From 3bade9d6c1dd9032c9f4200f7ccaf9c4f8c36042 Mon Sep 17 00:00:00 2001 From: KeatonTheBot Date: Thu, 2 Jan 2025 18:44:54 -0600 Subject: [PATCH] UI: Fix status bar showing in fullscreen mode during gameplay --- src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs b/src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs index 1bf59c7c0..d07a69cc2 100644 --- a/src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs +++ b/src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs @@ -2155,7 +2155,7 @@ namespace Ryujinx.Ava.UI.ViewModels LastFullscreenToggle = Environment.TickCount64; - if (WindowState is not WindowState.Normal) + if (WindowState == WindowState.FullScreen) { WindowState = WindowState.Normal; @@ -2166,7 +2166,7 @@ namespace Ryujinx.Ava.UI.ViewModels } else { - WindowState = MainWindow.FullScreenWindowState; + WindowState = WindowState.FullScreen; if (IsGameRunning) { @@ -2174,7 +2174,7 @@ namespace Ryujinx.Ava.UI.ViewModels } } - IsFullScreen = WindowState == MainWindow.FullScreenWindowState; + IsFullScreen = WindowState == WindowState.FullScreen; } public static void SaveConfig()