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* Support for resources on non-contiguous GPU memory regions * Implement MultiRange physical addresses, only used with a single range for now * Actually use non-contiguous ranges * GetPhysicalRegions fixes * Documentation and remove Address property from TextureInfo * Finish implementing GetWritableRegion * Fix typo |
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|---|---|---|
| .. | ||
| Buffer.cs | ||
| BufferBounds.cs | ||
| BufferManager.cs | ||
| CounterCache.cs | ||
| GpuRegionHandle.cs | ||
| IndexBuffer.cs | ||
| MemoryManager.cs | ||
| PhysicalMemory.cs | ||
| ResourceName.cs | ||
| UnmapEventArgs.cs | ||
| VertexBuffer.cs | ||