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Update BiquadFilterEffectParameter2.cs
Fixes audio issues in Metroid Prime 4 and other games
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@ -19,6 +19,11 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
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/// The output channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
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/// </summary>
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public Array6<byte> Output;
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/// <summary>
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/// Reserved/unused.
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/// </summary>
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private readonly uint _padding;
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/// <summary>
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/// Biquad filter numerator (b0, b1, b2).
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