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* Fix GL_INVALID_VALUE on glPointSize calls * Implement more of Point primitive state * Use existing Origin enum |
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|---|---|---|
| .. | ||
| Image | ||
| Queries | ||
| Buffer.cs | ||
| Constants.cs | ||
| Debugger.cs | ||
| EnumConversion.cs | ||
| FormatInfo.cs | ||
| FormatTable.cs | ||
| Framebuffer.cs | ||
| Handle.cs | ||
| HwCapabilities.cs | ||
| Pipeline.cs | ||
| Program.cs | ||
| Renderer.cs | ||
| Ryujinx.Graphics.OpenGL.csproj | ||
| Shader.cs | ||
| VertexArray.cs | ||
| VertexBuffer.cs | ||
| Window.cs | ||