changed comments to english

This commit is contained in:
BeZide93 2025-11-01 23:55:15 +01:00
parent 997c43ef50
commit c3ec63e18e
2 changed files with 41 additions and 45 deletions

View file

@ -9,7 +9,7 @@ data class CheatItem(val buildId: String, val name: String) {
val key get() = "$buildId-$name"
}
/* -------- Pfade -------- */
/* -------- Paths -------- */
private fun cheatsDirExternal(activity: Activity, titleId: String): File {
val base = activity.getExternalFilesDir(null) // /storage/emulated/0/Android/data/<pkg>/files
@ -22,7 +22,7 @@ private fun cheatsDirInternal(activity: Activity, titleId: String): File {
}
private fun allCheatDirs(activity: Activity, titleId: String): List<File> {
// Reihenfolge: internal zuerst (hier schreibt LibKenjinx i.d.R.), dann external
// Order: internal first (LibKenjinx usually writes here), then external
return listOf(cheatsDirInternal(activity, titleId), cheatsDirExternal(activity, titleId))
.distinct()
.filter { it.exists() && it.isDirectory }
@ -40,7 +40,7 @@ private fun parseCheatNames(text: String): List<String> {
.toList()
}
/* -------- Public: Cheats laden -------- */
/* -------- Public: Load cheats -------- */
fun loadCheatsFromDisk(activity: Activity, titleId: String): List<CheatItem> {
val dirs = allCheatDirs(activity, titleId)
@ -65,10 +65,10 @@ fun loadCheatsFromDisk(activity: Activity, titleId: String): List<CheatItem> {
.sortedWith(compareBy({ it.buildId.lowercase() }, { it.name.lowercase() }))
}
/* -------- Public: Auswahl SOFORT auf Disk anwenden -------- */
/* -------- Public: Apply selection to disk immediately -------- */
fun applyCheatSelectionOnDisk(activity: Activity, titleId: String, enabledKeys: Set<String>) {
// Wir wählen genau EINE BUILDID-Datei (die „beste“), und schalten darin Sections.
// We pick exactly ONE BUILDID file (the "best") and toggle sections inside it.
val dirs = allCheatDirs(activity, titleId)
val allTxt = dirs.flatMap { d ->
d.listFiles { f -> f.isFile && f.name.endsWith(".txt", ignoreCase = true) }?.toList() ?: emptyList()
@ -82,7 +82,7 @@ fun applyCheatSelectionOnDisk(activity: Activity, titleId: String, enabledKeys:
val text = runCatching { buildFile.readText(Charset.forName("UTF-8")) }.getOrElse { "" }
if (text.isEmpty()) return
// Enabled-Set normalisieren: Keys sind "<BUILDID>-<SectionName>"
// Normalize enabled set: keys are "<BUILDID>-<SectionName>"
val enabledSections = enabledKeys.asSequence()
.mapNotNull { key ->
val dash = key.indexOf('-')
@ -100,7 +100,7 @@ fun applyCheatSelectionOnDisk(activity: Activity, titleId: String, enabledKeys:
}
}
/* -------- Implementierung: Auswahl anwenden (nur ';' als Kommentar) -------- */
/* -------- Implementation: apply selection (using only ';' as comment) -------- */
private fun pickBestBuildFile(files: List<File>): File {
fun looksHexName(p: File): Boolean {
@ -124,8 +124,8 @@ private fun sectionNameFromHeader(line: String): String {
}
/**
* Entfernt EIN führendes Kommentarzeichen (';') + optionales Leerzeichen.
* Nur am absoluten Zeilenanfang (keine führenden Spaces erlaubt).
* Removes ONE leading comment marker (';') + optional space.
* Only at absolute column 0 (no leading spaces allowed).
*/
private fun uncommentOnce(raw: String): String {
if (raw.isEmpty()) return raw
@ -135,8 +135,8 @@ private fun uncommentOnce(raw: String): String {
}
/**
* Kommentiert die Zeile aus, wenn sie nicht bereits mit ';' beginnt.
* Atmosphère nutzt ';' das verwenden wir ausschließlich.
* Comments out the line if it does not already start with ';'.
* Atmosphère uses ';' we use that exclusively.
*/
private fun commentOut(raw: String): String {
val t = raw.trimStart()
@ -146,12 +146,12 @@ private fun commentOut(raw: String): String {
}
/**
* Schreibt die Datei neu:
* - Keine Marker einfügen
* - Pro Section den Body gemäß enabled/disabled (enabledSections) kommentieren/entkommentieren
* - Reine Kommentar-/Leerzeilen (nur ';') bleiben erhalten
* Rewrites the file:
* - Do not insert markers
* - For each section, comment/uncomment the body according to enabled/disabled (enabledSections)
* - Keep pure comment/empty lines (only ';') intact
*/
// Hilfsfunktionen: trailing Blankzeilen trimmen / Header normalisieren
// Helpers: trim trailing blank lines / normalize header
private fun trimTrailingBlankLines(lines: MutableList<String>) {
while (lines.isNotEmpty() && lines.last().trim().isEmpty()) {
lines.removeAt(lines.lastIndex)
@ -159,18 +159,18 @@ private fun trimTrailingBlankLines(lines: MutableList<String>) {
}
private fun joinHeaderBufferOnce(header: List<String>): String {
// Header-Zeilen unverändert, aber trailing Blanks entfernen und genau 1 Leerzeile danach
// Keep header lines unchanged, but remove trailing blanks and add exactly one blank line after
val buf = header.toMutableList()
trimTrailingBlankLines(buf)
return if (buf.isEmpty()) "" else buf.joinToString("\n") + "\n\n"
}
/**
* Schreibt die Datei neu:
* - Keine Marker einfügen
* - Pro Section den Body gemäß enabled/disabled (enabledSections) kommentieren/entkommentieren
* - Reine Kommentar-/Leerzeilen bleiben erhalten
* - Zwischen Sections genau EINE Leerzeile, am Ende genau EIN Newline.
* Rewrites the file:
* - Do not insert markers
* - For each section, comment/uncomment the body according to enabled/disabled (enabledSections)
* - Keep pure comment/empty lines intact
* - Exactly ONE blank line between sections, exactly ONE newline at the end.
*/
private fun rewriteCheatFile(original: String, enabledSections: Set<String>): String {
val lines = original.replace("\uFEFF", "").lines()
@ -186,18 +186,18 @@ private fun rewriteCheatFile(original: String, enabledSections: Set<String>): St
fun flushCurrent() {
val sec = currentSection ?: return
// trailing Blankzeilen im Block entfernen, damit keine doppelten Abstände wachsen
// Remove trailing blank lines from the block so spacing doesn't grow
trimTrailingBlankLines(currentBlock)
val enabled = enabledSections.contains(sec.lowercase())
// Zwischen Sections genau eine Leerzeile einfügen (aber nicht vor der ersten)
// Insert exactly one blank line between sections (but not before the first)
if (wroteAnySection) out.append('\n')
out.append('[').append(sec).append(']').append('\n')
if (enabled) {
// Entkommentieren (nur ein führendes ';' an Spalte 0)
// Uncomment (only a single leading ';' at column 0)
for (l in currentBlock) {
val trimmed = l.trim()
if (trimmed.isEmpty() || (trimmed.startsWith(";") && trimmed.length <= 1)) {
@ -213,7 +213,7 @@ private fun rewriteCheatFile(original: String, enabledSections: Set<String>): St
}
}
} else {
// Disablen: alles, was nicht schon mit ';' beginnt und nicht leer ist, auskommentieren
// Disable: comment out anything that doesn't already start with ';' and isn't empty
for (l in currentBlock) {
val t = l.trim()
if (t.isEmpty() || t.startsWith(";")) {
@ -245,16 +245,16 @@ private fun rewriteCheatFile(original: String, enabledSections: Set<String>): St
}
flushCurrent()
// Header vorn einsetzen (mit genau einer Leerzeile danach, falls vorhanden)
// Prepend header (with exactly one blank line after it, if present)
val headerText = joinHeaderBufferOnce(headerBuffer)
if (headerText.isNotEmpty()) {
out.insert(0, headerText)
}
// Globale Normalisierung: 3+ Newlines -> 2, und am Ende genau EIN '\n'
var result = out.toString()
.replace(Regex("\n{3,}"), "\n\n") // nie mehr als 1 Leerzeile zwischen Abschnitten
.trimEnd() + "\n" // genau ein Newline am Ende
// Global normalization: 3+ newlines -> 2, and exactly ONE '\n' at the end
val result = out.toString()
.replace(Regex("\n{3,}"), "\n\n") // never more than 1 blank line between sections
.trimEnd() + "\n" // exactly one newline at the end
return result
}

View file

@ -135,7 +135,7 @@ class HomeViews {
val cheatsForSelected = remember { mutableStateOf(listOf<CheatItem>()) }
val enabledCheatKeys = remember { mutableStateOf(mutableSetOf<String>()) }
// Shortcut-Dialog-State
// Shortcut dialog state
val showShortcutDialog = remember { mutableStateOf(false) }
val shortcutName = remember { mutableStateOf("") }
@ -402,12 +402,11 @@ class HomeViews {
thread {
showLoading.value = true
// NEW: Push Cheats vor dem Start (Auto-Start Pfad)
// NEW: Push cheats before launch (auto-start path)
val gm = viewModel.mainViewModel.loadGameModel.value!!
val tId = gm.titleId ?: ""
val act = viewModel.activity
val success = viewModel.mainViewModel.loadGame(
gm,
true,
@ -438,12 +437,11 @@ class HomeViews {
IconButton(onClick = {
if (viewModel.mainViewModel?.selected != null) {
// NEW: Push Cheats vor dem Start (Run-Button)
// NEW: Push cheats before launch (Run button)
val gmSel = viewModel.mainViewModel!!.selected!!
val tId = gmSel.titleId ?: ""
val act = viewModel.activity
thread {
showLoading.value = true
val success = viewModel.mainViewModel.loadGame(
@ -564,13 +562,13 @@ class HomeViews {
TextButton(onClick = {
val act2 = act
if (act2 != null && titleId.isNotEmpty()) {
// 1) Auswahl persistent speichern (UI-State)
// 1) Persist selection (UI state)
CheatPrefs(act2).setEnabled(titleId, enabledCheatKeys.value)
// 2) SOFORT die .txt umschreiben
// 2) Immediately rewrite the .txt on disk
applyCheatSelectionOnDisk(act2, titleId, enabledCheatKeys.value)
// 3) Liste neu laden (damit disabled Einträge sichtbar bleiben)
// 3) Reload list (so disabled entries remain visible)
cheatsForSelected.value = loadCheatsFromDisk(act2, titleId)
}
openCheatsDialog.value = false
@ -633,7 +631,7 @@ class HomeViews {
}
}
// --- Shortcut-Dialog
// --- Shortcut dialog
if (showShortcutDialog.value) {
val gm = viewModel.mainViewModel?.selected
AlertDialog(
@ -658,7 +656,7 @@ class HomeViews {
.padding(top = 8.dp)
) {
TextButton(onClick = {
// App icon (Grid image)
// App icon (grid image)
if (gm != null && activity != null) {
val gameUri = resolveGameUri(gm)
if (gameUri != null) {
@ -740,11 +738,10 @@ class HomeViews {
thread {
showLoading.value = true
// NEW: Push Cheats vor dem Start
// NEW: Push cheats before launch
val tId = gameModel.titleId ?: ""
val act = viewModel.activity
val success = viewModel.mainViewModel?.loadGame(gameModel) ?: false
if (success == 1) {
launchOnUiThread { viewModel.mainViewModel?.navigateToGame() }
@ -837,11 +834,10 @@ class HomeViews {
thread {
showLoading.value = true
// NEW: Push Cheats vor dem Start
// NEW: Push cheats before launch
val tId = gameModel.titleId ?: ""
val act = viewModel.activity
val success = viewModel.mainViewModel?.loadGame(gameModel) ?: false
if (success == 1) {
launchOnUiThread { viewModel.mainViewModel?.navigateToGame() }