diff --git a/src/Ryujinx.Audio/Renderer/Dsp/FloatingPointHelper.cs b/src/Ryujinx.Audio/Renderer/Dsp/FloatingPointHelper.cs index 415e1c195..0064f258f 100644 --- a/src/Ryujinx.Audio/Renderer/Dsp/FloatingPointHelper.cs +++ b/src/Ryujinx.Audio/Renderer/Dsp/FloatingPointHelper.cs @@ -75,7 +75,7 @@ namespace Ryujinx.Audio.Renderer.Dsp /// Map decibel to linear. /// /// The decibel value to convert - /// Converted linear value/returns> + /// Converted linear value [MethodImpl(MethodImplOptions.AggressiveInlining)] public static float DecibelToLinear(float db) { diff --git a/src/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs b/src/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs index c742e1796..f4333915b 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs @@ -73,7 +73,7 @@ namespace Ryujinx.Graphics.Gpu.Image return (AddressMode)(Word0 & 7); } - // + /// /// Unpacks the texture wrap mode along the Y axis. /// /// The texture wrap mode enum @@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu.Image return (AddressMode)((Word0 >> 3) & 7); } - // + /// /// Unpacks the texture wrap mode along the Z axis. /// /// The texture wrap mode enum diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs index aa1ac1d57..f18ffce97 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs @@ -422,7 +422,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// The current texture pool /// The current sampler pool /// The shader stage using the textures to be bound - /// The stage number of the specified shader stageThe stage number of the specified shader stage /// True if either the texture or sampler pool was modified, false otherwise /// Specialization state for the bound shader /// True if all bound textures match the current shader specialiation state, false otherwise diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs index 8bed6363b..f1444afe2 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs @@ -723,7 +723,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// Checks if aliasing of two formats that would normally be considered incompatible be allowed, /// using copy dependencies. /// - /// Format information of the first textureFormat information of the first texture /// Format information of the second texture /// True if aliasing should be allowed, false otherwise private static bool IsIncompatibleFormatAliasingAllowed(FormatInfo lhsFormat, FormatInfo rhsFormat) @@ -747,7 +747,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// Check if the target of the first texture view information is compatible with the target of the second texture view information. /// This follows the host API target compatibility rules. /// - /// Texture information of the texture viewTexture information of the texture view /// Texture information of the texture view /// Host GPU capabilities /// True if the targets are compatible, false otherwise diff --git a/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs b/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs index 311420578..47fa7b350 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs @@ -130,7 +130,7 @@ namespace Ryujinx.Graphics.Gpu.Memory /// Sets whether the format of a given render target is a BGRA format. /// /// Render target index - /// True if the format is BGRA< false otherwise + /// True if the format is BGRA, false otherwise public void SetRenderTargetIsBgra(int index, bool isBgra) { bool isBgraChanged = _data.FragmentIsBgra[index].X != 0 != isBgra; diff --git a/src/Ryujinx.HLE/Loaders/Mods/MemPatch.cs b/src/Ryujinx.HLE/Loaders/Mods/MemPatch.cs index bcd50572d..9b95a23c9 100644 --- a/src/Ryujinx.HLE/Loaders/Mods/MemPatch.cs +++ b/src/Ryujinx.HLE/Loaders/Mods/MemPatch.cs @@ -23,7 +23,7 @@ namespace Ryujinx.HLE.Loaders.Mods /// Adds a patch in the form of an RLE (Fill mode). /// /// Memory offset - /// + /// The fill length /// The byte to fill public void AddFill(uint offset, int length, byte filler) { diff --git a/src/Ryujinx.HLE/UI/IHostUIHandler.cs b/src/Ryujinx.HLE/UI/IHostUIHandler.cs index 88af83735..1beec55d9 100644 --- a/src/Ryujinx.HLE/UI/IHostUIHandler.cs +++ b/src/Ryujinx.HLE/UI/IHostUIHandler.cs @@ -44,6 +44,7 @@ namespace Ryujinx.HLE.UI /// The value associated to the . void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value); + /// /// Displays a Message Dialog box specific to Error Applet and blocks until it is closed. /// /// False when OK is pressed, True when another button (Details) is pressed. diff --git a/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs b/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs index ddb455234..5b94dc7d8 100644 --- a/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs +++ b/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs @@ -89,9 +89,9 @@ namespace Ryujinx.UI.Common.Configuration } } - // + /// /// Determines main window start-up position, size and state - /// + /// public class WindowStartupSettings { public ReactiveObject WindowSizeWidth { get; private set; } diff --git a/src/Ryujinx/UI/Helpers/AvaloniaListExtensions.cs b/src/Ryujinx/UI/Helpers/AvaloniaListExtensions.cs index b3bb53bd0..48fe124e8 100644 --- a/src/Ryujinx/UI/Helpers/AvaloniaListExtensions.cs +++ b/src/Ryujinx/UI/Helpers/AvaloniaListExtensions.cs @@ -42,7 +42,7 @@ namespace Ryujinx.Ava.UI.Helpers /// The type of the element in the AvaoloniaList /// The list containing the item to replace /// The list of items to be actually added to `list` - /// The items to use as matching records to search for in the `sourceList', if not found this item will be added instead + /// The items to use as matching records to search for in the `sourceList', if not found this item will be added instead public static void AddOrReplaceMatching(this AvaloniaList list, IList sourceList, IList matchingList) { foreach (var match in matchingList)