From 88d904acde62ec836cc1d51d5879b17beb7a7bfd Mon Sep 17 00:00:00 2001 From: Evan Husted Date: Sat, 28 Dec 2024 03:49:06 -0600 Subject: [PATCH] Headless in Avalonia v2 Launch the Ryujinx.exe, first argument --no-gui or nogui, and the rest of the arguments should be your normal headless script. You can include the new option --use-main-config which will provide any arguments that you don't, filled in from your main config made by the UI. --- Ryujinx.sln | 6 - src/Ryujinx.Common/Logging/Logger.cs | 20 +- .../Logging/Targets/AsyncLogTargetWrapper.cs | 6 +- .../Account/Acc/AccountSaveDataManager.cs | 16 +- .../Ryujinx.Headless.SDL2.csproj | 73 ---- src/Ryujinx.Headless.SDL2/Ryujinx.bmp | Bin 9354 -> 0 bytes .../SDL2Mouse.cs | 2 +- .../SDL2MouseDriver.cs | 4 +- .../Configuration/System/Language.cs | 1 + .../Helper/FileAssociationHelper.cs | 2 +- .../HeadlessDynamicTextInputHandler.cs | 2 +- .../Headless}/HeadlessHostUiTheme.cs | 2 +- src/Ryujinx/Headless/HeadlessRyujinx.Init.cs | 362 ++++++++++++++++ .../Headless/HeadlessRyujinx.cs} | 388 +++--------------- .../Headless}/OpenGL/OpenGLWindow.cs | 2 +- .../Headless}/Options.cs | 156 ++++++- .../Headless}/StatusUpdatedEventArgs.cs | 2 +- .../Headless}/Vulkan/VulkanWindow.cs | 2 +- .../Headless}/WindowBase.cs | 9 +- src/Ryujinx/Program.cs | 17 +- src/Ryujinx/Ryujinx.csproj | 3 +- 21 files changed, 635 insertions(+), 440 deletions(-) delete mode 100644 src/Ryujinx.Headless.SDL2/Ryujinx.Headless.SDL2.csproj delete mode 100644 src/Ryujinx.Headless.SDL2/Ryujinx.bmp rename src/{Ryujinx.Headless.SDL2 => Ryujinx.Input.SDL2}/SDL2Mouse.cs (98%) rename src/{Ryujinx.Headless.SDL2 => Ryujinx.Input.SDL2}/SDL2MouseDriver.cs (98%) rename src/{Ryujinx.Headless.SDL2 => Ryujinx/Headless}/HeadlessDynamicTextInputHandler.cs (97%) rename src/{Ryujinx.Headless.SDL2 => Ryujinx/Headless}/HeadlessHostUiTheme.cs (93%) create mode 100644 src/Ryujinx/Headless/HeadlessRyujinx.Init.cs rename src/{Ryujinx.Headless.SDL2/Program.cs => Ryujinx/Headless/HeadlessRyujinx.cs} (53%) rename src/{Ryujinx.Headless.SDL2 => Ryujinx/Headless}/OpenGL/OpenGLWindow.cs (99%) rename src/{Ryujinx.Headless.SDL2 => Ryujinx/Headless}/Options.cs (64%) rename src/{Ryujinx.Headless.SDL2 => Ryujinx/Headless}/StatusUpdatedEventArgs.cs (94%) rename src/{Ryujinx.Headless.SDL2 => Ryujinx/Headless}/Vulkan/VulkanWindow.cs (98%) rename src/{Ryujinx.Headless.SDL2 => Ryujinx/Headless}/WindowBase.cs (98%) diff --git a/Ryujinx.sln b/Ryujinx.sln index 8a582d32d..db26653f5 100644 --- a/Ryujinx.sln +++ b/Ryujinx.sln @@ -63,8 +63,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL2.Common", "src\ EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "src\Ryujinx.Headless.SDL2\Ryujinx.Headless.SDL2.csproj", "{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}" -EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}" EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}" @@ -201,10 +199,6 @@ Global {D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU {D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU {D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU - {390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.Build.0 = Debug|Any CPU - {390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.ActiveCfg = Release|Any CPU - {390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.Build.0 = Release|Any CPU {BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU {BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU diff --git a/src/Ryujinx.Common/Logging/Logger.cs b/src/Ryujinx.Common/Logging/Logger.cs index 3b917fc1f..4b6e63856 100644 --- a/src/Ryujinx.Common/Logging/Logger.cs +++ b/src/Ryujinx.Common/Logging/Logger.cs @@ -4,6 +4,7 @@ using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; +using System.Linq; using System.Runtime.CompilerServices; using System.Threading; @@ -157,21 +158,16 @@ namespace Ryujinx.Common.Logging _time.Restart(); } - private static ILogTarget GetTarget(string targetName) - { - foreach (var target in _logTargets) - { - if (target.Name.Equals(targetName)) - { - return target; - } - } - - return null; - } + private static ILogTarget GetTarget(string targetName) + => _logTargets.FirstOrDefault(target => target.Name.Equals(targetName)); public static void AddTarget(ILogTarget target) { + if (_logTargets.Any(t => t.Name == target.Name)) + { + return; + } + _logTargets.Add(target); Updated += target.Log; diff --git a/src/Ryujinx.Common/Logging/Targets/AsyncLogTargetWrapper.cs b/src/Ryujinx.Common/Logging/Targets/AsyncLogTargetWrapper.cs index a9dbe646a..1fcfea4da 100644 --- a/src/Ryujinx.Common/Logging/Targets/AsyncLogTargetWrapper.cs +++ b/src/Ryujinx.Common/Logging/Targets/AsyncLogTargetWrapper.cs @@ -27,11 +27,7 @@ namespace Ryujinx.Common.Logging.Targets private readonly int _overflowTimeout; - string ILogTarget.Name { get => _target.Name; } - - public AsyncLogTargetWrapper(ILogTarget target) - : this(target, -1) - { } + string ILogTarget.Name => _target.Name; public AsyncLogTargetWrapper(ILogTarget target, int queueLimit = -1, AsyncLogTargetOverflowAction overflowAction = AsyncLogTargetOverflowAction.Block) { diff --git a/src/Ryujinx.HLE/HOS/Services/Account/Acc/AccountSaveDataManager.cs b/src/Ryujinx.HLE/HOS/Services/Account/Acc/AccountSaveDataManager.cs index d41b208f3..e3f7d56b7 100644 --- a/src/Ryujinx.HLE/HOS/Services/Account/Acc/AccountSaveDataManager.cs +++ b/src/Ryujinx.HLE/HOS/Services/Account/Acc/AccountSaveDataManager.cs @@ -1,3 +1,4 @@ +using Gommon; using Ryujinx.Common.Configuration; using Ryujinx.Common.Logging; using Ryujinx.Common.Utilities; @@ -5,12 +6,13 @@ using Ryujinx.HLE.HOS.Services.Account.Acc.Types; using System; using System.Collections.Concurrent; using System.IO; +using System.Linq; namespace Ryujinx.HLE.HOS.Services.Account.Acc { - class AccountSaveDataManager + public class AccountSaveDataManager { - private readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json"); + private static readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json"); private static readonly ProfilesJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); @@ -48,6 +50,16 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc } } + public static Optional GetLastUsedUser() + { + ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, _serializerContext.ProfilesJson); + + return profilesJson.Profiles + .FindFirst(profile => profile.AccountState == AccountState.Open) + .Convert(profileJson => new UserProfile(new UserId(profileJson.UserId), profileJson.Name, + profileJson.Image, profileJson.LastModifiedTimestamp)); + } + public void Save(ConcurrentDictionary profiles) { ProfilesJson profilesJson = new() diff --git a/src/Ryujinx.Headless.SDL2/Ryujinx.Headless.SDL2.csproj b/src/Ryujinx.Headless.SDL2/Ryujinx.Headless.SDL2.csproj deleted file mode 100644 index f442f7830..000000000 --- a/src/Ryujinx.Headless.SDL2/Ryujinx.Headless.SDL2.csproj +++ /dev/null @@ -1,73 +0,0 @@ - - - - win-x64;osx-x64;linux-x64;win-arm64;osx-arm64;linux-arm64 - Exe - true - 2.0.3 - $(DefineConstants);$(ExtraDefineConstants) - - - false - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Always - THIRDPARTY.md - - - Always - LICENSE.txt - - - - - - Always - - - - - - - - - - false - ..\Ryujinx\Ryujinx.ico - - - - true - true - partial - - diff --git a/src/Ryujinx.Headless.SDL2/Ryujinx.bmp b/src/Ryujinx.Headless.SDL2/Ryujinx.bmp deleted file mode 100644 index 1daa7ce9406ae1ad56b4e697582c3e746a52da7e..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 9354 zcmdU!eN2^A9LLY)lBHX$!m=%_+j6d?ISFlR(`2l-^|BHWB)J5LjMbtf%yhNUAC}W) z%RgHFk+YY%_3E0gmswW8r9W_sxm9MO754&8)Us7->C@-?-21@e1>pj&=ef`PaGt~E znV)l>-#O=Z&Mkak{S0GY>-qUC%t;V1ArsUmeBPQBN7eXc8594fs#SP*(NoPWf8JR2 z>9tpe)*cBIZ_b@S%Q^QZg}oKf-eEs2NiBGX;*_5|0L&Z>UTmFR3}kG zeJM$v4ui$-j>BB=!e4D!=J?AY!6eFO z-~`BVB)s;om4CE7;J63yZG@Afcsp(Kg@4ar-xuQDpQ5`T;>YfPeAWMx;iECQ`^|qI z?#I&D|6$xU&p5H2O6iOE$64`HJ4W{*@pHJ}cgO#P{iE#}%w<6nP0RZe?wofl!Sx`763$NS`_W%**aSQKJ4{AnQ->UHf?wcXpZZ^cZyl_F z2G|a4bTV+!7u$U|IeTYh<&^KH`)@JFpY*?zv*B!yuI;0Z8G>V2{P4mm&Rjtra!EW};8+`Ro?TqS?Sy2kG|^12MQA%W-Xm%IOUkF()i zKx4WIa#h!PF~0Xe9VjpLuRnX4n7yB2PZJ56?ntI7z{|}t&YnTh /// Headless text processing class, right now there is no way to forward the input to it. diff --git a/src/Ryujinx.Headless.SDL2/HeadlessHostUiTheme.cs b/src/Ryujinx/Headless/HeadlessHostUiTheme.cs similarity index 93% rename from src/Ryujinx.Headless.SDL2/HeadlessHostUiTheme.cs rename to src/Ryujinx/Headless/HeadlessHostUiTheme.cs index 78cd43ae5..b5e1ce526 100644 --- a/src/Ryujinx.Headless.SDL2/HeadlessHostUiTheme.cs +++ b/src/Ryujinx/Headless/HeadlessHostUiTheme.cs @@ -1,6 +1,6 @@ using Ryujinx.HLE.UI; -namespace Ryujinx.Headless.SDL2 +namespace Ryujinx.Headless { internal class HeadlessHostUiTheme : IHostUITheme { diff --git a/src/Ryujinx/Headless/HeadlessRyujinx.Init.cs b/src/Ryujinx/Headless/HeadlessRyujinx.Init.cs new file mode 100644 index 000000000..226b310d6 --- /dev/null +++ b/src/Ryujinx/Headless/HeadlessRyujinx.Init.cs @@ -0,0 +1,362 @@ +using DiscordRPC; +using LibHac.Tools.FsSystem; +using Ryujinx.Audio.Backends.SDL2; +using Ryujinx.Ava; +using Ryujinx.Common.Configuration; +using Ryujinx.Common.Configuration.Hid; +using Ryujinx.Common.Configuration.Hid.Controller; +using Ryujinx.Common.Configuration.Hid.Controller.Motion; +using Ryujinx.Common.Configuration.Hid.Keyboard; +using Ryujinx.Common.Logging; +using Ryujinx.Common.Utilities; +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.GAL.Multithreading; +using Ryujinx.Graphics.OpenGL; +using Ryujinx.Graphics.Vulkan; +using Ryujinx.HLE; +using Ryujinx.Input; +using Ryujinx.Modules; +using Ryujinx.UI.Common; +using Ryujinx.UI.Common.Configuration; +using Silk.NET.Vulkan; +using System; +using System.IO; +using System.Text.Json; +using System.Threading.Tasks; +using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId; +using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; +using Key = Ryujinx.Common.Configuration.Hid.Key; + +namespace Ryujinx.Headless +{ + public partial class HeadlessRyujinx + { + public static void Initialize() + { + // Ensure Discord presence timestamp begins at the absolute start of when Ryujinx is launched + DiscordIntegrationModule.StartedAt = Timestamps.Now; + + // Delete backup files after updating. + Task.Run(Updater.CleanupUpdate); + + // Hook unhandled exception and process exit events. + AppDomain.CurrentDomain.UnhandledException += (sender, e) + => Program.ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating); + AppDomain.CurrentDomain.ProcessExit += (_, _) => Program.Exit(); + + // Initialize the configuration. + ConfigurationState.Initialize(); + + // Initialize Discord integration. + DiscordIntegrationModule.Initialize(); + + // Logging system information. + Program.PrintSystemInfo(); + } + + private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index) + { + if (inputId == null) + { + if (index == PlayerIndex.Player1) + { + Logger.Info?.Print(LogClass.Application, $"{index} not configured, defaulting to default keyboard."); + + // Default to keyboard + inputId = "0"; + } + else + { + Logger.Info?.Print(LogClass.Application, $"{index} not configured"); + + return null; + } + } + + IGamepad gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId); + + bool isKeyboard = true; + + if (gamepad == null) + { + gamepad = _inputManager.GamepadDriver.GetGamepad(inputId); + isKeyboard = false; + + if (gamepad == null) + { + Logger.Error?.Print(LogClass.Application, $"{index} gamepad not found (\"{inputId}\")"); + + return null; + } + } + + string gamepadName = gamepad.Name; + + gamepad.Dispose(); + + InputConfig config; + + if (inputProfileName == null || inputProfileName.Equals("default")) + { + if (isKeyboard) + { + config = new StandardKeyboardInputConfig + { + Version = InputConfig.CurrentVersion, + Backend = InputBackendType.WindowKeyboard, + Id = null, + ControllerType = ControllerType.JoyconPair, + LeftJoycon = new LeftJoyconCommonConfig + { + DpadUp = Key.Up, + DpadDown = Key.Down, + DpadLeft = Key.Left, + DpadRight = Key.Right, + ButtonMinus = Key.Minus, + ButtonL = Key.E, + ButtonZl = Key.Q, + ButtonSl = Key.Unbound, + ButtonSr = Key.Unbound, + }, + + LeftJoyconStick = new JoyconConfigKeyboardStick + { + StickUp = Key.W, + StickDown = Key.S, + StickLeft = Key.A, + StickRight = Key.D, + StickButton = Key.F, + }, + + RightJoycon = new RightJoyconCommonConfig + { + ButtonA = Key.Z, + ButtonB = Key.X, + ButtonX = Key.C, + ButtonY = Key.V, + ButtonPlus = Key.Plus, + ButtonR = Key.U, + ButtonZr = Key.O, + ButtonSl = Key.Unbound, + ButtonSr = Key.Unbound, + }, + + RightJoyconStick = new JoyconConfigKeyboardStick + { + StickUp = Key.I, + StickDown = Key.K, + StickLeft = Key.J, + StickRight = Key.L, + StickButton = Key.H, + }, + }; + } + else + { + bool isNintendoStyle = gamepadName.Contains("Nintendo"); + + config = new StandardControllerInputConfig + { + Version = InputConfig.CurrentVersion, + Backend = InputBackendType.GamepadSDL2, + Id = null, + ControllerType = ControllerType.JoyconPair, + DeadzoneLeft = 0.1f, + DeadzoneRight = 0.1f, + RangeLeft = 1.0f, + RangeRight = 1.0f, + TriggerThreshold = 0.5f, + LeftJoycon = new LeftJoyconCommonConfig + { + DpadUp = ConfigGamepadInputId.DpadUp, + DpadDown = ConfigGamepadInputId.DpadDown, + DpadLeft = ConfigGamepadInputId.DpadLeft, + DpadRight = ConfigGamepadInputId.DpadRight, + ButtonMinus = ConfigGamepadInputId.Minus, + ButtonL = ConfigGamepadInputId.LeftShoulder, + ButtonZl = ConfigGamepadInputId.LeftTrigger, + ButtonSl = ConfigGamepadInputId.Unbound, + ButtonSr = ConfigGamepadInputId.Unbound, + }, + + LeftJoyconStick = new JoyconConfigControllerStick + { + Joystick = ConfigStickInputId.Left, + StickButton = ConfigGamepadInputId.LeftStick, + InvertStickX = false, + InvertStickY = false, + Rotate90CW = false, + }, + + RightJoycon = new RightJoyconCommonConfig + { + ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B, + ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A, + ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y, + ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X, + ButtonPlus = ConfigGamepadInputId.Plus, + ButtonR = ConfigGamepadInputId.RightShoulder, + ButtonZr = ConfigGamepadInputId.RightTrigger, + ButtonSl = ConfigGamepadInputId.Unbound, + ButtonSr = ConfigGamepadInputId.Unbound, + }, + + RightJoyconStick = new JoyconConfigControllerStick + { + Joystick = ConfigStickInputId.Right, + StickButton = ConfigGamepadInputId.RightStick, + InvertStickX = false, + InvertStickY = false, + Rotate90CW = false, + }, + + Motion = new StandardMotionConfigController + { + MotionBackend = MotionInputBackendType.GamepadDriver, + EnableMotion = true, + Sensitivity = 100, + GyroDeadzone = 1, + }, + Rumble = new RumbleConfigController + { + StrongRumble = 1f, + WeakRumble = 1f, + EnableRumble = false, + }, + }; + } + } + else + { + string profileBasePath; + + if (isKeyboard) + { + profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "keyboard"); + } + else + { + profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "controller"); + } + + string path = Path.Combine(profileBasePath, inputProfileName + ".json"); + + if (!File.Exists(path)) + { + Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" not found for \"{inputId}\""); + + return null; + } + + try + { + config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig); + } + catch (JsonException) + { + Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" parsing failed for \"{inputId}\""); + + return null; + } + } + + config.Id = inputId; + config.PlayerIndex = index; + + string inputTypeName = isKeyboard ? "Keyboard" : "Gamepad"; + + Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} configured with {inputTypeName} \"{config.Id}\""); + + // If both stick ranges are 0 (usually indicative of an outdated profile load) then both sticks will be set to 1.0. + if (config is StandardControllerInputConfig controllerConfig) + { + if (controllerConfig.RangeLeft <= 0.0f && controllerConfig.RangeRight <= 0.0f) + { + controllerConfig.RangeLeft = 1.0f; + controllerConfig.RangeRight = 1.0f; + + Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration"); + } + } + + return config; + } + + private static IRenderer CreateRenderer(Options options, WindowBase window) + { + if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow) + { + string preferredGpuId = string.Empty; + Vk api = Vk.GetApi(); + + if (!string.IsNullOrEmpty(options.PreferredGPUVendor)) + { + string preferredGpuVendor = options.PreferredGPUVendor.ToLowerInvariant(); + var devices = VulkanRenderer.GetPhysicalDevices(api); + + foreach (var device in devices) + { + if (device.Vendor.ToLowerInvariant() == preferredGpuVendor) + { + preferredGpuId = device.Id; + break; + } + } + } + + return new VulkanRenderer( + api, + (instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))), + vulkanWindow.GetRequiredInstanceExtensions, + preferredGpuId); + } + + return new OpenGLRenderer(); + } + + private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) + { + BackendThreading threadingMode = options.BackendThreading; + + bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading); + + if (threadedGAL) + { + renderer = new ThreadedRenderer(renderer); + } + + HLEConfiguration configuration = new(_virtualFileSystem, + _libHacHorizonManager, + _contentManager, + _accountManager, + _userChannelPersistence, + renderer, + new SDL2HardwareDeviceDriver(), + options.DramSize, + window, + options.SystemLanguage, + options.SystemRegion, + options.VSyncMode, + !options.DisableDockedMode, + !options.DisablePTC, + options.EnableInternetAccess, + !options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None, + options.FsGlobalAccessLogMode, + options.SystemTimeOffset, + options.SystemTimeZone, + options.MemoryManagerMode, + options.IgnoreMissingServices, + options.AspectRatio, + options.AudioVolume, + options.UseHypervisor ?? true, + options.MultiplayerLanInterfaceId, + Common.Configuration.Multiplayer.MultiplayerMode.Disabled, + false, + string.Empty, + string.Empty, + options.CustomVSyncInterval); + + return new Switch(configuration); + } + } +} diff --git a/src/Ryujinx.Headless.SDL2/Program.cs b/src/Ryujinx/Headless/HeadlessRyujinx.cs similarity index 53% rename from src/Ryujinx.Headless.SDL2/Program.cs rename to src/Ryujinx/Headless/HeadlessRyujinx.cs index 2beb79c5d..7a3eb9873 100644 --- a/src/Ryujinx.Headless.SDL2/Program.cs +++ b/src/Ryujinx/Headless/HeadlessRyujinx.cs @@ -1,12 +1,8 @@ using CommandLine; -using LibHac.Tools.FsSystem; -using Ryujinx.Audio.Backends.SDL2; +using Ryujinx.Ava; using Ryujinx.Common; using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration.Hid; -using Ryujinx.Common.Configuration.Hid.Controller; -using Ryujinx.Common.Configuration.Hid.Controller.Motion; -using Ryujinx.Common.Configuration.Hid.Keyboard; using Ryujinx.Common.GraphicsDriver; using Ryujinx.Common.Logging; using Ryujinx.Common.Logging.Targets; @@ -14,14 +10,9 @@ using Ryujinx.Common.SystemInterop; using Ryujinx.Common.Utilities; using Ryujinx.Cpu; using Ryujinx.Graphics.GAL; -using Ryujinx.Graphics.GAL.Multithreading; using Ryujinx.Graphics.Gpu; using Ryujinx.Graphics.Gpu.Shader; -using Ryujinx.Graphics.OpenGL; -using Ryujinx.Graphics.Vulkan; using Ryujinx.Graphics.Vulkan.MoltenVK; -using Ryujinx.Headless.SDL2.OpenGL; -using Ryujinx.Headless.SDL2.Vulkan; using Ryujinx.HLE; using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS; @@ -30,22 +21,16 @@ using Ryujinx.Input; using Ryujinx.Input.HLE; using Ryujinx.Input.SDL2; using Ryujinx.SDL2.Common; -using Silk.NET.Vulkan; +using Ryujinx.UI.Common.Configuration; using System; using System.Collections.Generic; using System.IO; -using System.Text.Json; using System.Threading; -using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId; -using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; -using Key = Ryujinx.Common.Configuration.Hid.Key; -namespace Ryujinx.Headless.SDL2 +namespace Ryujinx.Headless { - class Program + public partial class HeadlessRyujinx { - public static string Version { get; private set; } - private static VirtualFileSystem _virtualFileSystem; private static ContentManager _contentManager; private static AccountManager _accountManager; @@ -55,20 +40,18 @@ namespace Ryujinx.Headless.SDL2 private static Switch _emulationContext; private static WindowBase _window; private static WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution; - private static List _inputConfiguration; + private static List _inputConfiguration = []; private static bool _enableKeyboard; private static bool _enableMouse; private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); - static void Main(string[] args) + public static void Entrypoint(string[] args) { - Version = ReleaseInformation.Version; - // Make process DPI aware for proper window sizing on high-res screens. ForceDpiAware.Windows(); - Console.Title = $"Ryujinx Console {Version} (Headless SDL2)"; + Console.Title = $"Ryujinx Console {Program.Version} (Headless)"; if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux()) { @@ -96,244 +79,84 @@ namespace Ryujinx.Headless.SDL2 } Parser.Default.ParseArguments(args) - .WithParsed(Load) + .WithParsed(options => Load(args, options)) .WithNotParsed(errors => errors.Output()); } - private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index) + public static void ReloadConfig(string customConfigPath = null) { - if (inputId == null) + string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName); + string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName); + + string configurationPath = null; + + // Now load the configuration as the other subsystems are now registered + if (customConfigPath != null && File.Exists(customConfigPath)) { - if (index == PlayerIndex.Player1) - { - Logger.Info?.Print(LogClass.Application, $"{index} not configured, defaulting to default keyboard."); - - // Default to keyboard - inputId = "0"; - } - else - { - Logger.Info?.Print(LogClass.Application, $"{index} not configured"); - - return null; - } + configurationPath = customConfigPath; + } + else if (File.Exists(localConfigurationPath)) + { + configurationPath = localConfigurationPath; + } + else if (File.Exists(appDataConfigurationPath)) + { + configurationPath = appDataConfigurationPath; } - IGamepad gamepad; - - bool isKeyboard = true; - - gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId); - - if (gamepad == null) + if (configurationPath == null) { - gamepad = _inputManager.GamepadDriver.GetGamepad(inputId); - isKeyboard = false; + // No configuration, we load the default values and save it to disk + configurationPath = appDataConfigurationPath; + Logger.Notice.Print(LogClass.Application, $"No configuration file found. Saving default configuration to: {configurationPath}"); - if (gamepad == null) - { - Logger.Error?.Print(LogClass.Application, $"{index} gamepad not found (\"{inputId}\")"); - - return null; - } - } - - string gamepadName = gamepad.Name; - - gamepad.Dispose(); - - InputConfig config; - - if (inputProfileName == null || inputProfileName.Equals("default")) - { - if (isKeyboard) - { - config = new StandardKeyboardInputConfig - { - Version = InputConfig.CurrentVersion, - Backend = InputBackendType.WindowKeyboard, - Id = null, - ControllerType = ControllerType.JoyconPair, - LeftJoycon = new LeftJoyconCommonConfig - { - DpadUp = Key.Up, - DpadDown = Key.Down, - DpadLeft = Key.Left, - DpadRight = Key.Right, - ButtonMinus = Key.Minus, - ButtonL = Key.E, - ButtonZl = Key.Q, - ButtonSl = Key.Unbound, - ButtonSr = Key.Unbound, - }, - - LeftJoyconStick = new JoyconConfigKeyboardStick - { - StickUp = Key.W, - StickDown = Key.S, - StickLeft = Key.A, - StickRight = Key.D, - StickButton = Key.F, - }, - - RightJoycon = new RightJoyconCommonConfig - { - ButtonA = Key.Z, - ButtonB = Key.X, - ButtonX = Key.C, - ButtonY = Key.V, - ButtonPlus = Key.Plus, - ButtonR = Key.U, - ButtonZr = Key.O, - ButtonSl = Key.Unbound, - ButtonSr = Key.Unbound, - }, - - RightJoyconStick = new JoyconConfigKeyboardStick - { - StickUp = Key.I, - StickDown = Key.K, - StickLeft = Key.J, - StickRight = Key.L, - StickButton = Key.H, - }, - }; - } - else - { - bool isNintendoStyle = gamepadName.Contains("Nintendo"); - - config = new StandardControllerInputConfig - { - Version = InputConfig.CurrentVersion, - Backend = InputBackendType.GamepadSDL2, - Id = null, - ControllerType = ControllerType.JoyconPair, - DeadzoneLeft = 0.1f, - DeadzoneRight = 0.1f, - RangeLeft = 1.0f, - RangeRight = 1.0f, - TriggerThreshold = 0.5f, - LeftJoycon = new LeftJoyconCommonConfig - { - DpadUp = ConfigGamepadInputId.DpadUp, - DpadDown = ConfigGamepadInputId.DpadDown, - DpadLeft = ConfigGamepadInputId.DpadLeft, - DpadRight = ConfigGamepadInputId.DpadRight, - ButtonMinus = ConfigGamepadInputId.Minus, - ButtonL = ConfigGamepadInputId.LeftShoulder, - ButtonZl = ConfigGamepadInputId.LeftTrigger, - ButtonSl = ConfigGamepadInputId.Unbound, - ButtonSr = ConfigGamepadInputId.Unbound, - }, - - LeftJoyconStick = new JoyconConfigControllerStick - { - Joystick = ConfigStickInputId.Left, - StickButton = ConfigGamepadInputId.LeftStick, - InvertStickX = false, - InvertStickY = false, - Rotate90CW = false, - }, - - RightJoycon = new RightJoyconCommonConfig - { - ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B, - ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A, - ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y, - ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X, - ButtonPlus = ConfigGamepadInputId.Plus, - ButtonR = ConfigGamepadInputId.RightShoulder, - ButtonZr = ConfigGamepadInputId.RightTrigger, - ButtonSl = ConfigGamepadInputId.Unbound, - ButtonSr = ConfigGamepadInputId.Unbound, - }, - - RightJoyconStick = new JoyconConfigControllerStick - { - Joystick = ConfigStickInputId.Right, - StickButton = ConfigGamepadInputId.RightStick, - InvertStickX = false, - InvertStickY = false, - Rotate90CW = false, - }, - - Motion = new StandardMotionConfigController - { - MotionBackend = MotionInputBackendType.GamepadDriver, - EnableMotion = true, - Sensitivity = 100, - GyroDeadzone = 1, - }, - Rumble = new RumbleConfigController - { - StrongRumble = 1f, - WeakRumble = 1f, - EnableRumble = false, - }, - }; - } + ConfigurationState.Instance.LoadDefault(); + ConfigurationState.Instance.ToFileFormat().SaveConfig(configurationPath); } else { - string profileBasePath; + Logger.Notice.Print(LogClass.Application, $"Loading configuration from: {configurationPath}"); - if (isKeyboard) + if (ConfigurationFileFormat.TryLoad(configurationPath, out ConfigurationFileFormat configurationFileFormat)) { - profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "keyboard"); + ConfigurationState.Instance.Load(configurationFileFormat, configurationPath); } else { - profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "controller"); - } + Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location: {configurationPath}"); - string path = Path.Combine(profileBasePath, inputProfileName + ".json"); - - if (!File.Exists(path)) - { - Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" not found for \"{inputId}\""); - - return null; - } - - try - { - config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig); - } - catch (JsonException) - { - Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" parsing failed for \"{inputId}\""); - - return null; + ConfigurationState.Instance.LoadDefault(); } } - - config.Id = inputId; - config.PlayerIndex = index; - - string inputTypeName = isKeyboard ? "Keyboard" : "Gamepad"; - - Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} configured with {inputTypeName} \"{config.Id}\""); - - // If both stick ranges are 0 (usually indicative of an outdated profile load) then both sticks will be set to 1.0. - if (config is StandardControllerInputConfig controllerConfig) - { - if (controllerConfig.RangeLeft <= 0.0f && controllerConfig.RangeRight <= 0.0f) - { - controllerConfig.RangeLeft = 1.0f; - controllerConfig.RangeRight = 1.0f; - - Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration"); - } - } - - return config; } - static void Load(Options option) + static void Load(string[] originalArgs, Options option) { + Initialize(); + + bool useLastUsedProfile = false; + + if (option.InheritConfig) + { + option.InheritMainConfig(originalArgs, ConfigurationState.Instance, out useLastUsedProfile); + } + AppDataManager.Initialize(option.BaseDataDir); + if (useLastUsedProfile && AccountSaveDataManager.GetLastUsedUser().TryGet(out var profile)) + option.UserProfile = profile.Name; + + // Check if keys exists. + if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"))) + { + if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys")))) + { + Logger.Error?.Print(LogClass.Application, "Keys not found"); + } + } + + ReloadConfig(); + _virtualFileSystem = VirtualFileSystem.CreateInstance(); _libHacHorizonManager = new LibHacHorizonManager(); @@ -348,7 +171,7 @@ namespace Ryujinx.Headless.SDL2 _inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver()); - GraphicsConfig.EnableShaderCache = true; + GraphicsConfig.EnableShaderCache = !option.DisableShaderCache; if (OperatingSystem.IsMacOS()) { @@ -359,15 +182,13 @@ namespace Ryujinx.Headless.SDL2 } } - IGamepad gamepad; - if (option.ListInputIds) { Logger.Info?.Print(LogClass.Application, "Input Ids:"); foreach (string id in _inputManager.KeyboardDriver.GamepadsIds) { - gamepad = _inputManager.KeyboardDriver.GetGamepad(id); + IGamepad gamepad = _inputManager.KeyboardDriver.GetGamepad(id); Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")"); @@ -376,7 +197,7 @@ namespace Ryujinx.Headless.SDL2 foreach (string id in _inputManager.GamepadDriver.GamepadsIds) { - gamepad = _inputManager.GamepadDriver.GetGamepad(id); + IGamepad gamepad = _inputManager.GamepadDriver.GetGamepad(id); Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")"); @@ -393,7 +214,7 @@ namespace Ryujinx.Headless.SDL2 return; } - _inputConfiguration = []; + _inputConfiguration ??= []; _enableKeyboard = option.EnableKeyboard; _enableMouse = option.EnableMouse; @@ -408,7 +229,7 @@ namespace Ryujinx.Headless.SDL2 } LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1); - LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2); + LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2); LoadPlayerConfiguration(option.InputProfile3Name, option.InputId3, PlayerIndex.Player3); LoadPlayerConfiguration(option.InputProfile4Name, option.InputId4, PlayerIndex.Player4); LoadPlayerConfiguration(option.InputProfile5Name, option.InputId5, PlayerIndex.Player5); @@ -427,7 +248,7 @@ namespace Ryujinx.Headless.SDL2 Logger.SetEnable(LogLevel.Stub, !option.LoggingDisableStub); Logger.SetEnable(LogLevel.Info, !option.LoggingDisableInfo); Logger.SetEnable(LogLevel.Warning, !option.LoggingDisableWarning); - Logger.SetEnable(LogLevel.Error, option.LoggingEnableError); + Logger.SetEnable(LogLevel.Error, !option.LoggingDisableError); Logger.SetEnable(LogLevel.Trace, option.LoggingEnableTrace); Logger.SetEnable(LogLevel.Guest, !option.LoggingDisableGuest); Logger.SetEnable(LogLevel.AccessLog, option.LoggingEnableFsAccessLog); @@ -511,83 +332,6 @@ namespace Ryujinx.Headless.SDL2 : new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode, options.IgnoreControllerApplet); } - private static IRenderer CreateRenderer(Options options, WindowBase window) - { - if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow) - { - string preferredGpuId = string.Empty; - Vk api = Vk.GetApi(); - - if (!string.IsNullOrEmpty(options.PreferredGPUVendor)) - { - string preferredGpuVendor = options.PreferredGPUVendor.ToLowerInvariant(); - var devices = VulkanRenderer.GetPhysicalDevices(api); - - foreach (var device in devices) - { - if (device.Vendor.ToLowerInvariant() == preferredGpuVendor) - { - preferredGpuId = device.Id; - break; - } - } - } - - return new VulkanRenderer( - api, - (instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))), - vulkanWindow.GetRequiredInstanceExtensions, - preferredGpuId); - } - - return new OpenGLRenderer(); - } - - private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) - { - BackendThreading threadingMode = options.BackendThreading; - - bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading); - - if (threadedGAL) - { - renderer = new ThreadedRenderer(renderer); - } - - HLEConfiguration configuration = new(_virtualFileSystem, - _libHacHorizonManager, - _contentManager, - _accountManager, - _userChannelPersistence, - renderer, - new SDL2HardwareDeviceDriver(), - options.DramSize, - window, - options.SystemLanguage, - options.SystemRegion, - options.VSyncMode, - !options.DisableDockedMode, - !options.DisablePTC, - options.EnableInternetAccess, - !options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None, - options.FsGlobalAccessLogMode, - options.SystemTimeOffset, - options.SystemTimeZone, - options.MemoryManagerMode, - options.IgnoreMissingServices, - options.AspectRatio, - options.AudioVolume, - options.UseHypervisor ?? true, - options.MultiplayerLanInterfaceId, - Common.Configuration.Multiplayer.MultiplayerMode.Disabled, - false, - "", - "", - options.CustomVSyncInterval); - - return new Switch(configuration); - } - private static void ExecutionEntrypoint() { if (OperatingSystem.IsWindows()) diff --git a/src/Ryujinx.Headless.SDL2/OpenGL/OpenGLWindow.cs b/src/Ryujinx/Headless/OpenGL/OpenGLWindow.cs similarity index 99% rename from src/Ryujinx.Headless.SDL2/OpenGL/OpenGLWindow.cs rename to src/Ryujinx/Headless/OpenGL/OpenGLWindow.cs index 57bc5efcc..92eb2bf42 100644 --- a/src/Ryujinx.Headless.SDL2/OpenGL/OpenGLWindow.cs +++ b/src/Ryujinx/Headless/OpenGL/OpenGLWindow.cs @@ -7,7 +7,7 @@ using Ryujinx.Input.HLE; using System; using static SDL2.SDL; -namespace Ryujinx.Headless.SDL2.OpenGL +namespace Ryujinx.Headless { class OpenGLWindow : WindowBase { diff --git a/src/Ryujinx.Headless.SDL2/Options.cs b/src/Ryujinx/Headless/Options.cs similarity index 64% rename from src/Ryujinx.Headless.SDL2/Options.cs rename to src/Ryujinx/Headless/Options.cs index ecb1d92aa..a93155876 100644 --- a/src/Ryujinx.Headless.SDL2/Options.cs +++ b/src/Ryujinx/Headless/Options.cs @@ -1,13 +1,165 @@ using CommandLine; +using Gommon; using Ryujinx.Common.Configuration; using Ryujinx.HLE; using Ryujinx.HLE.HOS.SystemState; +using Ryujinx.UI.Common.Configuration; +using System; +using System.Linq; +using System.Reflection; -namespace Ryujinx.Headless.SDL2 +namespace Ryujinx.Headless { public class Options { + public void InheritMainConfig(string[] originalArgs, ConfigurationState configurationState, out bool needsProfileSet) + { + needsProfileSet = NeedsOverride(nameof(UserProfile)); + + if (NeedsOverride(nameof(IsFullscreen))) + IsFullscreen = configurationState.UI.StartFullscreen; + + if (NeedsOverride(nameof(EnableKeyboard))) + EnableKeyboard = configurationState.Hid.EnableKeyboard; + + if (NeedsOverride(nameof(EnableMouse))) + EnableMouse = configurationState.Hid.EnableMouse; + + if (NeedsOverride(nameof(HideCursorMode))) + HideCursorMode = configurationState.HideCursor; + + if (NeedsOverride(nameof(DisablePTC))) + DisablePTC = !configurationState.System.EnablePtc; + + if (NeedsOverride(nameof(EnableInternetAccess))) + EnableInternetAccess = configurationState.System.EnableInternetAccess; + + if (NeedsOverride(nameof(DisableFsIntegrityChecks))) + DisableFsIntegrityChecks = configurationState.System.EnableFsIntegrityChecks; + + if (NeedsOverride(nameof(FsGlobalAccessLogMode))) + FsGlobalAccessLogMode = configurationState.System.FsGlobalAccessLogMode; + + if (NeedsOverride(nameof(VSyncMode))) + VSyncMode = configurationState.Graphics.VSyncMode; + + if (NeedsOverride(nameof(CustomVSyncInterval))) + CustomVSyncInterval = configurationState.Graphics.CustomVSyncInterval; + + if (NeedsOverride(nameof(DisableShaderCache))) + DisableShaderCache = !configurationState.Graphics.EnableShaderCache; + + if (NeedsOverride(nameof(EnableTextureRecompression))) + EnableTextureRecompression = configurationState.Graphics.EnableTextureRecompression; + + if (NeedsOverride(nameof(DisableDockedMode))) + DisableDockedMode = !configurationState.System.EnableDockedMode; + + if (NeedsOverride(nameof(SystemLanguage))) + SystemLanguage = (SystemLanguage)(int)configurationState.System.Language.Value; + + if (NeedsOverride(nameof(SystemRegion))) + SystemRegion = (RegionCode)(int)configurationState.System.Region.Value; + + if (NeedsOverride(nameof(SystemTimeZone))) + SystemTimeZone = configurationState.System.TimeZone; + + if (NeedsOverride(nameof(SystemTimeOffset))) + SystemTimeOffset = configurationState.System.SystemTimeOffset; + + if (NeedsOverride(nameof(MemoryManagerMode))) + MemoryManagerMode = configurationState.System.MemoryManagerMode; + + if (NeedsOverride(nameof(AudioVolume))) + AudioVolume = configurationState.System.AudioVolume; + + if (NeedsOverride(nameof(UseHypervisor)) && OperatingSystem.IsMacOS()) + UseHypervisor = configurationState.System.UseHypervisor; + + if (NeedsOverride(nameof(MultiplayerLanInterfaceId))) + MultiplayerLanInterfaceId = configurationState.Multiplayer.LanInterfaceId; + + if (NeedsOverride(nameof(DisableFileLog))) + DisableFileLog = !configurationState.Logger.EnableFileLog; + + if (NeedsOverride(nameof(LoggingEnableDebug))) + LoggingEnableDebug = configurationState.Logger.EnableDebug; + + if (NeedsOverride(nameof(LoggingDisableStub))) + LoggingDisableStub = !configurationState.Logger.EnableStub; + + if (NeedsOverride(nameof(LoggingDisableInfo))) + LoggingDisableInfo = !configurationState.Logger.EnableInfo; + + if (NeedsOverride(nameof(LoggingDisableWarning))) + LoggingDisableWarning = !configurationState.Logger.EnableWarn; + + if (NeedsOverride(nameof(LoggingDisableError))) + LoggingDisableError = !configurationState.Logger.EnableError; + + if (NeedsOverride(nameof(LoggingEnableTrace))) + LoggingEnableTrace = configurationState.Logger.EnableTrace; + + if (NeedsOverride(nameof(LoggingDisableGuest))) + LoggingDisableGuest = !configurationState.Logger.EnableGuest; + + if (NeedsOverride(nameof(LoggingEnableFsAccessLog))) + LoggingEnableFsAccessLog = configurationState.Logger.EnableFsAccessLog; + + if (NeedsOverride(nameof(LoggingGraphicsDebugLevel))) + LoggingGraphicsDebugLevel = configurationState.Logger.GraphicsDebugLevel; + + if (NeedsOverride(nameof(ResScale))) + ResScale = configurationState.Graphics.ResScale; + + if (NeedsOverride(nameof(MaxAnisotropy))) + MaxAnisotropy = configurationState.Graphics.MaxAnisotropy; + + if (NeedsOverride(nameof(AspectRatio))) + AspectRatio = configurationState.Graphics.AspectRatio; + + if (NeedsOverride(nameof(BackendThreading))) + BackendThreading = configurationState.Graphics.BackendThreading; + + if (NeedsOverride(nameof(DisableMacroHLE))) + DisableMacroHLE = !configurationState.Graphics.EnableMacroHLE; + + if (NeedsOverride(nameof(GraphicsShadersDumpPath))) + GraphicsShadersDumpPath = configurationState.Graphics.ShadersDumpPath; + + if (NeedsOverride(nameof(GraphicsBackend))) + GraphicsBackend = configurationState.Graphics.GraphicsBackend; + + if (NeedsOverride(nameof(AntiAliasing))) + AntiAliasing = configurationState.Graphics.AntiAliasing; + + if (NeedsOverride(nameof(ScalingFilter))) + ScalingFilter = configurationState.Graphics.ScalingFilter; + + if (NeedsOverride(nameof(ScalingFilterLevel))) + ScalingFilterLevel = configurationState.Graphics.ScalingFilterLevel; + + if (NeedsOverride(nameof(DramSize))) + DramSize = configurationState.System.DramSize; + + if (NeedsOverride(nameof(IgnoreMissingServices))) + IgnoreMissingServices = configurationState.System.IgnoreMissingServices; + + if (NeedsOverride(nameof(IgnoreControllerApplet))) + IgnoreControllerApplet = configurationState.IgnoreControllerApplet; + + return; + + bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey))); + + string OptionName(string propertyName) => + typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute()!.LongName; + } + // General + + [Option("use-main-config", Required = false, Default = false, HelpText = "Use the settings from what was configured via the UI.")] + public bool InheritConfig { get; set; } [Option("root-data-dir", Required = false, HelpText = "Set the custom folder path for Ryujinx data.")] public string BaseDataDir { get; set; } @@ -172,7 +324,7 @@ namespace Ryujinx.Headless.SDL2 public bool LoggingDisableWarning { get; set; } [Option("disable-error-logs", Required = false, HelpText = "Disables printing error log messages.")] - public bool LoggingEnableError { get; set; } + public bool LoggingDisableError { get; set; } [Option("enable-trace-logs", Required = false, Default = false, HelpText = "Enables printing trace log messages.")] public bool LoggingEnableTrace { get; set; } diff --git a/src/Ryujinx.Headless.SDL2/StatusUpdatedEventArgs.cs b/src/Ryujinx/Headless/StatusUpdatedEventArgs.cs similarity index 94% rename from src/Ryujinx.Headless.SDL2/StatusUpdatedEventArgs.cs rename to src/Ryujinx/Headless/StatusUpdatedEventArgs.cs index c1dd3805f..6c76a43a1 100644 --- a/src/Ryujinx.Headless.SDL2/StatusUpdatedEventArgs.cs +++ b/src/Ryujinx/Headless/StatusUpdatedEventArgs.cs @@ -1,6 +1,6 @@ using System; -namespace Ryujinx.Headless.SDL2 +namespace Ryujinx.Headless { class StatusUpdatedEventArgs( string vSyncMode, diff --git a/src/Ryujinx.Headless.SDL2/Vulkan/VulkanWindow.cs b/src/Ryujinx/Headless/Vulkan/VulkanWindow.cs similarity index 98% rename from src/Ryujinx.Headless.SDL2/Vulkan/VulkanWindow.cs rename to src/Ryujinx/Headless/Vulkan/VulkanWindow.cs index 1903c1f49..ddda537a6 100644 --- a/src/Ryujinx.Headless.SDL2/Vulkan/VulkanWindow.cs +++ b/src/Ryujinx/Headless/Vulkan/VulkanWindow.cs @@ -6,7 +6,7 @@ using System; using System.Runtime.InteropServices; using static SDL2.SDL; -namespace Ryujinx.Headless.SDL2.Vulkan +namespace Ryujinx.Headless { class VulkanWindow : WindowBase { diff --git a/src/Ryujinx.Headless.SDL2/WindowBase.cs b/src/Ryujinx/Headless/WindowBase.cs similarity index 98% rename from src/Ryujinx.Headless.SDL2/WindowBase.cs rename to src/Ryujinx/Headless/WindowBase.cs index 6fb937c51..9e27837d6 100644 --- a/src/Ryujinx.Headless.SDL2/WindowBase.cs +++ b/src/Ryujinx/Headless/WindowBase.cs @@ -1,3 +1,5 @@ +using Ryujinx.Ava; +using Ryujinx.Common; using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Logging; @@ -10,6 +12,7 @@ using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationPr using Ryujinx.HLE.UI; using Ryujinx.Input; using Ryujinx.Input.HLE; +using Ryujinx.Input.SDL2; using Ryujinx.SDL2.Common; using System; using System.Collections.Concurrent; @@ -23,7 +26,7 @@ using AntiAliasing = Ryujinx.Common.Configuration.AntiAliasing; using ScalingFilter = Ryujinx.Common.Configuration.ScalingFilter; using Switch = Ryujinx.HLE.Switch; -namespace Ryujinx.Headless.SDL2 +namespace Ryujinx.Headless { abstract partial class WindowBase : IHostUIHandler, IDisposable { @@ -133,7 +136,7 @@ namespace Ryujinx.Headless.SDL2 private void SetWindowIcon() { - Stream iconStream = typeof(WindowBase).Assembly.GetManifestResourceStream("Ryujinx.Headless.SDL2.Ryujinx.bmp"); + Stream iconStream = EmbeddedResources.GetStream("Ryujinx.UI.Common/Resources/Logo_Ryujinx.png"); byte[] iconBytes = new byte[iconStream!.Length]; if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length) @@ -315,7 +318,7 @@ namespace Ryujinx.Headless.SDL2 Device.VSyncMode.ToString(), dockedMode, Device.Configuration.AspectRatio.ToText(), - $"Game: {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)", + $"{Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)", $"FIFO: {Device.Statistics.GetFifoPercent():0.00} %", $"GPU: {_gpuDriverName}")); diff --git a/src/Ryujinx/Program.cs b/src/Ryujinx/Program.cs index 481d26290..6a453b441 100644 --- a/src/Ryujinx/Program.cs +++ b/src/Ryujinx/Program.cs @@ -8,6 +8,7 @@ using Ryujinx.Common.GraphicsDriver; using Ryujinx.Common.Logging; using Ryujinx.Common.SystemInterop; using Ryujinx.Graphics.Vulkan.MoltenVK; +using Ryujinx.Headless; using Ryujinx.Modules; using Ryujinx.SDL2.Common; using Ryujinx.UI.Common; @@ -46,9 +47,15 @@ namespace Ryujinx.Ava } PreviewerDetached = true; + + if (args.Length > 0 && args[0] is "--no-gui" or "nogui") + { + HeadlessRyujinx.Entrypoint(args[1..]); + return; + } Initialize(args); - + LoggerAdapter.Register(); BuildAvaloniaApp().StartWithClassicDesktopLifetime(args); @@ -98,7 +105,7 @@ namespace Ryujinx.Ava TaskScheduler.UnobservedTaskException += (sender, e) => ProcessUnhandledException(e.Exception, false); AppDomain.CurrentDomain.ProcessExit += (sender, e) => Exit(); - + // Setup base data directory. AppDataManager.Initialize(CommandLineState.BaseDirPathArg); @@ -234,7 +241,7 @@ namespace Ryujinx.Ava } } - private static void PrintSystemInfo() + internal static void PrintSystemInfo() { Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}"); Logger.Notice.Print(LogClass.Application, $".NET Runtime: {RuntimeInformation.FrameworkDescription}"); @@ -252,7 +259,7 @@ namespace Ryujinx.Ava } } - private static void ProcessUnhandledException(Exception ex, bool isTerminating) + internal static void ProcessUnhandledException(Exception ex, bool isTerminating) { string message = $"Unhandled exception caught: {ex}"; @@ -269,7 +276,7 @@ namespace Ryujinx.Ava } } - public static void Exit() + internal static void Exit() { DiscordIntegrationModule.Exit(); diff --git a/src/Ryujinx/Ryujinx.csproj b/src/Ryujinx/Ryujinx.csproj index 51a68eb80..812bab941 100644 --- a/src/Ryujinx/Ryujinx.csproj +++ b/src/Ryujinx/Ryujinx.csproj @@ -46,6 +46,7 @@ + @@ -65,6 +66,7 @@ + @@ -72,7 +74,6 @@ -