kenji-nx/src/Ryujinx.Graphics.Vulkan
2025-03-24 22:01:28 -05:00
..
Effects Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
MoltenVK misc: chore: Use collection expressions 2025-03-06 20:46:29 -06:00
Queries Migrate to .NET 9 2024-12-19 21:18:58 -06:00
Shaders Vulkan: Device Local and higher invocation count for buffer conversions (#5623) 2023-09-02 17:58:15 -03:00
Auto.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
AutoFlushCounter.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BackgroundResources.cs Migrate to .NET 9 2024-12-19 21:18:58 -06:00
BarrierBatch.cs Revert "misc: chore: Remove redundant code" 2025-03-15 20:00:22 -05:00
BitMap.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BitMapStruct.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferAllocationType.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
BufferHolder.cs Revert "misc: chore: Remove redundant code" 2025-03-15 20:00:22 -05:00
BufferManager.cs Vulkan: Update Silk.NET to 2.21 (#7266) 2024-09-01 17:33:11 -03:00
BufferMirrorRangeList.cs misc: chore: Use collection expressions 2025-03-06 20:46:29 -06:00
BufferState.cs Vulkan: Update Silk.NET to 2.21 (#7266) 2024-09-01 17:33:11 -03:00
BufferUsageBitmap.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
CacheByRange.cs misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
CommandBufferPool.cs misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
CommandBufferScoped.cs Remove CommandBufferScoped Dependencies (#6958) 2024-07-16 17:01:06 -03:00
Constants.cs Vulkan: Use push descriptors for uniform bindings when possible (#6154) 2024-02-16 21:41:30 -03:00
DescriptorSetCollection.cs Vulkan: Update Silk.NET to 2.21 (#7266) 2024-09-01 17:33:11 -03:00
DescriptorSetManager.cs Revert "misc: chore: Remove redundant code" 2025-03-15 20:00:22 -05:00
DescriptorSetTemplate.cs Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2024-04-22 15:05:55 -03:00
DescriptorSetTemplateUpdater.cs Vulkan: Use push descriptors for uniform bindings when possible (#6154) 2024-02-16 21:41:30 -03:00
DescriptorSetUpdater.cs misc: chore: Use collection expressions 2025-03-06 20:46:29 -06:00
DisposableBuffer.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
DisposableBufferView.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
DisposableFramebuffer.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
DisposableImage.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
DisposableImageView.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
DisposableMemory.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
DisposablePipeline.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
DisposableRenderPass.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
DisposableSampler.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
EnumConversion.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
FenceHelper.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
FenceHolder.cs misc: chore: Use collection expressions 2025-03-06 20:46:29 -06:00
FormatCapabilities.cs Revert "misc: chore: Remove redundant code" 2025-03-15 20:00:22 -05:00
FormatConverter.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
FormatTable.cs Implement X8Z24 texture format (#6315) 2024-02-15 19:06:26 -03:00
FramebufferParams.cs misc: chore: Use collection expressions 2025-03-06 20:46:29 -06:00
HardwareCapabilities.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
HashTableSlim.cs misc: chore: Use collection expressions 2025-03-06 20:46:29 -06:00
HelperShader.cs Use compute shader for non-indirect index buffer conversion 2025-03-24 22:01:28 -05:00
HostMemoryAllocator.cs misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
IdList.cs misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
ImageArray.cs misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
IndexBufferPattern.cs Use compute shader for non-indirect index buffer conversion 2025-03-24 22:01:28 -05:00
IndexBufferState.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MemoryAllocation.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MemoryAllocator.cs misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
MemoryAllocatorBlockList.cs misc: chore: Use collection expressions 2025-03-06 20:46:29 -06:00
MultiFenceHolder.cs Disallow concurrent fence waits on Adreno (#7001) 2024-07-07 19:33:28 -03:00
NativeArray.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PersistentFlushBuffer.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PipelineBase.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
PipelineConverter.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
PipelineDynamicState.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
PipelineFull.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
PipelineHelperShader.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
PipelineLayoutCache.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
PipelineLayoutCacheEntry.cs misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
PipelineLayoutFactory.cs misc: chore: Remove unnecessary usings 2024-12-12 01:08:47 -06:00
PipelineState.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
PipelineUid.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
RenderPassCacheKey.cs Vulkan: Add Render Pass / Framebuffer Cache (#6182) 2024-01-31 23:49:50 +01:00
RenderPassHolder.cs misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
ResourceArray.cs Fix NRE when using buffer image array (#7159) 2024-08-21 00:49:17 +01:00
ResourceBindingSegment.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
ResourceLayoutBuilder.cs misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
Ryujinx.Graphics.Vulkan.csproj Migrate to .NET 9 2024-12-19 21:18:58 -06:00
SamplerHolder.cs Vulkan: Update Silk.NET to 2.21 (#7266) 2024-09-01 17:33:11 -03:00
Shader.cs Migrate to .NET 9 2024-12-19 21:18:58 -06:00
ShaderCollection.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
SpecInfo.cs [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) 2023-07-01 12:31:42 +02:00
StagingBuffer.cs Revert "misc: chore: Remove redundant code" 2025-03-15 20:00:22 -05:00
SyncManager.cs Revert "misc: chore: Remove redundant code" 2025-03-15 20:00:22 -05:00
TextureArray.cs misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
TextureBuffer.cs misc: chore: Remove unnecessary usings 2024-12-12 01:08:47 -06:00
TextureCopy.cs Vulkan: Update Silk.NET to 2.21 (#7266) 2024-09-01 17:33:11 -03:00
TextureStorage.cs Resolve Image Usage Validation Error 2024-12-25 21:06:08 -06:00
TextureView.cs Resolve Image Usage Validation Error 2024-12-25 21:06:08 -06:00
Vendor.cs nuget: bump packages 2024-11-07 18:34:55 -06:00
VertexBufferState.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
VertexBufferUpdater.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
VulkanConfiguration.cs Vulkan: Use push descriptors for uniform bindings when possible (#6154) 2024-02-16 21:41:30 -03:00
VulkanDebugMessenger.cs Fix some Vulkan validation errors (#5452) 2023-07-14 09:08:52 +02:00
VulkanException.cs misc: chore: Remove unnecessary usings 2024-12-12 01:08:47 -06:00
VulkanInitialization.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
VulkanInstance.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
VulkanPhysicalDevice.cs Use driver name instead of vendor name in the status bar for Vulkan. (#6146) 2024-01-26 01:07:20 +01:00
VulkanRenderer.cs Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2025-03-24 11:15:33 -05:00
Window.cs Revert "misc: chore: Remove redundant code" 2025-03-15 20:00:22 -05:00
WindowBase.cs Add custom refresh rate mode to VSync option 2024-11-09 15:13:48 -06:00