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Memory changes 3.1
Fixes audio bug causing static noise to play in certain games. Fixes inputs being dropped after a certain amount of playtime.
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2 changed files with 2 additions and 0 deletions
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@ -87,6 +87,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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}
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short[] outputBuffer = ArrayPool<short>.Shared.Rent((int)inputCount * SampleCount);
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Array.Fill(outputBuffer, (short)0, 0, (int)inputCount * SampleCount);
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for (int i = 0; i < bufferCount; i++)
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{
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@ -323,6 +323,7 @@ namespace Ryujinx.Input.HLE
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_device.TamperMachine.UpdateInput(hleInputStates);
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hleMotionStates.Clear();
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_hleMotionStatesPool.Release(hleMotionStates);
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}
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}
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