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https://git.ryujinx.app/kenji-nx/ryujinx.git
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* Some fixes for the new GLRenderer Changelog: - Fix transparency of the window on some games on Windows. - Fix escape key not being able to exit emulation. - Fix inverted logic in fullscreen event handling. - Fix a race condition when stoping emulation causing a hang. - Fix a memory leak of the OpenGL context when stoping emulation (saving ~200MB of RAM when stoping emulation). - Simplify and document behaviours when exiting the emulator while the emulation is running. * Make sure to clear alpha channel when presenting Texture This fix once and for all the transparency issue on Windows. * Enforce footer bar size to avoid gl widget to get resized to 1280x724 * Fix full screen inversion in MainWindow and make sure _listStatusBox don't come back when not needed * Remove previous transparency clear attempt that is useless now * Remove an extra line return |
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| .. | ||
| Configuration | ||
| Ui | ||
| _schema.json | ||
| Config.json | ||
| Program.cs | ||
| RPsupported.dat | ||
| Ryujinx.csproj | ||
| Ryujinx.ico | ||