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Added --backend-threading arg for CommandLineState
Added the `--backend-threading` arg so that you can launch games via a shortcut with modifications to this setting.
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727ac79ebc
commit
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2 changed files with 21 additions and 0 deletions
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@ -11,6 +11,7 @@ namespace Ryujinx.UI.Common.Helper
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public static bool? OverrideDockedMode { get; private set; }
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public static bool? OverrideHardwareAcceleration { get; private set; }
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public static string OverrideGraphicsBackend { get; private set; }
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public static string OverrideBackendThreading { get; private set; }
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public static string OverrideHideCursor { get; private set; }
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public static string BaseDirPathArg { get; private set; }
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public static string Profile { get; private set; }
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@ -76,6 +77,16 @@ namespace Ryujinx.UI.Common.Helper
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OverrideGraphicsBackend = args[++i];
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break;
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case "--backend-threading":
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if (i + 1 >= args.Length)
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{
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Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
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continue;
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}
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OverrideBackendThreading = args[++i];
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break;
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case "-i":
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case "--application-id":
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LaunchApplicationId = args[++i];
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@ -196,6 +196,16 @@ namespace Ryujinx.Ava
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}
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}
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// Check if backend threading was overridden
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if (CommandLineState.OverrideBackendThreading is not null)
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ConfigurationState.Instance.Graphics.BackendThreading.Value = CommandLineState.OverrideBackendThreading.ToLower() switch
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{
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"auto" => BackendThreading.Auto,
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"off" => BackendThreading.Off,
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"on" => BackendThreading.On,
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_ => ConfigurationState.Instance.Graphics.BackendThreading
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};
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// Check if docked mode was overriden.
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if (CommandLineState.OverrideDockedMode.HasValue)
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{
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