Memory changes 3.1

Fixes audio bug causing static noise to play in certain games.

Fixes inputs being dropped after a certain amount of playtime.
This commit is contained in:
LotP 2025-11-11 13:24:57 -06:00 committed by KeatonTheBot
parent 9357bb1524
commit dbaf317f15
2 changed files with 2 additions and 0 deletions

View file

@ -87,6 +87,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
}
short[] outputBuffer = ArrayPool<short>.Shared.Rent((int)inputCount * SampleCount);
Array.Fill(outputBuffer, (short)0, 0, (int)inputCount * SampleCount);
for (int i = 0; i < bufferCount; i++)
{

View file

@ -323,6 +323,7 @@ namespace Ryujinx.Input.HLE
_device.TamperMachine.UpdateInput(hleInputStates);
hleMotionStates.Clear();
_hleMotionStatesPool.Release(hleMotionStates);
}
}