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`MB` and `GB` can either be interpreted as having base-10 units, or base-2. `MiB` and `GiB` removes this discrepancy so that units of memory are always interpreted using base-2 units. |
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| .. | ||
| Applet | ||
| Helper | ||
| Widgets | ||
| Windows | ||
| GLRenderer.cs | ||
| MainWindow.cs | ||
| MainWindow.glade | ||
| OpenToolkitBindingsContext.cs | ||
| RendererWidgetBase.cs | ||
| SPBOpenGLContext.cs | ||
| StatusUpdatedEventArgs.cs | ||
| VKRenderer.cs | ||