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Ava UI: Input Menu Refactor (#4998)
* So much boilerplate * Slow and steady * Restructure + Ack suggestions * Restructure + Ack suggestions * Restructure * Clean * Propogate those fields i forgot about * It builds * Progress * Almost there * Fix stupid mistake * Fix more stupid mistakes * Actually fix fuck ups * Start localising * r/therestofthefuckingowl * Localise ButtonKeyAssigner * Are you feeling it now mr krabs * We’re done at last * Crimes against code * Try me in the Hague * Please be quiet * Crimes are here to stay * Dispose stuff * Cleanup a couple things * Visual fixes and improvements One weird bug * Fix rebase errors * Fixes * Ack Suggestions Remaining ack suggestions Update src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> Update src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Formatting and error More Ava 11-ness Whoops * Code style fixes * Style fixes * Analyzer fix * Remove all ReflectionBindings * Remove ambigious object * Remove redundant property * Old man yells at formatter * r e a d o n l y * Fix profiles * Use new Sliders --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
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30 changed files with 2914 additions and 1150 deletions
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@ -1,11 +1,8 @@
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using Avalonia.Controls;
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using Avalonia.Controls.Primitives;
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using Avalonia.LogicalTree;
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using Avalonia.Threading;
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using Ryujinx.Input;
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using Ryujinx.Input.Assigner;
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using System;
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using System.Linq;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.Helpers
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@ -15,12 +12,12 @@ namespace Ryujinx.Ava.UI.Helpers
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internal class ButtonAssignedEventArgs : EventArgs
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{
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public ToggleButton Button { get; }
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public bool IsAssigned { get; }
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public ButtonValue? ButtonValue { get; }
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public ButtonAssignedEventArgs(ToggleButton button, bool isAssigned)
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public ButtonAssignedEventArgs(ToggleButton button, ButtonValue? buttonValue)
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{
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Button = button;
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IsAssigned = isAssigned;
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ButtonValue = buttonValue;
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}
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}
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@ -78,15 +75,11 @@ namespace Ryujinx.Ava.UI.Helpers
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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string pressedButton = assigner.GetPressedButton();
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ButtonValue? pressedButton = assigner.GetPressedButton();
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if (_shouldUnbind)
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{
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SetButtonText(ToggledButton, "Unbound");
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}
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else if (pressedButton != "")
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{
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SetButtonText(ToggledButton, pressedButton);
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pressedButton = null;
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}
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_shouldUnbind = false;
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@ -94,17 +87,8 @@ namespace Ryujinx.Ava.UI.Helpers
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ToggledButton.IsChecked = false;
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ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton != null));
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ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton));
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static void SetButtonText(ToggleButton button, string text)
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{
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ILogical textBlock = button.GetLogicalDescendants().First(x => x is TextBlock);
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if (textBlock != null && textBlock is TextBlock block)
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{
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block.Text = text;
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}
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}
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});
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}
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