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* When waiting on CPU, do not return a time out error from EventWait * And while I'm at it...
10 lines
210 B
C#
10 lines
210 B
C#
using System;
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namespace Ryujinx.Graphics.Gpu.Synchronization
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{
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public class SyncpointWaiterHandle
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{
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internal uint Threshold;
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internal Action<SyncpointWaiterHandle> Callback;
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}
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}
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