mirror of
https://git.ryujinx.app/kenji-nx/ryujinx.git
synced 2025-12-19 22:37:08 +00:00
AutoLoad DLC/updates
* Add hooks to ApplicationLibrary for loading DLC/updates * Trigger DLC/update load on games refresh * Initial moving of DLC/updates to UI.Common * Use new models in ApplicationLibrary * Make dlc/updates records; use ApplicationLibrary for loading logic * Fix a bug with DLC window; rework some logic * Auto-load bundled DLC on startup * Autoload DLC * Add setting for autoloading dlc/updates * Remove dead code; bind to AppLibrary apps directly in mainwindow * Stub out bulk dlc menu item * Add localization; stub out bulk load updates * Set autoload dirs explicitly * Begin extracting updates to match DLC refactors * Add title update autoloading * Reduce size of settings sections * Better cache lookup for apps * Dont reload entire library on game version change * Remove ApplicationAdded event; always enumerate nsp when autoloading
This commit is contained in:
parent
2501da9460
commit
fdec1818a3
46 changed files with 1553 additions and 463 deletions
42
src/Ryujinx/UI/Helpers/TitleUpdateLabelConverter.cs
Normal file
42
src/Ryujinx/UI/Helpers/TitleUpdateLabelConverter.cs
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Data;
|
||||
using Avalonia.Data.Converters;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
internal class TitleUpdateLabelConverter : IMultiValueConverter
|
||||
{
|
||||
public static TitleUpdateLabelConverter Instance = new();
|
||||
|
||||
public object Convert(IList<object> values, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (values.Any(it => it is UnsetValueType))
|
||||
{
|
||||
return BindingOperations.DoNothing;
|
||||
}
|
||||
|
||||
if (values.Count != 2 || !targetType.IsAssignableFrom(typeof(string)))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (values is not [string label, bool isBundled])
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var key = isBundled ? LocaleKeys.TitleBundledUpdateVersionLabel : LocaleKeys.TitleUpdateVersionLabel;
|
||||
return LocaleManager.Instance.UpdateAndGetDynamicValue(key, label);
|
||||
}
|
||||
|
||||
public object[] ConvertBack(object[] values, Type[] targetTypes, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue