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feature: add the ability to skip profile select dialog when opening games that use it
the skip behavior is done by passing the user id of the profile you have selected in Options > Manage User Profiles
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parent
f26bd3d321
commit
c9c78841b9
23 changed files with 91 additions and 20 deletions
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@ -390,6 +390,11 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
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/// <summary>
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/// Skip User Profiles Manager
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/// </summary>
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public ReactiveObject<bool> SkipUserProfilesManager { get; private set; }
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/// <summary>
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/// Uses Hypervisor over JIT if available
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/// </summary>
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@ -433,6 +438,8 @@ namespace Ryujinx.UI.Common.Configuration
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DramSize.Event += static (_, e) => LogValueChange(e, nameof(DramSize));
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IgnoreMissingServices = new ReactiveObject<bool>();
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IgnoreMissingServices.Event += static (_, e) => LogValueChange(e, nameof(IgnoreMissingServices));
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SkipUserProfilesManager = new ReactiveObject<bool>();
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SkipUserProfilesManager.Event += static (_, e) => LogValueChange(e, nameof(SkipUserProfilesManager));
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AudioVolume = new ReactiveObject<float>();
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AudioVolume.Event += static (_, e) => LogValueChange(e, nameof(AudioVolume));
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UseHypervisor = new ReactiveObject<bool>();
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@ -835,6 +842,7 @@ namespace Ryujinx.UI.Common.Configuration
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MemoryManagerMode = System.MemoryManagerMode,
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DramSize = System.DramSize,
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IgnoreMissingServices = System.IgnoreMissingServices,
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SkipUserProfiles = System.SkipUserProfilesManager,
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UseHypervisor = System.UseHypervisor,
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GuiColumns = new GuiColumns
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{
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@ -959,6 +967,7 @@ namespace Ryujinx.UI.Common.Configuration
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System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe;
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System.DramSize.Value = MemoryConfiguration.MemoryConfiguration4GiB;
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System.IgnoreMissingServices.Value = false;
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System.SkipUserProfilesManager.Value = false;
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System.UseHypervisor.Value = true;
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Multiplayer.LanInterfaceId.Value = "0";
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Multiplayer.Mode.Value = MultiplayerMode.Disabled;
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@ -1735,6 +1744,15 @@ namespace Ryujinx.UI.Common.Configuration
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 60)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 60.");
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configurationFileFormat.SkipUserProfiles = false;
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configurationFileUpdated = true;
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}
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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Graphics.ResScale.Value = configurationFileFormat.ResScale;
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@ -1789,6 +1807,7 @@ namespace Ryujinx.UI.Common.Configuration
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System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode;
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System.DramSize.Value = configurationFileFormat.DramSize;
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System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
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System.SkipUserProfilesManager.Value = configurationFileFormat.SkipUserProfiles;
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System.UseHypervisor.Value = configurationFileFormat.UseHypervisor;
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UI.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
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UI.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
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