kenji-nx/docs
2025-05-17 13:35:37 -05:00
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coding-guidelines
workflow
README.md
shell.png

Documents Index

This repo includes several documents that explain both high-level and low-level concepts about Kenji-NX and its functions. These are very useful for contributors, to get context that can be very difficult to acquire from just reading code.

Intro to Kenji-NX

Kenji-NX is an open-source Nintendo Switch emulator written in C#. It is based on Ryujinx, which was originally created by gdkchan.

  • The CPU emulator, ARMeilleure, emulates an ARMv8 CPU and currently has support for most 64-bit ARMv8 and some of the ARMv7 (and older) instructions.
  • The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively.
  • Audio output is entirely supported via C# wrappers for SDL2, with OpenAL & libsoundio as fallbacks.

Getting Started

Contributing (Building, testing, benchmarking, profiling, etc.)

If you want to contribute a code change to this repo, start here.

Coding Guidelines

Project Docs

To be added. Many project files will contain basic XML docs for key functions and classes in the meantime.