diff --git a/src/Ryujinx.Audio/Renderer/Dsp/FloatingPointHelper.cs b/src/Ryujinx.Audio/Renderer/Dsp/FloatingPointHelper.cs
index 415e1c195..0064f258f 100644
--- a/src/Ryujinx.Audio/Renderer/Dsp/FloatingPointHelper.cs
+++ b/src/Ryujinx.Audio/Renderer/Dsp/FloatingPointHelper.cs
@@ -75,7 +75,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
/// Map decibel to linear.
///
/// The decibel value to convert
- /// Converted linear value/returns>
+ /// Converted linear value
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float DecibelToLinear(float db)
{
diff --git a/src/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs b/src/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs
index c742e1796..f4333915b 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs
@@ -73,7 +73,7 @@ namespace Ryujinx.Graphics.Gpu.Image
return (AddressMode)(Word0 & 7);
}
- //
+ ///
/// Unpacks the texture wrap mode along the Y axis.
///
/// The texture wrap mode enum
@@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu.Image
return (AddressMode)((Word0 >> 3) & 7);
}
- //
+ ///
/// Unpacks the texture wrap mode along the Z axis.
///
/// The texture wrap mode enum
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
index aa1ac1d57..f18ffce97 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
@@ -422,7 +422,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// The current texture pool
/// The current sampler pool
/// The shader stage using the textures to be bound
- /// The stage number of the specified shader stageThe stage number of the specified shader stage
/// True if either the texture or sampler pool was modified, false otherwise
/// Specialization state for the bound shader
/// True if all bound textures match the current shader specialiation state, false otherwise
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs
index 8bed6363b..f1444afe2 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs
@@ -723,7 +723,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// Checks if aliasing of two formats that would normally be considered incompatible be allowed,
/// using copy dependencies.
///
- /// Format information of the first textureFormat information of the first texture
/// Format information of the second texture
/// True if aliasing should be allowed, false otherwise
private static bool IsIncompatibleFormatAliasingAllowed(FormatInfo lhsFormat, FormatInfo rhsFormat)
@@ -747,7 +747,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// Check if the target of the first texture view information is compatible with the target of the second texture view information.
/// This follows the host API target compatibility rules.
///
- /// Texture information of the texture viewTexture information of the texture view
/// Texture information of the texture view
/// Host GPU capabilities
/// True if the targets are compatible, false otherwise
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs b/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs
index 311420578..47fa7b350 100644
--- a/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs
+++ b/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs
@@ -130,7 +130,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// Sets whether the format of a given render target is a BGRA format.
///
/// Render target index
- /// True if the format is BGRA< false otherwise
+ /// True if the format is BGRA, false otherwise
public void SetRenderTargetIsBgra(int index, bool isBgra)
{
bool isBgraChanged = _data.FragmentIsBgra[index].X != 0 != isBgra;
diff --git a/src/Ryujinx.HLE/Loaders/Mods/MemPatch.cs b/src/Ryujinx.HLE/Loaders/Mods/MemPatch.cs
index bcd50572d..9b95a23c9 100644
--- a/src/Ryujinx.HLE/Loaders/Mods/MemPatch.cs
+++ b/src/Ryujinx.HLE/Loaders/Mods/MemPatch.cs
@@ -23,7 +23,7 @@ namespace Ryujinx.HLE.Loaders.Mods
/// Adds a patch in the form of an RLE (Fill mode).
///
/// Memory offset
- ///
+ /// The fill length
/// The byte to fill
public void AddFill(uint offset, int length, byte filler)
{
diff --git a/src/Ryujinx.HLE/UI/IHostUIHandler.cs b/src/Ryujinx.HLE/UI/IHostUIHandler.cs
index 88af83735..1beec55d9 100644
--- a/src/Ryujinx.HLE/UI/IHostUIHandler.cs
+++ b/src/Ryujinx.HLE/UI/IHostUIHandler.cs
@@ -44,6 +44,7 @@ namespace Ryujinx.HLE.UI
/// The value associated to the .
void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value);
+ ///
/// Displays a Message Dialog box specific to Error Applet and blocks until it is closed.
///
/// False when OK is pressed, True when another button (Details) is pressed.
diff --git a/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs b/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs
index ddb455234..5b94dc7d8 100644
--- a/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs
+++ b/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs
@@ -89,9 +89,9 @@ namespace Ryujinx.UI.Common.Configuration
}
}
- //
+ ///
/// Determines main window start-up position, size and state
- ///
+ ///
public class WindowStartupSettings
{
public ReactiveObject WindowSizeWidth { get; private set; }
diff --git a/src/Ryujinx/UI/Helpers/AvaloniaListExtensions.cs b/src/Ryujinx/UI/Helpers/AvaloniaListExtensions.cs
index b3bb53bd0..48fe124e8 100644
--- a/src/Ryujinx/UI/Helpers/AvaloniaListExtensions.cs
+++ b/src/Ryujinx/UI/Helpers/AvaloniaListExtensions.cs
@@ -42,7 +42,7 @@ namespace Ryujinx.Ava.UI.Helpers
/// The type of the element in the AvaoloniaList
/// The list containing the item to replace
/// The list of items to be actually added to `list`
- /// The items to use as matching records to search for in the `sourceList', if not found this item will be added instead
+ /// The items to use as matching records to search for in the `sourceList', if not found this item will be added instead
public static void AddOrReplaceMatching(this AvaloniaList list, IList sourceList, IList matchingList)
{
foreach (var match in matchingList)