kenji-nx/src/Ryujinx.Graphics.OpenGL
2025-11-23 14:13:25 -06:00
..
Effects misc: Tweak NullReferenceException fixes 2025-11-23 13:43:15 -06:00
Helper misc: chore: Remove unnecessary usings 2025-11-23 14:13:25 -06:00
Image feature: .NET 10 2025-11-23 13:48:10 -06:00
Queries misc: Use nint/nuint instead of IntPtr/UIntPtr 2025-11-23 13:42:38 -06:00
BackgroundContextWorker.cs Revert "misc: chore: Remove redundant code" 2025-03-15 20:00:22 -05:00
Buffer.cs misc: Use nint/nuint instead of IntPtr/UIntPtr 2025-11-23 13:42:38 -06:00
Constants.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Debugger.cs misc: Use nint/nuint instead of IntPtr/UIntPtr 2025-11-23 13:42:38 -06:00
DrawTextureEmulation.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
EnumConversion.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
FormatInfo.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
FormatTable.cs misc: chore: Merge into pattern 2025-09-25 17:04:08 -05:00
Framebuffer.cs Implement X8Z24 texture format (#6315) 2024-02-15 19:06:26 -03:00
Handle.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
HwCapabilities.cs misc: chore: Merge into pattern 2025-09-25 17:04:08 -05:00
IOpenGLContext.cs misc: chore: Remove unnecessary usings 2024-12-12 01:08:47 -06:00
OpenGLRenderer.cs Revert "Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2" 2025-04-21 22:18:58 -05:00
PersistentBuffers.cs misc: Use nint/nuint instead of IntPtr/UIntPtr 2025-11-23 13:42:38 -06:00
Pipeline.cs misc: Use nint/nuint instead of IntPtr/UIntPtr 2025-11-23 13:42:38 -06:00
Program.cs misc: Use nint/nuint instead of IntPtr/UIntPtr 2025-11-23 13:42:38 -06:00
ResourcePool.cs misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
Ryujinx.Graphics.OpenGL.csproj infra: Remove Ryujinx.Common references from project files that indirectly reference the same file 2025-05-31 02:59:10 -05:00
Sync.cs misc: Use nint/nuint instead of IntPtr/UIntPtr 2025-11-23 13:42:38 -06:00
VertexArray.cs misc: Use nint/nuint instead of IntPtr/UIntPtr 2025-11-23 13:42:38 -06:00
Window.cs Add custom refresh rate mode to VSync option 2024-11-09 15:13:48 -06:00