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/* -------- Implementation: apply selection (use ';' only for comments) -------- */
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private fun pickBestBuildFile(files: List<File>): File {
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fun looksHexName(p: File): Boolean {
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@ -121,8 +121,8 @@ private fun sectionNameFromHeader(line: String): String {
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}
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/**
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* Entfernt EIN führendes Kommentarzeichen (';') + optionales Leerzeichen.
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* Nur am absoluten Zeilenanfang (keine führenden Spaces erlaubt).
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* Removes ONE leading comment marker (';') + optional space.
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* Only at absolute column 0 (no leading spaces allowed).
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*/
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private fun uncommentOnce(raw: String): String {
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if (raw.isEmpty()) return raw
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@ -132,8 +132,8 @@ private fun uncommentOnce(raw: String): String {
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}
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/**
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* Kommentiert die Zeile aus, wenn sie nicht bereits mit ';' beginnt.
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* Atmosphère nutzt ';' – das verwenden wir ausschließlich.
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* Comments out the line if it doesn't already start with ';'.
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* Atmosphère uses ';' — we strictly use that here as well.
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*/
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private fun commentOut(raw: String): String {
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val t = raw.trimStart()
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@ -143,12 +143,12 @@ private fun commentOut(raw: String): String {
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}
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/**
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* Schreibt die Datei neu:
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* - Keine Marker einfügen
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* - Pro Section den Body gemäß enabled/disabled (enabledSections) kommentieren/entkommentieren
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* - Reine Kommentar-/Leerzeilen (nur ';') bleiben erhalten
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* Rewrites the file:
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* - Do not insert markers
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* - For each section, comment/uncomment the body according to enabledSections
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* - Preserve pure comment/blank lines (only ';')
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*/
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// Hilfsfunktionen: trailing Blankzeilen trimmen / Header normalisieren
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// Helpers: trim trailing blank lines / normalize header
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private fun trimTrailingBlankLines(lines: MutableList<String>) {
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while (lines.isNotEmpty() && lines.last().trim().isEmpty()) {
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lines.removeAt(lines.lastIndex)
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@ -156,18 +156,18 @@ private fun trimTrailingBlankLines(lines: MutableList<String>) {
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}
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private fun joinHeaderBufferOnce(header: List<String>): String {
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// Header-Zeilen unverändert, aber trailing Blanks entfernen und genau 1 Leerzeile danach
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// Keep header lines unchanged, but remove trailing blanks and insert exactly one blank line after
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val buf = header.toMutableList()
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trimTrailingBlankLines(buf)
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return if (buf.isEmpty()) "" else buf.joinToString("\n") + "\n\n"
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}
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/**
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* Schreibt die Datei neu:
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* - Keine Marker einfügen
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* - Pro Section den Body gemäß enabled/disabled (enabledSections) kommentieren/entkommentieren
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* - Reine Kommentar-/Leerzeilen bleiben erhalten
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* - Zwischen Sections genau EINE Leerzeile, am Ende genau EIN Newline.
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* Rewrites the file:
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* - Do not insert markers
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* - For each section, comment/uncomment the body according to enabledSections
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* - Preserve pure comment/blank lines
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* - Ensure exactly ONE blank line between sections, and exactly ONE trailing newline at EOF.
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*/
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private fun rewriteCheatFile(original: String, enabledSections: Set<String>): String {
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val lines = original.replace("\uFEFF", "").lines()
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@ -183,18 +183,18 @@ private fun rewriteCheatFile(original: String, enabledSections: Set<String>): St
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fun flushCurrent() {
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val sec = currentSection ?: return
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// trailing Blankzeilen im Block entfernen, damit keine doppelten Abstände wachsen
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// Remove trailing blank lines in the block to avoid growing gaps
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trimTrailingBlankLines(currentBlock)
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val enabled = enabledSections.contains(sec.lowercase())
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// Zwischen Sections genau eine Leerzeile einfügen (aber nicht vor der ersten)
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// Insert exactly one blank line between sections (but not before the first)
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if (wroteAnySection) out.append('\n')
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out.append('[').append(sec).append(']').append('\n')
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if (enabled) {
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// Entkommentieren (nur ein führendes ';' an Spalte 0)
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// Uncomment (only one leading ';' at column 0)
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for (l in currentBlock) {
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val trimmed = l.trim()
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if (trimmed.isEmpty() || (trimmed.startsWith(";") && trimmed.length <= 1)) {
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@ -210,7 +210,7 @@ private fun rewriteCheatFile(original: String, enabledSections: Set<String>): St
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}
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}
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} else {
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// Disablen: alles, was nicht schon mit ';' beginnt und nicht leer ist, auskommentieren
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// Disable: anything not starting with ';' and not blank gets commented out
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for (l in currentBlock) {
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val t = l.trim()
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if (t.isEmpty() || t.startsWith(";")) {
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@ -242,20 +242,22 @@ private fun rewriteCheatFile(original: String, enabledSections: Set<String>): St
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}
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flushCurrent()
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// Header vorn einsetzen (mit genau einer Leerzeile danach, falls vorhanden)
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// Prepend header (with exactly one blank line after, if present)
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val headerText = joinHeaderBufferOnce(headerBuffer)
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if (headerText.isNotEmpty()) {
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out.insert(0, headerText)
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}
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// Globale Normalisierung: 3+ Newlines -> 2, und am Ende genau EIN '\n'
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var result = out.toString()
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.replace(Regex("\n{3,}"), "\n\n") // nie mehr als 1 Leerzeile zwischen Abschnitten
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.trimEnd() + "\n" // genau ein Newline am Ende
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// Global normalization: collapse 3+ newlines to 2, and ensure exactly ONE trailing '\n'
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val result = out.toString()
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.replace(Regex("\n{3,}"), "\n\n") // never more than 1 blank line between sections
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.trimEnd() + "\n" // exactly one newline at the end
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return result
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}
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private fun cheatsDirPreferredForWrite(activity: Activity, titleId: String): File {
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// Preferred write location: external app-specific storage
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val dir = cheatsDirExternal(activity, titleId)
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if (!dir.exists()) dir.mkdirs()
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return dir
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@ -285,12 +287,12 @@ private fun uniqueFile(targetDir: File, baseName: String): File {
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}
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/**
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* Importiert eine .txt aus einem SAF-Uri in den Cheats-Ordner des Titels.
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* Gibt das Zieldatei-Objekt zurück, wenn erfolgreich.
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* Imports a .txt from a SAF Uri into the title's cheats folder.
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* Returns the destination File on success.
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*/
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fun importCheatTxt(activity: Activity, titleId: String, source: Uri): Result<File> {
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return runCatching {
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// Lese-Rechte ggf. dauerhaft sichern
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// Persist read permission if possible
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try {
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activity.contentResolver.takePersistableUriPermission(
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source,
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@ -310,8 +312,8 @@ fun importCheatTxt(activity: Activity, titleId: String, source: Uri): Result<Fil
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}
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}
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// nach Import: optional sofort neu einlesen/normalisieren wäre möglich,
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// aber wir belassen die Datei so wie geliefert.
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// After import: we could re-scan/normalize immediately,
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// but we leave the file as provided.
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target
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}
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}
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@ -10,7 +10,7 @@ import java.io.InputStream
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import java.util.zip.ZipEntry
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import java.util.zip.ZipInputStream
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/* -------- Pfade -------- */
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/* -------- Paths -------- */
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private fun modsRootExternal(activity: Activity): File {
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// /storage/emulated/0/Android/data/<pkg>/files/sdcard/atmosphere/contents
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@ -18,7 +18,7 @@ private fun modsRootExternal(activity: Activity): File {
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}
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private fun modsTitleDir(activity: Activity, titleIdUpper: String): File {
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// TITLEID muss groß geschrieben sein
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// TITLEID must be uppercase
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return File(modsRootExternal(activity), titleIdUpper)
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}
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@ -26,14 +26,14 @@ private fun modDir(activity: Activity, titleIdUpper: String, modName: String): F
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return File(modsTitleDir(activity, titleIdUpper), modName)
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}
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/* -------- Auflisten & Löschen -------- */
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/* -------- List & Delete -------- */
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fun listMods(activity: Activity, titleId: String): List<String> {
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val titleIdUpper = titleId.trim().uppercase()
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val dir = modsTitleDir(activity, titleIdUpper)
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if (!dir.exists() || !dir.isDirectory) return emptyList()
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return dir.listFiles { f -> f.isDirectory } // NAME-Ordner
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return dir.listFiles { f -> f.isDirectory } // NAME folders
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?.map { it.name }
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?.sortedBy { it.lowercase() }
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?: emptyList()
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@ -67,7 +67,7 @@ data class ImportProgress(
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get() = if (totalBytes <= 0) 0f else (bytesRead.coerceAtMost(totalBytes).toFloat() / totalBytes.toFloat())
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}
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// NEU: Multi-Import. Top-Level-Ordner in der ZIP sind die Mod-Namen.
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// NEW: Multi-import. Top-level folders inside the ZIP are treated as mod names.
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data class ImportModsResult(
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val imported: List<String>,
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val ok: Boolean
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@ -91,9 +91,9 @@ fun importModsZip(
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}
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}
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// Für jeden Top-Level-Ordner (Mod-Name) einmalig vorbereiten (ggf. alten Ordner löschen).
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// Prepare each top-level folder (mod name) once (delete existing folder if present).
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val preparedMods = mutableSetOf<String>()
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val importedMods = linkedSetOf<String>() // Reihenfolge stabil
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val importedMods = linkedSetOf<String>() // stable order
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return try {
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activity.contentResolver.openInputStream(zipUri).use { raw ->
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@ -103,15 +103,15 @@ fun importModsZip(
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val buffer = ByteArray(DEFAULT_BUFFER_SIZE)
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while (entry != null) {
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val rawName = entry.name.replace('\\', '/') // normalisieren
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// Sicherheitsfilter & leere Namen überspringen
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val rawName = entry.name.replace('\\', '/') // normalize
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// Safety filter & skip empty names
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if (rawName.isBlank() || rawName.startsWith("/") || rawName.contains("..")) {
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zis.closeEntry()
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entry = zis.nextEntry
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continue
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}
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// Top-Level: erster Segment vor dem ersten '/'
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// Top-level: first segment before the first '/'
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val slash = rawName.indexOf('/')
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val topLevel = if (slash > 0) rawName.substring(0, slash) else rawName
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if (topLevel.isBlank()) {
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@ -120,18 +120,18 @@ fun importModsZip(
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continue
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}
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// restlicher Pfad innerhalb des Mod-Ordners
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// Remaining path inside the mod folder
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val relPath = if (slash >= 0 && slash + 1 < rawName.length) rawName.substring(slash + 1) else ""
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// Nur Einträge verarbeiten, die innerhalb eines Modordners liegen (wir wollen NAME/... Strukturen)
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// Only process entries that are inside a mod folder (we expect NAME/... structures)
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if (relPath.isBlank() && entry.isDirectory.not()) {
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// Datei direkt im Top-Level (z.B. NAME.txt) ignorieren
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// File directly at top level (e.g., NAME.txt) → ignore
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zis.closeEntry()
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entry = zis.nextEntry
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continue
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}
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// Mod-Ordner vorbereiten (einmalig: ggf. alten Ordner entfernen)
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// Prepare mod folder (once; remove old folder if present)
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if (preparedMods.add(topLevel)) {
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val modFolder = modDir(activity, titleIdUpper, topLevel)
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if (modFolder.exists()) modFolder.safeDeleteRecursively()
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@ -139,9 +139,9 @@ fun importModsZip(
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importedMods += topLevel
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}
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// Zielpfad: .../TITLEID/<topLevel>/<relPath>
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// Destination path: .../TITLEID/<topLevel>/<relPath>
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val dest = if (relPath.isBlank()) {
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// nur ein Ordner-Eintrag (NAME/ oder NAME/exefs/)
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// just a directory entry (NAME/ or NAME/exefs/)
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File(modDir(activity, titleIdUpper, topLevel), "")
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} else {
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File(modDir(activity, titleIdUpper, topLevel), relPath)
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@ -170,7 +170,7 @@ fun importModsZip(
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ImportModsResult(imported = importedMods.toList(), ok = importedMods.isNotEmpty())
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} catch (t: Throwable) {
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Log.w("ModFs", "importModsZip failed: ${t.message}")
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// Best effort: schon angelegte Mods sauber entfernen
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// Best effort: clean up already created mod folders
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importedMods.forEach { name ->
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runCatching { modDir(activity, titleIdUpper, name).safeDeleteRecursively() }
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}
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@ -148,14 +148,14 @@ class HomeViews {
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val importBusy = remember { mutableStateOf(false) }
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val importStatusText = remember { mutableStateOf("") }
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// Shortcut-Dialog-State
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// Shortcut dialog state
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val showShortcutDialog = remember { mutableStateOf(false) }
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val shortcutName = remember { mutableStateOf("") }
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val context = LocalContext.current
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val activity = LocalContext.current as? Activity
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// NEW: Cheats Import (.txt)
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// NEW: Cheats import (.txt)
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val importCheatLauncher = rememberLauncherForActivityResult(
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contract = ActivityResultContracts.OpenDocument()
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) { uri: Uri? ->
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@ -163,7 +163,7 @@ class HomeViews {
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val act = viewModel.activity
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val titleId = gm?.titleId ?: ""
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if (uri != null && act != null && titleId.isNotEmpty()) {
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// nur .txt akzeptieren
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// only accept .txt
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val okExt = runCatching {
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DocumentFile.fromSingleUri(act, uri)?.name?.lowercase()?.endsWith(".txt") == true
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}.getOrElse { false }
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@ -175,7 +175,7 @@ class HomeViews {
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val res = importCheatTxt(act, titleId, uri)
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if (res.isSuccess) {
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Toast.makeText(act, "Imported: ${res.getOrNull()?.name}", Toast.LENGTH_SHORT).show()
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// danach Liste aktualisieren
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// then refresh list
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cheatsForSelected.value = loadCheatsFromDisk(act, titleId)
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} else {
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Toast.makeText(act, "Import failed: ${res.exceptionOrNull()?.message}", Toast.LENGTH_LONG).show()
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@ -190,7 +190,7 @@ class HomeViews {
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val act = viewModel.activity
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val titleId = gm?.titleId ?: ""
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if (uri != null && act != null && titleId.isNotEmpty()) {
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// Persist permission (lesen)
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// Persist permission (read)
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try {
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act.contentResolver.takePersistableUriPermission(uri, Intent.FLAG_GRANT_READ_URI_PERMISSION)
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} catch (_: Exception) {}
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@ -212,7 +212,7 @@ class HomeViews {
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"Copying… ${(prog.fraction * 100).toInt()}%"
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}
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// Liste aktualisieren
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// refresh list
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modsForSelected.value = listMods(act, titleId)
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importBusy.value = false
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@ -519,7 +519,7 @@ class HomeViews {
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thread {
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showLoading.value = true
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// NEW: Push Cheats vor dem Start (Auto-Start Pfad)
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// NEW: Push cheats before start (auto-start path)
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val gm = viewModel.mainViewModel.loadGameModel.value!!
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val tId = gm.titleId ?: ""
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val act = viewModel.activity
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@ -555,7 +555,7 @@ class HomeViews {
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IconButton(onClick = {
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if (viewModel.mainViewModel?.selected != null) {
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// NEW: Push Cheats vor dem Start (Run-Button)
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// NEW: Push cheats before start (Run button)
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val gmSel = viewModel.mainViewModel!!.selected!!
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val tId = gmSel.titleId ?: ""
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val act = viewModel.activity
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|
|
@ -693,12 +693,12 @@ class HomeViews {
|
|||
modifier = Modifier.fillMaxWidth(),
|
||||
horizontalArrangement = Arrangement.SpaceBetween
|
||||
) {
|
||||
// LINKS: Import .txt
|
||||
// LEFT: Import .txt
|
||||
TextButton(onClick = {
|
||||
importCheatLauncher.launch(arrayOf("text/plain", "text/*", "*/*"))
|
||||
}) { Text("Import .txt") }
|
||||
|
||||
// RECHTS: Cancel + Save
|
||||
// RIGHT: Cancel + Save
|
||||
Row {
|
||||
TextButton(onClick = { openCheatsDialog.value = false }) { Text("Cancel") }
|
||||
TextButton(onClick = {
|
||||
|
|
@ -788,7 +788,7 @@ class HomeViews {
|
|||
modifier = Modifier.padding(bottom = 8.dp)
|
||||
)
|
||||
|
||||
// Import-Zeile
|
||||
// Import row
|
||||
Row(
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
|
|
@ -818,7 +818,7 @@ class HomeViews {
|
|||
)
|
||||
}
|
||||
|
||||
// Liste der Mods
|
||||
// List of mods
|
||||
if (modsForSelected.value.isEmpty()) {
|
||||
Text("No mods found for this title.")
|
||||
} else {
|
||||
|
|
@ -865,7 +865,7 @@ class HomeViews {
|
|||
}
|
||||
}
|
||||
}
|
||||
// --- Shortcut-Dialog
|
||||
// --- Shortcut dialog
|
||||
if (showShortcutDialog.value) {
|
||||
val gm = viewModel.mainViewModel?.selected
|
||||
AlertDialog(
|
||||
|
|
@ -972,7 +972,7 @@ class HomeViews {
|
|||
thread {
|
||||
showLoading.value = true
|
||||
|
||||
// NEW: Push Cheats vor dem Start
|
||||
// NEW: Push cheats before start
|
||||
val tId = gameModel.titleId ?: ""
|
||||
val act = viewModel.activity
|
||||
|
||||
|
|
@ -1069,7 +1069,7 @@ class HomeViews {
|
|||
thread {
|
||||
showLoading.value = true
|
||||
|
||||
// NEW: Push Cheats vor dem Start
|
||||
// NEW: Push cheats before start
|
||||
val tId = gameModel.titleId ?: ""
|
||||
val act = viewModel.activity
|
||||
|
||||
|
|
|
|||
|
|
@ -531,7 +531,7 @@
|
|||
Dynamic="Required All" />
|
||||
<Type Name="Ryujinx.HLE.HOS.Services.Pcv.Rgltr.IRegulatorManager"
|
||||
Dynamic="Required All" />
|
||||
<!-- Explizit die generischen Tamper-Operationen rooten, die per MakeGenericType gebaut werden -->
|
||||
<!-- Explicitly root the generic tamper operations that are constructed via MakeGenericType -->
|
||||
<Type Name="Ryujinx.HLE.HOS.Tamper.Operations.OpMov`1[[System.Byte]]"
|
||||
Dynamic="Required All" />
|
||||
<Type Name="Ryujinx.HLE.HOS.Tamper.Operations.OpMov`1[[System.UInt16]]"
|
||||
|
|
@ -550,7 +550,7 @@
|
|||
Dynamic="Required All" />
|
||||
|
||||
</Assembly>
|
||||
<!-- AOT/Trimming: dynamic binder & expression tree runtime behalten -->
|
||||
<!-- AOT/Trimming: keep the dynamic binder & expression tree runtime -->
|
||||
<Assembly Name="Microsoft.CSharp" Dynamic="Required All" />
|
||||
<Assembly Name="System.Linq.Expressions" Dynamic="Required All" />
|
||||
</Application>
|
||||
|
|
|
|||
|
|
@ -51,7 +51,7 @@ namespace Ryujinx.HLE.HOS
|
|||
_programs.Enqueue(program);
|
||||
_programDictionary.TryAdd($"{buildId}-{name}", program);
|
||||
|
||||
// NEU: Standardmäßig einschalten (bei Android gibt es (noch) keine UI, die EnableCheats aufruft)
|
||||
// NEW: Enable by default (on Android there's currently no UI that calls EnableCheats).
|
||||
program.IsEnabled = true;
|
||||
}
|
||||
|
||||
|
|
@ -141,11 +141,13 @@ namespace Ryujinx.HLE.HOS
|
|||
|
||||
// Re-enqueue the tampering program because the process is still valid.
|
||||
_programs.Enqueue(program);
|
||||
// NEU: Wenn der Cheat (noch) disabled ist – nur weiter rotieren, nicht ausführen.
|
||||
|
||||
// NEW: If the cheat is (still) disabled, keep rotating but do not execute.
|
||||
if (!program.IsEnabled)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
Logger.Debug?.Print(LogClass.TamperMachine, $"Running tampering program {program.Name}");
|
||||
|
||||
try
|
||||
|
|
@ -171,7 +173,7 @@ namespace Ryujinx.HLE.HOS
|
|||
// Logger.Debug?.Print(LogClass.TamperMachine, ex.Message);
|
||||
//}
|
||||
|
||||
// NEU: kompletter Stacktrace
|
||||
// NEW: full stack trace
|
||||
Logger.Debug?.Print(LogClass.TamperMachine, ex.ToString());
|
||||
}
|
||||
|
||||
|
|
@ -191,7 +193,7 @@ namespace Ryujinx.HLE.HOS
|
|||
}
|
||||
}
|
||||
|
||||
// Clear the input because player one is not conected.
|
||||
// Clear the input because player one is not connected.
|
||||
Volatile.Write(ref _pressedKeys, 0);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue