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added stretch to fullscreen
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327416c967
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7 changed files with 70 additions and 12 deletions
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@ -221,19 +221,29 @@ namespace LibKenjinx
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[StructLayout(LayoutKind.Sequential)]
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public struct GraphicsConfiguration
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{
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public float ResScale = 1f;
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public float MaxAnisotropy = -1;
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public bool FastGpuTime = true;
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public bool Fast2DCopy = true;
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public bool EnableMacroJit = false;
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public bool EnableMacroHLE = true;
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public bool EnableShaderCache = true;
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public bool EnableTextureRecompression = false;
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public BackendThreading BackendThreading = BackendThreading.Auto;
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public AspectRatio AspectRatio = AspectRatio.Fixed16x9;
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public float ResScale;
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public float MaxAnisotropy;
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public bool FastGpuTime;
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public bool Fast2DCopy;
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public bool EnableMacroJit;
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public bool EnableMacroHLE;
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public bool EnableShaderCache;
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public bool EnableTextureRecompression;
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public BackendThreading BackendThreading;
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public AspectRatio AspectRatio; // <- important
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public GraphicsConfiguration()
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{
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ResScale = 1f;
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MaxAnisotropy = -1;
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FastGpuTime = true;
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Fast2DCopy = true;
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EnableMacroJit = false;
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EnableMacroHLE = true;
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EnableShaderCache = true;
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EnableTextureRecompression = false;
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BackendThreading = BackendThreading.Auto;
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AspectRatio = AspectRatio.Fixed16x9;
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}
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}
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