mirror of
https://git.ryujinx.app/kenji-nx/ryujinx.git
synced 2025-12-12 19:37:06 +00:00
Memory Changes
This commit is contained in:
parent
3cf90e808d
commit
d5c9bc662c
17 changed files with 1577 additions and 730 deletions
|
|
@ -1,4 +1,3 @@
|
|||
using Ryujinx.Common.Pools;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
|
@ -76,17 +75,16 @@ namespace Ryujinx.Memory.Tracking
|
|||
|
||||
lock (TrackingLock)
|
||||
{
|
||||
ref var overlaps = ref ThreadStaticArray<VirtualRegion>.Get();
|
||||
|
||||
for (int type = 0; type < 2; type++)
|
||||
{
|
||||
NonOverlappingRangeList<VirtualRegion> regions = type == 0 ? _virtualRegions : _guestVirtualRegions;
|
||||
regions.Lock.EnterReadLock();
|
||||
(RangeItem<VirtualRegion> first, RangeItem<VirtualRegion> last) = regions.FindOverlaps(va, size);
|
||||
|
||||
int count = regions.FindOverlapsNonOverlapping(va, size, ref overlaps);
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
RangeItem<VirtualRegion> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
{
|
||||
VirtualRegion region = overlaps[i];
|
||||
VirtualRegion region = current.Value;
|
||||
|
||||
// If the region has been fully remapped, signal that it has been mapped again.
|
||||
bool remapped = _memoryManager.IsRangeMapped(region.Address, region.Size);
|
||||
|
|
@ -96,7 +94,9 @@ namespace Ryujinx.Memory.Tracking
|
|||
}
|
||||
|
||||
region.UpdateProtection();
|
||||
current = current.Next;
|
||||
}
|
||||
regions.Lock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -114,20 +114,21 @@ namespace Ryujinx.Memory.Tracking
|
|||
|
||||
lock (TrackingLock)
|
||||
{
|
||||
ref var overlaps = ref ThreadStaticArray<VirtualRegion>.Get();
|
||||
|
||||
for (int type = 0; type < 2; type++)
|
||||
{
|
||||
NonOverlappingRangeList<VirtualRegion> regions = type == 0 ? _virtualRegions : _guestVirtualRegions;
|
||||
regions.Lock.EnterReadLock();
|
||||
(RangeItem<VirtualRegion> first, RangeItem<VirtualRegion> last) = regions.FindOverlaps(va, size);
|
||||
|
||||
int count = regions.FindOverlapsNonOverlapping(va, size, ref overlaps);
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
RangeItem<VirtualRegion> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
{
|
||||
VirtualRegion region = overlaps[i];
|
||||
VirtualRegion region = current.Value;
|
||||
|
||||
region.SignalMappingChanged(false);
|
||||
current = current.Next;
|
||||
}
|
||||
regions.Lock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -165,10 +166,11 @@ namespace Ryujinx.Memory.Tracking
|
|||
/// <returns>A list of virtual regions within the given range</returns>
|
||||
internal List<VirtualRegion> GetVirtualRegionsForHandle(ulong va, ulong size, bool guest)
|
||||
{
|
||||
List<VirtualRegion> result = [];
|
||||
NonOverlappingRangeList<VirtualRegion> regions = guest ? _guestVirtualRegions : _virtualRegions;
|
||||
regions.GetOrAddRegions(result, va, size, (va, size) => new VirtualRegion(this, va, size, guest));
|
||||
|
||||
regions.Lock.EnterUpgradeableReadLock();
|
||||
regions.GetOrAddRegions(out List<VirtualRegion> result, va, size, (va, size) => new VirtualRegion(this, va, size, guest));
|
||||
regions.Lock.ExitUpgradeableReadLock();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
|
@ -296,25 +298,33 @@ namespace Ryujinx.Memory.Tracking
|
|||
|
||||
lock (TrackingLock)
|
||||
{
|
||||
ref var overlaps = ref ThreadStaticArray<VirtualRegion>.Get();
|
||||
|
||||
NonOverlappingRangeList<VirtualRegion> regions = guest ? _guestVirtualRegions : _virtualRegions;
|
||||
List<RangeItem<VirtualRegion>> overlaps = [];
|
||||
|
||||
int count = regions.FindOverlapsNonOverlapping(address, size, ref overlaps);
|
||||
// We use the non-span method here because keeping the lock will cause a deadlock.
|
||||
regions.Lock.EnterReadLock();
|
||||
(RangeItem<VirtualRegion> first, RangeItem<VirtualRegion> last) = regions.FindOverlaps(address, size);
|
||||
|
||||
if (count == 0 && !precise)
|
||||
RangeItem<VirtualRegion> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
{
|
||||
overlaps.Add(current);
|
||||
current = current.Next;
|
||||
}
|
||||
regions.Lock.ExitReadLock();
|
||||
|
||||
if (first is null && !precise)
|
||||
{
|
||||
if (_memoryManager.IsRangeMapped(address, size))
|
||||
{
|
||||
// TODO: There is currently the possibility that a page can be protected after its virtual region is removed.
|
||||
// This code handles that case when it happens, but it would be better to find out how this happens.
|
||||
_memoryManager.TrackingReprotect(address & ~(ulong)(_pageSize - 1), (ulong)_pageSize, MemoryPermission.ReadAndWrite, guest);
|
||||
|
||||
return true; // This memory _should_ be mapped, so we need to try again.
|
||||
}
|
||||
else
|
||||
{
|
||||
shouldThrow = true;
|
||||
}
|
||||
|
||||
shouldThrow = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -324,9 +334,9 @@ namespace Ryujinx.Memory.Tracking
|
|||
size += (ulong)_pageSize;
|
||||
}
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
for (int i = 0; i < overlaps.Count; i++)
|
||||
{
|
||||
VirtualRegion region = overlaps[i];
|
||||
VirtualRegion region = overlaps[i].Value;
|
||||
|
||||
if (precise)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue