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* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements |
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| .. | ||
| Image | ||
| Queries | ||
| Buffer.cs | ||
| Constants.cs | ||
| Debugger.cs | ||
| EnumConversion.cs | ||
| FormatInfo.cs | ||
| FormatTable.cs | ||
| Framebuffer.cs | ||
| Handle.cs | ||
| HwCapabilities.cs | ||
| Pipeline.cs | ||
| Program.cs | ||
| Renderer.cs | ||
| Ryujinx.Graphics.OpenGL.csproj | ||
| Shader.cs | ||
| VertexArray.cs | ||
| VertexBuffer.cs | ||
| Window.cs | ||