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Some games and the Mario Odyssey Multiplayer mod do this. The SMO multiplayer mod also needs you to revert #3394 as it uses a blocking socket to receive (otherwise it hangs), and it doesn't seem to like being forced as non-blocking. |
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|---|---|---|
| .. | ||
| Exceptions | ||
| FileSystem | ||
| HOS | ||
| Loaders | ||
| Ui | ||
| Utilities | ||
| HLEConfiguration.cs | ||
| Homebrew.npdm | ||
| MemoryConfiguration.cs | ||
| PerformanceStatistics.cs | ||
| Ryujinx.HLE.csproj | ||
| Switch.cs | ||