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fix: socket blocking flag is inverted when setting it
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1 changed files with 1 additions and 1 deletions
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@ -884,7 +884,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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// F_SETFL
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else if (cmd == 0x4)
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{
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socket.Blocking = (arg & 0x800) != 0;
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socket.Blocking = (arg & 0x800) == 0;
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result = 0;
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}
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else
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