misc: chore: Discard unused parameters

This commit is contained in:
KeatonTheBot 2025-09-24 09:05:42 -05:00
parent 9c37a557dd
commit 378dc33cca
41 changed files with 96 additions and 96 deletions

View file

@ -43,7 +43,7 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
}
else
{
_onBackendDisconnectNative = (ctx, err) => _onBackendDisconnect(err);
_onBackendDisconnectNative = (_, err) => _onBackendDisconnect(err);
}
GetContext().OnBackendDisconnected = Marshal.GetFunctionPointerForDelegate(_onBackendDisconnectNative);

View file

@ -99,7 +99,7 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
}
else
{
_writeCallbackNative = (ctx, frameCountMin, frameCountMax) => _writeCallback(frameCountMin, frameCountMax);
_writeCallbackNative = (_, frameCountMin, frameCountMax) => _writeCallback(frameCountMin, frameCountMax);
}
GetOutContext().WriteCallback = Marshal.GetFunctionPointerForDelegate(_writeCallbackNative);

View file

@ -64,7 +64,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
try
{
context = SoundIoContext.Create();
context.OnBackendDisconnect = err =>
context.OnBackendDisconnect = _ =>
{
backendDisconnected = true;
};

View file

@ -51,7 +51,7 @@ namespace ARMeilleure.Common
{
var block = new SparseMemoryBlock(size, pageInit, null);
_trackingEvent = (ulong address, ulong size, bool write) =>
_trackingEvent = (ulong address, ulong _, bool _) =>
{
ulong pointer = (ulong)block.Block.Pointer + address;
ensureMapped((IntPtr)pointer);

View file

@ -78,7 +78,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
{
_baseRenderer = renderer;
renderer.ScreenCaptured += (sender, info) => ScreenCaptured?.Invoke(this, info);
renderer.ScreenCaptured += (_, info) => ScreenCaptured?.Invoke(this, info);
renderer.SetInterruptAction(Interrupt);
Pipeline = new ThreadedPipeline(this);

View file

@ -257,7 +257,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{
bool dirty = false;
EvaluateRelevantHandles(texture, (baseHandle, regionCount, split) =>
EvaluateRelevantHandles(texture, (baseHandle, regionCount, _) =>
{
for (int i = 0; i < regionCount; i++)
{
@ -288,7 +288,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="texture">The texture being discarded</param>
public void DiscardData(Texture texture)
{
EvaluateRelevantHandles(texture, (baseHandle, regionCount, split) =>
EvaluateRelevantHandles(texture, (baseHandle, regionCount, _) =>
{
for (int i = 0; i < regionCount; i++)
{
@ -461,7 +461,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="texture">The texture to synchronize dependents of</param>
public void SynchronizeDependents(Texture texture)
{
EvaluateRelevantHandles(texture, (baseHandle, regionCount, split) =>
EvaluateRelevantHandles(texture, (baseHandle, regionCount, _) =>
{
for (int i = 0; i < regionCount; i++)
{
@ -694,7 +694,7 @@ namespace Ryujinx.Graphics.Gpu.Image
ClearIncompatibleOverlaps(texture);
EvaluateRelevantHandles(texture, (baseHandle, regionCount, split) =>
EvaluateRelevantHandles(texture, (baseHandle, regionCount, _) =>
{
for (int i = 0; i < regionCount; i++)
{
@ -716,7 +716,7 @@ namespace Ryujinx.Graphics.Gpu.Image
ClearIncompatibleOverlaps(texture);
EvaluateRelevantHandles(texture, (baseHandle, regionCount, split) =>
EvaluateRelevantHandles(texture, (baseHandle, regionCount, _) =>
{
for (int i = 0; i < regionCount; i++)
{
@ -1441,8 +1441,8 @@ namespace Ryujinx.Graphics.Gpu.Image
var targetRange = new List<(int BaseHandle, int RegionCount)>();
var otherRange = new List<(int BaseHandle, int RegionCount)>();
EvaluateRelevantHandles(firstLayer, firstLevel, other.Info.GetSlices(), other.Info.Levels, (baseHandle, regionCount, split) => targetRange.Add((baseHandle, regionCount)));
otherGroup.EvaluateRelevantHandles(other, (baseHandle, regionCount, split) => otherRange.Add((baseHandle, regionCount)));
EvaluateRelevantHandles(firstLayer, firstLevel, other.Info.GetSlices(), other.Info.Levels, (baseHandle, regionCount, _) => targetRange.Add((baseHandle, regionCount)));
otherGroup.EvaluateRelevantHandles(other, (baseHandle, regionCount, _) => otherRange.Add((baseHandle, regionCount)));
int targetIndex = 0;
int otherIndex = 0;

View file

@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
}
using ManualResetEvent waitEvent = new(false);
var info = _syncpoints[id].RegisterCallback(threshold, (x) => waitEvent.Set());
var info = _syncpoints[id].RegisterCallback(threshold, (_) => waitEvent.Set());
if (info == null)
{

View file

@ -76,7 +76,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
AstBlockVisitor visitor = new(block);
visitor.BlockEntered += (sender, e) =>
visitor.BlockEntered += (_, e) =>
{
switch (e.Block.Type)
{
@ -103,7 +103,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
context.EnterScope();
};
visitor.BlockLeft += (sender, e) =>
visitor.BlockLeft += (_, e) =>
{
context.LeaveScope();

View file

@ -311,7 +311,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
context.LoopTargets = loopTargets;
visitor.BlockEntered += (sender, e) =>
visitor.BlockEntered += (_, e) =>
{
AstBlock mergeBlock = e.Block.Parent;
@ -347,7 +347,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
context.EnterBlock(e.Block);
};
visitor.BlockLeft += (sender, e) =>
visitor.BlockLeft += (_, e) =>
{
if (e.Block.Parent != null)
{

View file

@ -746,7 +746,7 @@ namespace Ryujinx.Graphics.Shader.Translation
private static PatternTreeNode<byte> Label()
{
return new(InstName.Invalid, (op) => true, type: TreeNodeType.Label);
return new(InstName.Invalid, (_) => true, type: TreeNodeType.Label);
}
private static PatternTreeNode<InstLopR> Lop(bool negB, LogicOp logicOp)

View file

@ -83,7 +83,7 @@ namespace Ryujinx.Graphics.Vulkan
{
var key = new PlceKey(setDescriptors, usePushDescriptors);
return _plces.GetOrAdd(key, newKey => new PipelineLayoutCacheEntry(gd, device, setDescriptors, usePushDescriptors));
return _plces.GetOrAdd(key, _ => new PipelineLayoutCacheEntry(gd, device, setDescriptors, usePushDescriptors));
}
protected virtual void Dispose(bool disposing)

View file

@ -63,7 +63,7 @@ namespace Ryujinx.HLE.FileSystem
{
var romfsStream = new FileStream(fileName, FileMode.Open, FileAccess.Read);
_romFsByPid.AddOrUpdate(pid, romfsStream, (pid, oldStream) =>
_romFsByPid.AddOrUpdate(pid, romfsStream, (_, oldStream) =>
{
oldStream.Close();
@ -73,7 +73,7 @@ namespace Ryujinx.HLE.FileSystem
public void SetRomFs(ulong pid, Stream romfsStream)
{
_romFsByPid.AddOrUpdate(pid, romfsStream, (pid, oldStream) =>
_romFsByPid.AddOrUpdate(pid, romfsStream, (_, oldStream) =>
{
oldStream.Close();

View file

@ -69,7 +69,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
UserProfile profile = new(userId, name, image);
_profiles.AddOrUpdate(userId.ToString(), profile, (key, old) => profile);
_profiles.AddOrUpdate(userId.ToString(), profile, (_, _) => profile);
_accountSaveDataManager.Save(_profiles);
}

View file

@ -32,7 +32,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
UserProfile addedProfile = new(new UserId(profile.UserId), profile.Name, profile.Image, profile.LastModifiedTimestamp);
profiles.AddOrUpdate(profile.UserId, addedProfile, (key, old) => addedProfile);
profiles.AddOrUpdate(profile.UserId, addedProfile, (_, _) => addedProfile);
}
LastOpened = new UserId(profilesJson.LastOpened);

View file

@ -153,7 +153,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
if (_publicPort != 0)
{
_ = Task.Delay(PortLeaseRenew * 1000, _disposedCancellation.Token).ContinueWith((task) => Task.Run(RefreshLease));
_ = Task.Delay(PortLeaseRenew * 1000, _disposedCancellation.Token).ContinueWith((_) => Task.Run(RefreshLease));
}
_natDevice = device;
@ -257,7 +257,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
}
_ = Task.Delay(PortLeaseRenew, _disposedCancellation.Token).ContinueWith((task) => Task.Run(RefreshLease));
_ = Task.Delay(PortLeaseRenew, _disposedCancellation.Token).ContinueWith((_) => Task.Run(RefreshLease));
}
public bool TryRegisterUser(P2pProxySession session, ExternalProxyConfig config)
@ -367,7 +367,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
Task delete = _natDevice?.DeletePortMapAsync(new Mapping(Protocol.Tcp, PrivatePort, _publicPort, 60, "Ryujinx Local Multiplayer"));
// Just absorb any exceptions.
delete?.ContinueWith((task) => { });
delete?.ContinueWith((_) => { });
}
catch (Exception)
{

View file

@ -475,7 +475,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
}
else
{
item.Fence.RegisterCallback(_device.Gpu, (x) =>
item.Fence.RegisterCallback(_device.Gpu, (_) =>
{
_device.Gpu.Window.SignalFrameReady();
_device.Gpu.GPFifo.Interrupt();

View file

@ -60,7 +60,7 @@ namespace Ryujinx.Memory.Tracking
{
if (handle != null)
{
handle?.RegisterAction((address, size) => action(handle.Address, handle.Size));
handle?.RegisterAction((_, _) => action(handle.Address, handle.Size));
}
}
}
@ -71,7 +71,7 @@ namespace Ryujinx.Memory.Tracking
{
if (handle != null)
{
handle?.RegisterPreciseAction((address, size, write) => action(handle.Address, handle.Size, write));
handle?.RegisterPreciseAction((_, _, write) => action(handle.Address, handle.Size, write));
}
}
}

View file

@ -54,7 +54,7 @@ namespace Ryujinx.Tests.Memory
int regionCount = 0;
ulong lastAddress = startAddress;
handle.QueryModified(startAddress, size, (address, range) =>
handle.QueryModified(startAddress, size, (address, _) =>
{
Assert.IsTrue(addressPredicate(address)); // Written pages must be even.
Assert.GreaterOrEqual(address, lastAddress); // Must be signalled in ascending order, regardless of write order.
@ -70,7 +70,7 @@ namespace Ryujinx.Tests.Memory
int regionCount = 0;
ulong lastAddress = startAddress;
handle.QueryModified(startAddress, size, (address, range) =>
handle.QueryModified(startAddress, size, (address, _) =>
{
Assert.IsTrue(addressPredicate(address)); // Written pages must be even.
Assert.GreaterOrEqual(address, lastAddress); // Must be signalled in ascending order, regardless of write order.
@ -89,7 +89,7 @@ namespace Ryujinx.Tests.Memory
RandomOrder(random, Enumerable.Range(0, pageCount).ToList(), (i) =>
{
ulong resultAddress = ulong.MaxValue;
handle.QueryModified((ulong)i * PageSize + address, PageSize, (address, range) =>
handle.QueryModified((ulong)i * PageSize + address, PageSize, (address, _) =>
{
resultAddress = address;
});
@ -166,7 +166,7 @@ namespace Ryujinx.Tests.Memory
foreach (int index in odd)
{
handle.QueryModified((ulong)index * PageSize, PageSize, (address, range) =>
handle.QueryModified((ulong)index * PageSize, PageSize, (_, _) =>
{
oddRegionCount++;
}, 1);
@ -186,7 +186,7 @@ namespace Ryujinx.Tests.Memory
oddRegionCount = 0;
handle.QueryModified(0, PageSize * PageCount, (address, range) => { oddRegionCount++; }, 1);
handle.QueryModified(0, PageSize * PageCount, (_, _) => { oddRegionCount++; }, 1);
Assert.AreEqual(oddRegionCount, 0); // Sequence number has not changed, so found no dirty subregions.
@ -214,7 +214,7 @@ namespace Ryujinx.Tests.Memory
for (int i = 0; i < regionSizes.Length; i++)
{
int region = regionSizes[i];
handle.QueryModified(address, (ulong)(PageSize * region), (address, size) => { });
handle.QueryModified(address, (ulong)(PageSize * region), (_, _) => { });
// There should be a gap between regions,
// So that they don't combine and we can see the full effects.
@ -222,7 +222,7 @@ namespace Ryujinx.Tests.Memory
}
// Clear modified.
handle.QueryModified((address, size) => { });
handle.QueryModified((_, _) => { });
// Trigger each region with a 1 byte write.
address = 0;

View file

@ -308,7 +308,7 @@ namespace Ryujinx.Tests.Memory
void RegisterReadAction()
{
registeredCount++;
handle.RegisterAction((address, size) =>
handle.RegisterAction((_, _) =>
{
isRegistered = false;
Interlocked.Increment(ref triggeredCount);

View file

@ -219,7 +219,7 @@ namespace Ryujinx.UI.Common.Configuration
IsAscendingOrder = new ReactiveObject<bool>();
LanguageCode = new ReactiveObject<string>();
ShowConsole = new ReactiveObject<bool>();
ShowConsole.Event += static (s, e) => { ConsoleHelper.SetConsoleWindowState(e.NewValue); };
ShowConsole.Event += static (_, e) => { ConsoleHelper.SetConsoleWindowState(e.NewValue); };
}
}
@ -295,7 +295,7 @@ namespace Ryujinx.UI.Common.Configuration
EnableFsAccessLog = new ReactiveObject<bool>();
FilteredClasses = new ReactiveObject<LogClass[]>();
EnableFileLog = new ReactiveObject<bool>();
EnableFileLog.Event += static (sender, e) => LogValueChange(e, nameof(EnableFileLog));
EnableFileLog.Event += static (_, e) => LogValueChange(e, nameof(EnableFileLog));
GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
}
}
@ -401,18 +401,18 @@ namespace Ryujinx.UI.Common.Configuration
Region = new ReactiveObject<Region>();
TimeZone = new ReactiveObject<string>();
SystemTimeOffset = new ReactiveObject<long>();
SystemTimeOffset.Event += static (sender, e) => LogValueChange(e, nameof(SystemTimeOffset));
SystemTimeOffset.Event += static (_, e) => LogValueChange(e, nameof(SystemTimeOffset));
MatchSystemTime = new ReactiveObject<bool>();
MatchSystemTime.Event += static (sender, e) => LogValueChange(e, nameof(MatchSystemTime));
MatchSystemTime.Event += static (_, e) => LogValueChange(e, nameof(MatchSystemTime));
EnableDockedMode = new ReactiveObject<bool>();
EnableDockedMode.Event += static (sender, e) => LogValueChange(e, nameof(EnableDockedMode));
EnableDockedMode.Event += static (_, e) => LogValueChange(e, nameof(EnableDockedMode));
EnablePtc = new ReactiveObject<bool>();
EnablePtc.Event += static (sender, e) => LogValueChange(e, nameof(EnablePtc));
EnablePtc.Event += static (_, e) => LogValueChange(e, nameof(EnablePtc));
EnableLowPowerPtc = new ReactiveObject<bool>();
EnableLowPowerPtc.Event += static (sender, e) => LogValueChange(e, nameof(EnableLowPowerPtc));
EnableLowPowerPtc.Event += static (_, e) => LogValueChange(e, nameof(EnableLowPowerPtc));
TickScalar = new ReactiveObject<long>();
TickScalar.Event += static (sender, e) => LogValueChange(e, nameof(TickScalar));
TickScalar.Event += static (sender, e) =>
TickScalar.Event += static (_, e) => LogValueChange(e, nameof(TickScalar));
TickScalar.Event += static (_, e) =>
{
if (Switch.Shared is null)
return;
@ -420,23 +420,23 @@ namespace Ryujinx.UI.Common.Configuration
Switch.Shared.Configuration.TickScalar = e.NewValue;
};
EnableInternetAccess = new ReactiveObject<bool>();
EnableInternetAccess.Event += static (sender, e) => LogValueChange(e, nameof(EnableInternetAccess));
EnableInternetAccess.Event += static (_, e) => LogValueChange(e, nameof(EnableInternetAccess));
EnableFsIntegrityChecks = new ReactiveObject<bool>();
EnableFsIntegrityChecks.Event += static (sender, e) => LogValueChange(e, nameof(EnableFsIntegrityChecks));
EnableFsIntegrityChecks.Event += static (_, e) => LogValueChange(e, nameof(EnableFsIntegrityChecks));
FsGlobalAccessLogMode = new ReactiveObject<int>();
FsGlobalAccessLogMode.Event += static (sender, e) => LogValueChange(e, nameof(FsGlobalAccessLogMode));
FsGlobalAccessLogMode.Event += static (_, e) => LogValueChange(e, nameof(FsGlobalAccessLogMode));
AudioBackend = new ReactiveObject<AudioBackend>();
AudioBackend.Event += static (sender, e) => LogValueChange(e, nameof(AudioBackend));
AudioBackend.Event += static (_, e) => LogValueChange(e, nameof(AudioBackend));
MemoryManagerMode = new ReactiveObject<MemoryManagerMode>();
MemoryManagerMode.Event += static (sender, e) => LogValueChange(e, nameof(MemoryManagerMode));
MemoryManagerMode.Event += static (_, e) => LogValueChange(e, nameof(MemoryManagerMode));
DramSize = new ReactiveObject<MemoryConfiguration>();
DramSize.Event += static (sender, e) => LogValueChange(e, nameof(DramSize));
DramSize.Event += static (_, e) => LogValueChange(e, nameof(DramSize));
IgnoreMissingServices = new ReactiveObject<bool>();
IgnoreMissingServices.Event += static (sender, e) => LogValueChange(e, nameof(IgnoreMissingServices));
IgnoreMissingServices.Event += static (_, e) => LogValueChange(e, nameof(IgnoreMissingServices));
AudioVolume = new ReactiveObject<float>();
AudioVolume.Event += static (sender, e) => LogValueChange(e, nameof(AudioVolume));
AudioVolume.Event += static (_, e) => LogValueChange(e, nameof(AudioVolume));
UseHypervisor = new ReactiveObject<bool>();
UseHypervisor.Event += static (sender, e) => LogValueChange(e, nameof(UseHypervisor));
UseHypervisor.Event += static (_, e) => LogValueChange(e, nameof(UseHypervisor));
}
}
@ -574,40 +574,40 @@ namespace Ryujinx.UI.Common.Configuration
public GraphicsSection()
{
BackendThreading = new ReactiveObject<BackendThreading>();
BackendThreading.Event += static (sender, e) => LogValueChange(e, nameof(BackendThreading));
BackendThreading.Event += static (_, e) => LogValueChange(e, nameof(BackendThreading));
ResScale = new ReactiveObject<int>();
ResScale.Event += static (sender, e) => LogValueChange(e, nameof(ResScale));
ResScale.Event += static (_, e) => LogValueChange(e, nameof(ResScale));
ResScaleCustom = new ReactiveObject<float>();
ResScaleCustom.Event += static (sender, e) => LogValueChange(e, nameof(ResScaleCustom));
ResScaleCustom.Event += static (_, e) => LogValueChange(e, nameof(ResScaleCustom));
MaxAnisotropy = new ReactiveObject<float>();
MaxAnisotropy.Event += static (sender, e) => LogValueChange(e, nameof(MaxAnisotropy));
MaxAnisotropy.Event += static (_, e) => LogValueChange(e, nameof(MaxAnisotropy));
AspectRatio = new ReactiveObject<AspectRatio>();
AspectRatio.Event += static (sender, e) => LogValueChange(e, nameof(AspectRatio));
AspectRatio.Event += static (_, e) => LogValueChange(e, nameof(AspectRatio));
ShadersDumpPath = new ReactiveObject<string>();
VSyncMode = new ReactiveObject<VSyncMode>();
VSyncMode.Event += static (sender, e) => LogValueChange(e, nameof(VSyncMode));
VSyncMode.Event += static (_, e) => LogValueChange(e, nameof(VSyncMode));
EnableCustomVSyncInterval = new ReactiveObject<bool>();
EnableCustomVSyncInterval.Event += static (sender, e) => LogValueChange(e, nameof(EnableCustomVSyncInterval));
EnableCustomVSyncInterval.Event += static (_, e) => LogValueChange(e, nameof(EnableCustomVSyncInterval));
CustomVSyncInterval = new ReactiveObject<int>();
CustomVSyncInterval.Event += static (sender, e) => LogValueChange(e, nameof(CustomVSyncInterval));
CustomVSyncInterval.Event += static (_, e) => LogValueChange(e, nameof(CustomVSyncInterval));
EnableShaderCache = new ReactiveObject<bool>();
EnableShaderCache.Event += static (sender, e) => LogValueChange(e, nameof(EnableShaderCache));
EnableShaderCache.Event += static (_, e) => LogValueChange(e, nameof(EnableShaderCache));
EnableTextureRecompression = new ReactiveObject<bool>();
EnableTextureRecompression.Event += static (sender, e) => LogValueChange(e, nameof(EnableTextureRecompression));
EnableTextureRecompression.Event += static (_, e) => LogValueChange(e, nameof(EnableTextureRecompression));
GraphicsBackend = new ReactiveObject<GraphicsBackend>();
GraphicsBackend.Event += static (sender, e) => LogValueChange(e, nameof(GraphicsBackend));
GraphicsBackend.Event += static (_, e) => LogValueChange(e, nameof(GraphicsBackend));
PreferredGpu = new ReactiveObject<string>();
PreferredGpu.Event += static (sender, e) => LogValueChange(e, nameof(PreferredGpu));
PreferredGpu.Event += static (_, e) => LogValueChange(e, nameof(PreferredGpu));
EnableMacroHLE = new ReactiveObject<bool>();
EnableMacroHLE.Event += static (sender, e) => LogValueChange(e, nameof(EnableMacroHLE));
EnableMacroHLE.Event += static (_, e) => LogValueChange(e, nameof(EnableMacroHLE));
EnableColorSpacePassthrough = new ReactiveObject<bool>();
EnableColorSpacePassthrough.Event += static (sender, e) => LogValueChange(e, nameof(EnableColorSpacePassthrough));
EnableColorSpacePassthrough.Event += static (_, e) => LogValueChange(e, nameof(EnableColorSpacePassthrough));
AntiAliasing = new ReactiveObject<AntiAliasing>();
AntiAliasing.Event += static (sender, e) => LogValueChange(e, nameof(AntiAliasing));
AntiAliasing.Event += static (_, e) => LogValueChange(e, nameof(AntiAliasing));
ScalingFilter = new ReactiveObject<ScalingFilter>();
ScalingFilter.Event += static (sender, e) => LogValueChange(e, nameof(ScalingFilter));
ScalingFilter.Event += static (_, e) => LogValueChange(e, nameof(ScalingFilter));
ScalingFilterLevel = new ReactiveObject<int>();
ScalingFilterLevel.Event += static (sender, e) => LogValueChange(e, nameof(ScalingFilterLevel));
ScalingFilterLevel.Event += static (_, e) => LogValueChange(e, nameof(ScalingFilterLevel));
}
}

View file

@ -23,7 +23,7 @@ namespace Ryujinx.Ava.Common.Locale
builder
.Property(new ClrPropertyInfo("Item",
obj => (LocaleManager.Instance[keyToUse]),
_ => (LocaleManager.Instance[keyToUse]),
null,
typeof(string)), (weakRef, iPropInfo) =>
{

View file

@ -41,7 +41,7 @@ namespace Ryujinx.Headless
Task.Run(Updater.CleanupUpdate);
// Hook unhandled exception and process exit events.
AppDomain.CurrentDomain.UnhandledException += (sender, e)
AppDomain.CurrentDomain.UnhandledException += (_, e)
=> Program.ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
AppDomain.CurrentDomain.ProcessExit += (_, _) => Program.Exit();
@ -307,7 +307,7 @@ namespace Ryujinx.Headless
return new VulkanRenderer(
api,
(instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
(instance, _) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
vulkanWindow.GetRequiredInstanceExtensions,
preferredGpuId);
}

View file

@ -396,7 +396,7 @@ namespace Ryujinx.Headless
// TODO: This should be removed when the issue with the GateThread is resolved.
ThreadPool.QueueUserWorkItem(state => { });
ThreadPool.QueueUserWorkItem(_ => { });
Thread.Sleep(300);
}
}

View file

@ -257,7 +257,7 @@ namespace Ryujinx.Modules
XamlRoot = parent,
};
taskDialog.Opened += (s, e) =>
taskDialog.Opened += (_, _) =>
{
if (_buildSize >= 0)
{

View file

@ -100,11 +100,11 @@ namespace Ryujinx.Ava
Console.Title = $"Ryujinx Console {Version}";
// Hook unhandled exception and process exit events.
AppDomain.CurrentDomain.UnhandledException += (sender, e)
AppDomain.CurrentDomain.UnhandledException += (_, e)
=> ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
TaskScheduler.UnobservedTaskException += (sender, e)
TaskScheduler.UnobservedTaskException += (_, e)
=> ProcessUnhandledException(e.Exception, false);
AppDomain.CurrentDomain.ProcessExit += (sender, e) => Exit();
AppDomain.CurrentDomain.ProcessExit += (_, _) => Exit();
// Setup base data directory.
AppDataManager.Initialize(CommandLineState.BaseDirPathArg);

View file

@ -116,7 +116,7 @@ namespace Ryujinx.Ava.UI.Controls
{
Error.IsVisible = false;
_checkLength = length => true;
_checkLength = _ => true;
}
else if (_inputMin > 0 && _inputMax == int.MaxValue)
{

View file

@ -84,7 +84,7 @@ namespace Ryujinx.Ava.UI.Controls
Padding = new Thickness(0),
};
contentDialog.Closed += (sender, args) =>
contentDialog.Closed += (_, _) =>
{
content.ViewModel.Dispose();
};

View file

@ -46,7 +46,7 @@ namespace Ryujinx.Ava.UI.Helpers
_ = maybeAsyncWorkQueue.Value;
};
host.Closing += (sender, args) =>
host.Closing += (_, _) =>
{
if (maybeAsyncWorkQueue.IsValueCreated)
{

View file

@ -192,7 +192,7 @@ namespace Ryujinx.Ava.UI.Renderer
metalLayer.SendMessage("setContentsScale:", Program.DesktopScaleFactor);
// Ensure the scale factor is up to date.
_updateBoundsCallback = rect =>
_updateBoundsCallback = _ =>
{
metalLayer.SendMessage("setContentsScale:", Program.DesktopScaleFactor);
};

View file

@ -124,7 +124,7 @@ namespace Ryujinx.Ava.UI.Views.Input
IKeyboard keyboard = (IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner(isStick);
_currentAssigner.ButtonAssigned += (sender, e) =>
_currentAssigner.ButtonAssigned += (_, e) =>
{
if (e.ButtonValue.HasValue)
{

View file

@ -65,7 +65,7 @@ namespace Ryujinx.Ava.UI.Views.Input
IKeyboard keyboard = (IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner();
_currentAssigner.ButtonAssigned += (sender, e) =>
_currentAssigner.ButtonAssigned += (_, e) =>
{
if (e.ButtonValue.HasValue)
{

View file

@ -47,7 +47,7 @@ namespace Ryujinx.Ava.UI.Views.Input
CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
Content = content,
};
contentDialog.PrimaryButtonClick += (sender, args) =>
contentDialog.PrimaryButtonClick += (_, _) =>
{
var config = viewModel.Config;
config.Slot = content._viewModel.Slot;

View file

@ -43,7 +43,7 @@ namespace Ryujinx.Ava.UI.Views.Input
Content = content,
};
contentDialog.PrimaryButtonClick += (sender, args) =>
contentDialog.PrimaryButtonClick += (_, _) =>
{
var config = viewModel.Config;
config.StrongRumble = content._viewModel.StrongRumble;

View file

@ -62,7 +62,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
var keyboard = (IKeyboard)_avaloniaKeyboardDriver.GetGamepad("0");
IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);
_currentAssigner.ButtonAssigned += (sender, e) =>
_currentAssigner.ButtonAssigned += (_, e) =>
{
if (e.ButtonValue.HasValue)
{

View file

@ -26,7 +26,7 @@ namespace Ryujinx.Ava.UI.Views.User
public UserEditorView()
{
InitializeComponent();
AddHandler(Frame.NavigatedToEvent, (s, e) =>
AddHandler(Frame.NavigatedToEvent, (_, e) =>
{
NavigatedTo(e);
}, RoutingStrategies.Direct);

View file

@ -29,7 +29,7 @@ namespace Ryujinx.Ava.UI.Views.User
{
InitializeComponent();
AddHandler(Frame.NavigatedToEvent, (s, e) =>
AddHandler(Frame.NavigatedToEvent, (_, e) =>
{
NavigatedTo(e);
}, RoutingStrategies.Direct);

View file

@ -26,7 +26,7 @@ namespace Ryujinx.Ava.UI.Views.User
public UserProfileImageSelectorView()
{
InitializeComponent();
AddHandler(Frame.NavigatedToEvent, (s, e) =>
AddHandler(Frame.NavigatedToEvent, (_, e) =>
{
NavigatedTo(e);
}, RoutingStrategies.Direct);

View file

@ -14,7 +14,7 @@ namespace Ryujinx.Ava.UI.Views.User
public UserRecovererView()
{
InitializeComponent();
AddHandler(Frame.NavigatedToEvent, (s, e) =>
AddHandler(Frame.NavigatedToEvent, (_, e) =>
{
NavigatedTo(e);
}, RoutingStrategies.Direct);

View file

@ -35,7 +35,7 @@ namespace Ryujinx.Ava.UI.Views.User
public UserSaveManagerView()
{
InitializeComponent();
AddHandler(Frame.NavigatedToEvent, (s, e) =>
AddHandler(Frame.NavigatedToEvent, (_, e) =>
{
NavigatedTo(e);
}, RoutingStrategies.Direct);

View file

@ -23,7 +23,7 @@ namespace Ryujinx.Ava.UI.Views.User
if (Program.PreviewerDetached)
{
AddHandler(Frame.NavigatedToEvent, (s, e) =>
AddHandler(Frame.NavigatedToEvent, (_, e) =>
{
NavigatedTo(e);
}, RoutingStrategies.Direct);

View file

@ -611,7 +611,7 @@ namespace Ryujinx.Ava.UI.Windows
if (ViewModel.AppHost != null)
{
ViewModel.AppHost.AppExit -= ViewModel.AppHost_AppExit;
ViewModel.AppHost.AppExit += (sender, e) =>
ViewModel.AppHost.AppExit += (_, _) =>
{
ViewModel.AppHost = null;