Add custom refresh rate mode to VSync option

This commit is contained in:
jcm 2024-05-13 11:52:24 -05:00 committed by KeatonTheBot
parent 86f2327468
commit 5d24fd119d
30 changed files with 718 additions and 132 deletions

View file

@ -477,9 +477,19 @@ namespace Ryujinx.UI.Common.Configuration
public ReactiveObject<string> ShadersDumpPath { get; private set; }
/// <summary>
/// Enables or disables Vertical Sync
/// Toggles the present interval mode. Options are Switch (60Hz), Unbounded (previously Vsync off), and Custom, if enabled.
/// </summary>
public ReactiveObject<bool> EnableVsync { get; private set; }
public ReactiveObject<VSyncMode> VSyncMode { get; private set; }
/// <summary>
/// Enables or disables the custom present interval mode.
/// </summary>
public ReactiveObject<bool> EnableCustomVSyncInterval { get; private set; }
/// <summary>
/// Changes the custom present interval.
/// </summary>
public ReactiveObject<int> CustomVSyncInterval { get; private set; }
/// <summary>
/// Enables or disables Shader cache
@ -539,8 +549,12 @@ namespace Ryujinx.UI.Common.Configuration
AspectRatio = new ReactiveObject<AspectRatio>();
AspectRatio.Event += static (sender, e) => LogValueChange(e, nameof(AspectRatio));
ShadersDumpPath = new ReactiveObject<string>();
EnableVsync = new ReactiveObject<bool>();
EnableVsync.Event += static (sender, e) => LogValueChange(e, nameof(EnableVsync));
VSyncMode = new ReactiveObject<VSyncMode>();
VSyncMode.Event += static (sender, e) => LogValueChange(e, nameof(VSyncMode));
EnableCustomVSyncInterval = new ReactiveObject<bool>();
EnableCustomVSyncInterval.Event += static (sender, e) => LogValueChange(e, nameof(EnableCustomVSyncInterval));
CustomVSyncInterval = new ReactiveObject<int>();
CustomVSyncInterval.Event += static (sender, e) => LogValueChange(e, nameof(CustomVSyncInterval));
EnableShaderCache = new ReactiveObject<bool>();
EnableShaderCache.Event += static (sender, e) => LogValueChange(e, nameof(EnableShaderCache));
EnableTextureRecompression = new ReactiveObject<bool>();
@ -709,7 +723,9 @@ namespace Ryujinx.UI.Common.Configuration
RememberWindowState = RememberWindowState,
EnableHardwareAcceleration = EnableHardwareAcceleration,
HideCursor = HideCursor,
EnableVsync = Graphics.EnableVsync,
VSyncMode = Graphics.VSyncMode,
EnableCustomVSyncInterval = Graphics.EnableCustomVSyncInterval,
CustomVSyncInterval = Graphics.CustomVSyncInterval,
EnableShaderCache = Graphics.EnableShaderCache,
EnableTextureRecompression = Graphics.EnableTextureRecompression,
EnableMacroHLE = Graphics.EnableMacroHLE,
@ -820,7 +836,9 @@ namespace Ryujinx.UI.Common.Configuration
RememberWindowState.Value = true;
EnableHardwareAcceleration.Value = true;
HideCursor.Value = HideCursorMode.OnIdle;
Graphics.EnableVsync.Value = true;
Graphics.VSyncMode.Value = VSyncMode.Switch;
Graphics.CustomVSyncInterval.Value = 120;
Graphics.EnableCustomVSyncInterval.Value = false;
Graphics.EnableShaderCache.Value = true;
Graphics.EnableTextureRecompression.Value = false;
Graphics.EnableMacroHLE.Value = true;
@ -879,7 +897,7 @@ namespace Ryujinx.UI.Common.Configuration
Hid.EnableMouse.Value = false;
Hid.Hotkeys.Value = new KeyboardHotkeys
{
ToggleVsync = Key.F1,
ToggleVSyncMode = Key.F1,
ToggleMute = Key.F2,
Screenshot = Key.F8,
ShowUI = Key.F4,
@ -1010,7 +1028,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = Key.F1,
ToggleVSyncMode = Key.F1,
};
configurationFileUpdated = true;
@ -1204,7 +1222,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = Key.F1,
ToggleVSyncMode = Key.F1,
Screenshot = Key.F8,
};
@ -1217,7 +1235,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = Key.F1,
ToggleVSyncMode = Key.F1,
Screenshot = Key.F8,
ShowUI = Key.F4,
};
@ -1260,7 +1278,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
ToggleVSyncMode = Key.F1,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = Key.F5,
@ -1275,7 +1293,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
ToggleVSyncMode = Key.F1,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = configurationFileFormat.Hotkeys.Pause,
@ -1349,7 +1367,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
ToggleVSyncMode = Key.F1,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = configurationFileFormat.Hotkeys.Pause,
@ -1376,7 +1394,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
ToggleVSyncMode = Key.F1,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = configurationFileFormat.Hotkeys.Pause,
@ -1513,6 +1531,34 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 54)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 52.");
configurationFileFormat.VSyncMode = VSyncMode.Switch;
configurationFileFormat.EnableCustomVSyncInterval = false;
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = configurationFileFormat.Hotkeys.Pause,
ToggleMute = configurationFileFormat.Hotkeys.ToggleMute,
ResScaleUp = configurationFileFormat.Hotkeys.ResScaleUp,
ResScaleDown = configurationFileFormat.Hotkeys.ResScaleDown,
VolumeUp = configurationFileFormat.Hotkeys.VolumeUp,
VolumeDown = configurationFileFormat.Hotkeys.VolumeDown,
CustomVSyncIntervalIncrement = Key.Unbound,
CustomVSyncIntervalDecrement = Key.Unbound,
};
configurationFileFormat.CustomVSyncInterval = 120;
configurationFileUpdated = true;
}
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@ -1547,7 +1593,9 @@ namespace Ryujinx.UI.Common.Configuration
RememberWindowState.Value = configurationFileFormat.RememberWindowState;
EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
HideCursor.Value = configurationFileFormat.HideCursor;
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
Graphics.VSyncMode.Value = configurationFileFormat.VSyncMode;
Graphics.EnableCustomVSyncInterval.Value = configurationFileFormat.EnableCustomVSyncInterval;
Graphics.CustomVSyncInterval.Value = configurationFileFormat.CustomVSyncInterval;
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;