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Because of that PR, TimeZoneRule was bigger than 0x4000 thanks to a misuse of a constant. This commit address this issue and add a new unit test to ensure the size of TimeZoneRule is 0x4000 bytes. Also address suggestions that were lost on the original PR. |
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| .. | ||
| Types | ||
| TimeZone.cs | ||
| TimeZoneContentManager.cs | ||
| TimeZoneManager.cs | ||