From 86f47b8333d57d1fe557f45d1919c0cf1387af7c Mon Sep 17 00:00:00 2001 From: KeatonTheBot Date: Sat, 25 Oct 2025 17:43:55 -0500 Subject: [PATCH] Revert cleanup change in KScheduler.cs From commit a7af26bc. --- src/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs b/src/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs index bb0b94845..9fa05ffc8 100644 --- a/src/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs +++ b/src/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs @@ -296,7 +296,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading KThread currentThread = KernelStatic.GetCurrentThread(); KThread selectedThread = _state.SelectedThread; - if (!currentThread.IsThreadNamed && string.IsNullOrEmpty(currentThread.GetThreadName())) + if (!currentThread.IsThreadNamed && currentThread.GetThreadName() != "") { currentThread.HostThread.Name = $"<{currentThread.GetThreadName()}>"; currentThread.IsThreadNamed = true;