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UI: fix: when switching players, it would show old config
When switching between players' gamepads while saving settings, then returning to the previous player, the settings show the default settings instead of the actual settings applied
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parent
7284f4aa67
commit
c0b62e47df
7 changed files with 127 additions and 8 deletions
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@ -44,6 +44,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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private readonly MainWindow _mainWindow;
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private PlayerIndex _playerId;
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private PlayerIndex _playerIdChoose;
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private int _controller;
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private int _controllerNumber;
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private string _controllerImage;
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@ -84,6 +85,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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}
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}
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public PlayerIndex PlayerIdChoose
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{
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get => _playerIdChoose;
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set { }
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}
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public PlayerIndex PlayerId
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{
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get => _playerId;
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@ -91,6 +98,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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{
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if (IsModified)
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{
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_playerIdChoose = value;
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return;
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}
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@ -100,7 +109,9 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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if (!Enum.IsDefined(typeof(PlayerIndex), _playerId))
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{
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_playerId = PlayerIndex.Player1;
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}
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_isLoaded = false;
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LoadConfiguration();
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LoadDevice();
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