UI: Option to automatically Hide UI when game launches

Quality of life feature
Similar in function to the "Start Games in Fullscreen" toggle
For users who want to run games in windowed/non-fullscreen mode with
menu UI hidden, this eliminates the need to always click "Hide UI"
This commit is contained in:
asfasagag 2025-01-21 15:36:51 -08:00 committed by KeatonTheBot
parent 33955c1cb0
commit 772233d003
6 changed files with 66 additions and 2 deletions

View file

@ -16,7 +16,7 @@ namespace Ryujinx.UI.Common.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 56;
public const int CurrentVersion = 57;
/// <summary>
/// Version of the configuration file format
@ -355,6 +355,11 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public bool StartFullscreen { get; set; }
/// <summary>
/// Start games with UI hidden
/// </summary>
public bool StartNoUI { get; set; }
/// <summary>
/// Show console window
/// </summary>

View file

@ -165,6 +165,11 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public ReactiveObject<bool> StartFullscreen { get; private set; }
/// <summary>
/// Start games with UI hidden
/// </summary>
public ReactiveObject<bool> StartNoUI { get; private set; }
/// <summary>
/// Hide / Show Console Window
/// </summary>
@ -207,6 +212,7 @@ namespace Ryujinx.UI.Common.Configuration
CustomThemePath = new ReactiveObject<string>();
BaseStyle = new ReactiveObject<string>();
StartFullscreen = new ReactiveObject<bool>();
StartNoUI = new ReactiveObject<bool>();
GameListViewMode = new ReactiveObject<int>();
ShowNames = new ReactiveObject<bool>();
GridSize = new ReactiveObject<int>();
@ -818,6 +824,7 @@ namespace Ryujinx.UI.Common.Configuration
ApplicationSort = UI.ApplicationSort,
IsAscendingOrder = UI.IsAscendingOrder,
StartFullscreen = UI.StartFullscreen,
StartNoUI = UI.StartNoUI,
ShowConsole = UI.ShowConsole,
EnableKeyboard = Hid.EnableKeyboard,
EnableMouse = Hid.EnableMouse,
@ -1615,6 +1622,15 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 57)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 55.");
configurationFileFormat.StartNoUI = false;
configurationFileUpdated = true;
}
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@ -1697,6 +1713,7 @@ namespace Ryujinx.UI.Common.Configuration
UI.GridSize.Value = configurationFileFormat.GridSize;
UI.ApplicationSort.Value = configurationFileFormat.ApplicationSort;
UI.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
UI.StartNoUI.Value = configurationFileFormat.StartNoUI;
UI.ShowConsole.Value = configurationFileFormat.ShowConsole;
UI.WindowStartup.WindowSizeWidth.Value = configurationFileFormat.WindowStartup.WindowSizeWidth;
UI.WindowStartup.WindowSizeHeight.Value = configurationFileFormat.WindowStartup.WindowSizeHeight;

View file

@ -1031,7 +1031,7 @@ namespace Ryujinx.Ava
_viewModel.WindowState = WindowState.FullScreen;
}
if (_viewModel.WindowState == WindowState.FullScreen)
if (_viewModel.WindowState == WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
{
_viewModel.ShowMenuAndStatusBar = false;
}

View file

@ -20,6 +20,7 @@
"MenuBarOptions": "_Options",
"MenuBarOptionsToggleFullscreen": "Toggle Fullscreen",
"MenuBarOptionsStartGamesInFullscreen": "Start Games in Fullscreen Mode",
"MenuBarOptionsStartGamesWithoutUI": "Start Games with UI Hidden",
"MenuBarOptionsStopEmulation": "Stop Emulation",
"MenuBarOptionsSettings": "_Settings",
"MenuBarOptionsManageUserProfiles": "_Manage User Profiles",

View file

@ -922,6 +922,19 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool StartGamesWithoutUI
{
get => ConfigurationState.Instance.UI.StartNoUI;
set
{
ConfigurationState.Instance.UI.StartNoUI.Value = value;
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
OnPropertyChanged();
}
}
public bool ShowConsole
{
get => ConfigurationState.Instance.UI.ShowConsole;
@ -1649,6 +1662,11 @@ namespace Ryujinx.Ava.UI.ViewModels
StartGamesInFullscreen = !StartGamesInFullscreen;
}
public void ToggleStartGamesWithoutUI()
{
StartGamesWithoutUI = !StartGamesWithoutUI;
}
public void ToggleShowConsole()
{
ShowConsole = !ShowConsole;

View file

@ -94,6 +94,29 @@
</Style>
</MenuItem.Styles>
</MenuItem>
<MenuItem
Padding="0"
Command="{Binding ToggleStartGamesWithoutUI}"
Header="{locale:Locale MenuBarOptionsStartGamesWithoutUI}">
<MenuItem.Icon>
<CheckBox
MinWidth="{DynamicResource CheckBoxSize}"
MinHeight="{DynamicResource CheckBoxSize}"
IsChecked="{Binding StartGamesWithoutUI, Mode=TwoWay}"
Padding="0" />
</MenuItem.Icon>
<MenuItem.Styles>
<Style Selector="Viewbox#PART_IconPresenter">
<Setter Property="MaxHeight" Value="36" />
<Setter Property="MinHeight" Value="36" />
<Setter Property="MaxWidth" Value="36" />
<Setter Property="MinWidth" Value="36" />
</Style>
<Style Selector="ContentPresenter#PART_HeaderPresenter">
<Setter Property="Padding" Value="-10,0,0,0" />
</Style>
</MenuItem.Styles>
</MenuItem>
<MenuItem
Padding="0"
IsVisible="{Binding ShowConsoleVisible}"